Player Matchup

Sol
Sol
Egypt1anK1ng
Sol
Level 124
God Stats
2W - 5L
1,728 SR
Queue Stats
277W - 265L
1,554 Elo+
Party 3
Vulcan
Vulcan
ExaltedImmortal
Vulcan
Level 158
God Stats
14W - 12L
1,450 SR
Queue Stats
397W - 398L
1,472 Elo+
Solo
Ra
Ra
Infernox383
Ra
Level 108
God Stats
12W - 10L
1,791 SR
Queue Stats
348W - 320L
1,528 Elo+
Party 3
Ao Kuang
Ao Kuang
Unlucky1239
Ao Kuang
Level 96
God Stats
12W - 9L
1,177 SR
Queue Stats
226W - 204L
1,502 Elo+
Party 3
Neith
Neith
Субарик56
Neith
Level 41
God Stats
3W - 4L
1,440 SR
Queue Stats
31W - 33L
1,470 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,505 Elo+

VS

Team Averages
Level 104
1,656 SR
1,450 Elo+
Guan Yu
Guan Yu
Alrest
Guan Yu
Level 166
God Stats
1W - 1L
1,718 SR
Queue Stats
117W - 107L
1,519 Elo+
Party 1
Ymir
Ymir
DeVamp12
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 2
Vulcan
Vulcan
Krazyprice
Vulcan
Level 156
God Stats
1W - 2L
1,768 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 1
Chiron
Chiron
dinosaurpa
Chiron
Level 146
God Stats
8W - 6L
1,795 SR
Queue Stats
339W - 319L
1,532 Elo+
Solo
Loki
Loki
willhyphermax
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,483
648
7,701
5,335
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 1
6,271
627
5,395
5,902
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
4 / 0 / 5
5,932
593
5,742
5,543
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Unlucky1239
Ao Kuang
10
3 / 0 / 4
5,770
577
3,209
4,834
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 0
6,190
619
3,466
4,843
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alrest
Guan Yu
9
0 / 3 / 0
5,280
528
3,573
10,564
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
6
0 / 3 / 0
4,376
438
1,142
9,730
4,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Krazyprice
Vulcan
10
0 / 1 / 0
5,813
581
2,361
3,901
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
dinosaurpa
Chiron
8
0 / 4 / 0
4,655
466
4,279
6,975
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 0
4,432
443
1,015
6,372
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alrest
Guan Yu
0
3
0
0
L
Ymir
0
3
0
0
W
4
0
3
5.5
W
2
0
1
2.5
W
4
0
5
6.5
L
Vulcan
Krazyprice
Vulcan
0
1
0
0
W
Ao Kuang
Unlucky1239
Ao Kuang
3
0
4
5
L
Chiron
dinosaurpa
Chiron
0
4
0
0
L
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
12,370
26,457
Taken
37,542
8,615
Mitigated
15,688
12,219
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alrest
Guan Yu
3,573
163
0
3,006
10,564
4,744
0
6,158
4,035
0
35,546
L
Ymir
1,142
345
0
2,792
9,730
4,952
0
5,699
3,804
6,620
0
W
7,701
2,797
0
2,562
5,335
1,740
0
304
5,031
42,656
10,676
W
5,395
974
0
2,583
5,902
1,775
0
0
5,902
46,124
0
W
5,742
545
362
2,174
5,543
1,964
0
524
5,019
38,044
437
L
Vulcan
Krazyprice
Vulcan
2,361
63
0
914
3,901
1,370
0
554
3,347
41,644
0
W
Ao Kuang
Unlucky1239
Ao Kuang
3,209
516
0
3,338
4,834
1,571
167
195
4,639
23,954
753
L
Chiron
dinosaurpa
Chiron
4,279
813
102
1,315
6,975
2,550
0
5,131
1,786
0
33,822
L
1,015
471
0
0
6,372
2,072
0
3,286
3,086
0
27,911
W
3,466
489
0
1,200
4,843
1,565
0
2,480
2,363
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
24,556
346
Minions Killed
280
0
Camps Cleared
0
1,012,205
Distance Traveled
1,001,638
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,280
528
68
7
0
205,422
0
L
Ymir
4,376
438
5
1
0
206,300
3
W
Sol
6,483
648
84
8
0
202,611
0
W
Vulcan
6,271
627
73
7
0
192,948
0
W
Ra
5,932
593
49
5
0
203,487
0
L
Vulcan
5,813
581
101
10
0
207,431
6
W
Ao Kuang
5,770
577
48
5
0
231,743
0
L
Chiron
4,655
466
59
6
0
180,354
2
L
Loki
4,432
443
47
5
0
202,131
0
W
Neith
6,190
619
92
9
0
181,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role