Player Matchup

Heimdallr
Heimdallr
A Fake Soul
Heimdallr
Level 84
God Stats
2W - 5L
1,403 SR
Queue Stats
28W - 36L
1,380 Elo+
Solo
Merlin
Merlin
DEAD_MOUSE502
Merlin
Level 156
God Stats
0W - 4L
1,247 SR
Queue Stats
95W - 81L
1,549 Elo+
Solo
Atlas
Atlas
PetoM33
Atlas
Level 139
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 16L
1,088 Elo+
Solo
Team Averages
Level 126
1,455 SR
1,339 Elo+

VS

Team Averages
Level 68
1,677 SR
1,439 Elo+
Arachne
Arachne
Buck120304
Arachne
Level 28
God Stats
14W - 10L
1,634 SR
Queue Stats
84W - 106L
1,485 Elo+
Party 1
Mulan
Mulan
Norse__Godd
Mulan
Level 67
God Stats
112W - 71L
1,542 SR
Queue Stats
317W - 302L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
i_DaIton
Zhong Kui
Level 110
God Stats
8W - 6L
1,857 SR
Queue Stats
136W - 136L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Fake Soul
Heimdallr
11
0 / 6 / 1
6,632
663
5,928
10,696
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
6,907
691
6,216
5,826
3,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
PetoM33
Atlas
12
1 / 2 / 0
6,944
694
4,284
9,931
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buck120304
Arachne
12
3 / 1 / 3
7,819
782
5,225
7,461
3,872
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 0 / 4
8,146
815
11,084
10,251
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
i_DaIton
Zhong Kui
13
1 / 0 / 5
7,610
761
6,101
7,893
7,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A Fake Soul
Heimdallr
0
6
1
0.08
W
Arachne
Buck120304
Arachne
3
1
3
4.5
L
0
0
1
0.5
W
4
0
4
6
L
Atlas
PetoM33
Atlas
1
2
0
0.5
W
Zhong Kui
i_DaIton
Zhong Kui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
22,410
26,453
Taken
25,605
15,273
Mitigated
21,652
3,405
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A Fake Soul
Heimdallr
5,928
2,524
274
788
10,696
4,724
420
2,779
7,608
0
23,583
W
Arachne
Buck120304
Arachne
5,225
4,613
0
1,207
7,461
3,872
0
2,710
4,751
0
24,481
L
6,216
456
0
1,467
5,826
3,343
0
904
4,711
34,265
0
W
11,084
1,959
0
1,372
10,251
10,564
0
4,050
6,201
0
23,896
L
Atlas
PetoM33
Atlas
4,284
1,756
517
359
9,931
7,206
0
2,442
7,161
18,434
160
W
Zhong Kui
i_DaIton
Zhong Kui
6,101
520
0
3,259
7,893
7,216
0
3,638
4,255
32,099
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,483
Gold Earned
23,575
141
Minions Killed
127
0
Camps Cleared
0
546,441
Distance Traveled
684,876
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,632
663
52
5
0
175,409
0
W
Arachne
7,819
782
32
3
0
278,751
0
L
Merlin
6,907
691
65
7
0
188,667
6
W
Mulan
8,146
815
32
3
0
220,288
0
L
Atlas
6,944
694
24
2
0
182,365
0
W
Zhong Kui
7,610
761
63
6
0
185,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role