Player Matchup

Fafnir
Fafnir
Jonnnnnn1
Fafnir
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 128L
1,537 Elo+
Party 1
Poseidon
Poseidon
Moihz
Poseidon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,475 Elo+
Party 1
Horus
Horus
Teddy_presh
Horus
Level 82
God Stats
1W - 0L
1,406 SR
Queue Stats
137W - 126L
1,554 Elo+
Party 2
Nut
Nut
steelwoolxx
Nut
Level 88
God Stats
3W - 3L
1,458 SR
Queue Stats
49W - 30L
1,544 Elo+
Party 2
Arachne
Arachne
vhezus dad
Arachne
Level 94
God Stats
19W - 15L
1,538 SR
Queue Stats
46W - 48L
1,482 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,518 Elo+

VS

Team Averages
Level 107
1,499 SR
1,498 Elo+
Ne Zha
Ne Zha
JohnWick358838
Ne Zha
Level 121
God Stats
18W - 5L
1,727 SR
Queue Stats
221W - 207L
1,493 Elo+
Party 4
Kukulkan
Kukulkan
PrinceofRavens6
Kukulkan
Level 100
God Stats
18W - 15L
1,497 SR
Queue Stats
58W - 45L
1,462 Elo+
Party 4
Bacchus
Bacchus
Twosquared
Bacchus
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
194W - 194L
1,493 Elo+
Solo
Izanami
Izanami
ZBBela
Izanami
Level 138
God Stats
0W - 3L
1,198 SR
Queue Stats
70W - 63L
1,530 Elo+
Party 3
Lancelot
Lancelot
zoldy69
Lancelot
Level 139
God Stats
9W - 8L
1,571 SR
Queue Stats
90W - 80L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jonnnnnn1
Fafnir
13
3 / 1 / 6
8,634
540
4,977
14,103
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Moihz
Poseidon
16
4 / 1 / 3
9,414
588
6,614
5,940
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 5
9,123
570
13,539
21,584
19,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 7
7,927
495
8,425
8,089
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
vhezus dad
Arachne
14
4 / 3 / 6
8,214
513
7,972
15,572
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,589
474
12,243
15,208
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
14
1 / 4 / 2
7,855
491
6,147
6,936
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Twosquared
Bacchus
12
0 / 2 / 2
7,442
465
5,407
15,369
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ZBBela
Izanami
13
1 / 3 / 1
7,556
472
8,430
9,427
3,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
zoldy69
Lancelot
13
4 / 3 / 0
7,646
478
7,176
14,220
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Fafnir
Jonnnnnn1
Fafnir
3
1
6
6
W
Poseidon
Moihz
Poseidon
4
1
3
5.5
L
Kukulkan
1
4
2
0.5
W
5
0
5
7.5
L
Bacchus
Twosquared
Bacchus
0
2
2
0.5
L
Izanami
ZBBela
Izanami
1
3
1
0.5
W
1
1
7
4.5
W
Arachne
vhezus dad
Arachne
4
3
6
2.33
L
Lancelot
zoldy69
Lancelot
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
39,403
65,288
Taken
61,160
47,234
Mitigated
38,165
29,617
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,243
3,365
0
4,328
15,208
9,473
0
105
14,122
187
63,176
W
Fafnir
Jonnnnnn1
Fafnir
4,977
1,406
0
5,131
14,103
15,743
94
2,821
11,282
28,087
0
W
Poseidon
Moihz
Poseidon
6,614
938
0
810
5,940
2,225
541
816
5,079
93,583
1,183
L
Kukulkan
6,147
416
0
286
6,936
2,723
0
2,496
4,440
55,906
1,293
W
13,539
6,947
582
11,713
21,584
19,153
0
2,737
17,736
0
57,862
L
Bacchus
Twosquared
Bacchus
5,407
471
52
2,910
15,369
16,412
0
3,980
11,342
20,783
2,908
L
Izanami
ZBBela
Izanami
8,430
5,141
0
2,461
9,427
3,393
0
3,058
6,322
0
72,440
W
8,425
5,308
0
4,491
8,089
3,199
200
1,857
6,232
0
64,912
W
Arachne
vhezus dad
Arachne
7,972
5,579
0
6,890
15,572
6,914
305
3,221
12,220
0
54,976
L
Lancelot
zoldy69
Lancelot
7,176
1,173
0
5,961
14,220
6,164
0
1,952
12,037
0
58,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
38,088
440
Minions Killed
449
0
Camps Cleared
0
1,556,822
Distance Traveled
1,545,925
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,589
474
89
6
0
283,778
0
W
Fafnir
8,634
540
28
2
0
310,101
1
W
Poseidon
9,414
588
163
10
0
334,242
2
L
Kukulkan
7,855
491
113
7
0
291,210
0
W
Horus
9,123
570
76
5
0
285,394
0
L
Bacchus
7,442
465
42
3
0
330,063
4
L
Izanami
7,556
472
120
8
0
275,104
6
W
Nut
7,927
495
99
6
0
275,308
0
W
Arachne
8,214
513
74
5
0
351,777
0
L
Lancelot
7,646
478
85
5
0
365,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role