Player Matchup

Neith
Neith
Platinum III
CharlieKun
Neith
Platinum III
Level 157
God Stats
0W - 1L
1,579 SR
Queue Stats
126W - 100L
1,759 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
EternumShadow
Cthulhu
Platinum II
Level 125
God Stats
22W - 13L
1,746 SR
Queue Stats
126W - 99L
1,798 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
JonnyMcSizzle
Ne Zha
Platinum III
Level 127
God Stats
9W - 5L
1,850 SR
Queue Stats
126W - 100L
1,759 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,725 SR
1,772 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,596 SR
1,758 MMR
Chiron
Chiron
Gold III
KingOfDaBooty
Chiron
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,789 MMR
Party 2
Horus
Horus
Silver I
SenpaiWerci
Horus
Silver I
Level 155
God Stats
1W - 0L
1,471 SR
Queue Stats
10W - 3L
1,742 MMR
Party 2
Agni
Agni
Silver I
dmDAX
Agni
Silver I
Level 163
God Stats
2W - 0L
1,816 SR
Queue Stats
10W - 3L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 4 / 0
8,497
607
7,014
10,817
3,571
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
12
0 / 6 / 0
7,824
559
4,621
14,569
10,653
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
0 / 7 / 0
8,332
595
7,169
15,401
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
VulcanSusanoThothAo KuangAchilles

VS

Bans
Erlang ShenKuzenboHou YiAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 3
12,040
860
12,716
9,299
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 0 / 12
10,046
718
11,032
13,396
11,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
dmDAX
Agni
17
2 / 0 / 12
10,876
777
12,687
8,450
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
17
17
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
L
Cthulhu
0
6
0
0
L
0
7
0
0
W
13
0
3
14.5
W
2
0
12
8
W
Agni
dmDAX
Agni
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
36,435
40,787
Taken
31,145
21,728
Mitigated
19,858
5,276
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,014
1,490
0
2,450
10,817
3,571
21
2,278
7,645
0
33,896
L
Cthulhu
4,621
477
0
1,367
14,569
10,653
0
3,224
10,356
17,314
0
L
7,169
1,194
0
1,459
15,401
7,504
0
4,324
9,733
0
34,592
W
12,716
5,764
1,406
3,274
9,299
4,054
540
1,581
7,718
0
62,925
W
11,032
4,327
1,328
3,573
13,396
11,543
585
1,603
11,793
0
30,315
W
Agni
dmDAX
Agni
12,687
173
0
824
8,450
4,261
484
1,762
6,688
46,919
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
32,962
140
Minions Killed
206
0
Camps Cleared
0
739,732
Distance Traveled
792,564
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,497
607
65
5
0
266,392
0
L
Cthulhu
7,824
559
31
2
0
249,798
3
L
Ne Zha
8,332
595
44
3
0
223,542
2
W
Chiron
12,040
860
94
7
0
259,456
0
W
Horus
10,046
718
34
2
0
270,856
0
W
Agni
10,876
777
78
6
0
262,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role