Player Matchup

Hera
Hera
LeoElGamer123
Hera
Level 84
God Stats
24W - 15L
1,514 SR
Queue Stats
102W - 106L
1,437 Elo+
Party 3
Bacchus
Bacchus
PRODESMITE2020
Bacchus
Level 17
God Stats
18W - 13L
1,329 SR
Queue Stats
41W - 41L
1,413 Elo+
Party 3
Bellona
Bellona
Shackelz
Bellona
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 41L
1,369 Elo+
Party 1
Arachne
Arachne
Sophist357
Arachne
Level 61
God Stats
2W - 2L
1,499 SR
Queue Stats
157W - 166L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
StrikeTUT
Cernunnos
Level 46
God Stats
20W - 12L
1,717 SR
Queue Stats
135W - 124L
1,459 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,412 Elo+

VS

Team Averages
Level 62
1,571 SR
1,457 Elo+
Bacchus
Bacchus
Lukeman285
Bacchus
Level 61
God Stats
15W - 9L
1,614 SR
Queue Stats
173W - 177L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
allstar123hunter
Danzaburou
Level 42
God Stats
22W - 15L
1,649 SR
Queue Stats
240W - 239L
1,463 Elo+
Party 2
Sol
Sol
goodspeed23
Sol
Level 40
God Stats
55W - 38L
1,518 SR
Queue Stats
200W - 199L
1,436 Elo+
Party 4
Gilgamesh
Gilgamesh
riccocox74BDG
Gilgamesh
Level 107
God Stats
2W - 4L
1,646 SR
Queue Stats
324W - 317L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
widow23
Amaterasu
Level 58
God Stats
15W - 17L
1,429 SR
Queue Stats
384W - 381L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,811
762
1,880
2,173
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,868
774
261
2,146
1,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Shackelz
Bellona
6
1 / 1 / 0
4,015
803
1,842
4,599
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
Sophist357
Arachne
6
1 / 1 / 0
3,635
727
1,757
4,233
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
StrikeTUT
Cernunnos
6
0 / 0 / 0
3,402
680
851
1,702
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lukeman285
Bacchus
8
0 / 0 / 0
3,830
766
1,056
2,992
1,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
allstar123hunter
Danzaburou
1
0 / 0 / 0
2,568
514
0
0
0
7
1 / 1 / 2
3,972
794
1,213
3,782
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilgamesh
riccocox74BDG
Gilgamesh
8
3 / 0 / 1
4,190
838
2,165
4,836
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Amaterasu
widow23
Amaterasu
6
0 / 1 / 1
3,342
668
1,291
5,092
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Bacchus
Lukeman285
Bacchus
0
0
0
0
W
0
0
0
0
W
Bellona
Shackelz
Bellona
1
1
0
1
W
Arachne
Sophist357
Arachne
1
1
0
1
W
Cernunnos
StrikeTUT
Cernunnos
0
0
0
0
L
Danzaburou
allstar123hunter
Danzaburou
0
0
0
0
L
1
1
2
2
L
Gilgamesh
riccocox74BDG
Gilgamesh
3
0
1
3.5
L
Amaterasu
widow23
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,591
Damage
5,725
14,853
Taken
16,702
6,937
Mitigated
7,948
4,507
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,880
276
0
0
2,173
624
0
502
1,671
19,567
1,424
L
Bacchus
Lukeman285
Bacchus
1,056
43
0
1,349
2,992
1,928
0
261
2,731
15,212
0
W
261
86
0
906
2,146
1,615
0
377
1,769
8,393
0
W
Bellona
Shackelz
Bellona
1,842
612
0
1,715
4,599
2,857
0
0
4,599
0
15,553
W
Arachne
Sophist357
Arachne
1,757
1,046
0
1,701
4,233
1,328
0
666
3,567
0
13,527
W
Cernunnos
StrikeTUT
Cernunnos
851
422
0
185
1,702
513
37
679
1,023
0
18,877
L
Danzaburou
allstar123hunter
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,213
318
0
2,327
3,782
1,152
0
1,676
2,106
20,140
2,770
L
Gilgamesh
riccocox74BDG
Gilgamesh
2,165
815
0
2,126
4,836
1,919
0
108
4,728
0
25,537
L
Amaterasu
widow23
Amaterasu
1,291
495
0
2,263
5,092
2,949
0
0
5,092
0
11,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,731
Gold Earned
17,902
130
Minions Killed
145
0
Camps Cleared
0
587,954
Distance Traveled
415,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,811
762
40
8
0
121,608
0
L
Bacchus
3,830
766
27
5
0
83,816
0
W
Bacchus
3,868
774
15
3
0
123,762
0
W
Bellona
4,015
803
30
6
0
101,313
0
W
Arachne
3,635
727
22
4
0
131,859
0
W
Cernunnos
3,402
680
23
5
0
109,412
0
L
Danzaburou
2,568
514
0
0
0
0
0
L
Sol
3,972
794
43
9
0
97,640
0
L
Gilgamesh
4,190
838
57
11
0
131,531
0
L
Amaterasu
3,342
668
18
4
0
102,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role