Player Matchup

Nu Wa
Nu Wa
ApexShadow9191
Nu Wa
Level 143
God Stats
12W - 3L
1,714 SR
Queue Stats
258W - 216L
1,584 Elo+
Solo
Nut
Nut
ExemplifyJL
Nut
Level 153
God Stats
12W - 9L
1,592 SR
Queue Stats
82W - 76L
1,534 Elo+
Solo
Set
Set
HiSoyPepito
Set
Level 86
God Stats
7W - 17L
1,344 SR
Queue Stats
116W - 115L
1,502 Elo+
Solo
Surtr
Surtr
Juincy
Surtr
Level 142
God Stats
8W - 5L
1,826 SR
Queue Stats
148W - 124L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
sirgrizz91
Kuzenbo
Level 128
God Stats
3W - 1L
1,725 SR
Queue Stats
233W - 193L
1,668 Elo+
Solo
Team Averages
Level 130
1,640 SR
1,573 Elo+

VS

Team Averages
Level 152
1,637 SR
1,596 Elo+
Cu Chulainn
Cu Chulainn
AwesomSaucomo
Cu Chulainn
Level 120
God Stats
7W - 1L
1,950 SR
Queue Stats
204W - 167L
1,628 Elo+
Party 1
Ra
Ra
ChillWill_0702
Ra
Level 242
God Stats
11W - 7L
1,462 SR
Queue Stats
456W - 436L
1,563 Elo+
Party 2
Pele
Pele
LuckyLuciano911
Pele
Level 127
God Stats
7W - 4L
1,834 SR
Queue Stats
137W - 122L
1,648 Elo+
Solo
Kuzenbo
Kuzenbo
Stereotypcal
Kuzenbo
Level 111
God Stats
6W - 9L
1,402 SR
Queue Stats
113W - 91L
1,608 Elo+
Party 1
Cupid
Cupid
ThatHistoryTeach
Cupid
Level 159
God Stats
30W - 21L
1,535 SR
Queue Stats
287W - 271L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,760
563
8,296
6,185
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 3 / 0
6,637
553
9,788
12,352
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 0 / 0
3,884
324
0
817
190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Juincy
Surtr
11
2 / 3 / 0
6,725
560
10,404
12,578
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
sirgrizz91
Kuzenbo
11
0 / 0 / 1
6,349
529
4,081
7,108
6,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwesomSaucomo
Cu Chulainn
13
2 / 1 / 1
7,145
595
6,700
12,420
6,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 0
6,879
573
2,663
5,525
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 2
7,363
614
6,913
11,451
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Stereotypcal
Kuzenbo
10
0 / 1 / 2
5,985
499
4,438
10,104
9,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,844
487
3,787
8,291
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
8
Kills
7
7
Deaths
8
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Cu Chulainn
AwesomSaucomo
Cu Chulainn
2
1
1
2.5
W
1
1
0
1
L
3
3
0
1
L
0
0
0
0
L
Surtr
Juincy
Surtr
2
3
0
0.67
W
4
3
2
1.67
W
Kuzenbo
Stereotypcal
Kuzenbo
0
1
2
1
W
0
2
2
0.5
L
Kuzenbo
sirgrizz91
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
24,501
39,040
Taken
47,791
24,305
Mitigated
25,448
11,741
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,296
1,905
0
517
6,185
1,967
0
2,383
3,737
55,477
0
W
Cu Chulainn
AwesomSaucomo
Cu Chulainn
6,700
1,445
0
3,806
12,420
6,793
0
1,310
10,318
0
63,237
W
2,663
163
487
2,453
5,525
2,105
0
3,331
1,765
64,197
0
L
9,788
6,581
0
5,805
12,352
4,866
416
1,988
10,364
0
61,093
L
0
0
0
338
817
190
0
0
817
0
1,644
L
Surtr
Juincy
Surtr
10,404
3,957
0
2,542
12,578
10,541
0
0
12,578
2,160
55,848
W
6,913
2,242
0
2,550
11,451
4,617
0
2,434
8,688
0
66,631
W
Kuzenbo
Stereotypcal
Kuzenbo
4,438
2,295
0
2,720
10,104
9,154
0
4,377
5,527
18,474
688
W
3,787
1,983
368
2,056
8,291
2,779
105
535
7,714
0
43,832
L
Kuzenbo
sirgrizz91
Kuzenbo
4,081
1,801
0
2,539
7,108
6,741
0
2,424
4,684
26,575
3,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
33,216
338
Minions Killed
417
0
Camps Cleared
0
930,645
Distance Traveled
1,205,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,760
563
103
9
0
225,151
0
W
Cu Chulainn
7,145
595
117
10
0
256,566
0
W
Ra
6,879
573
123
10
0
241,147
0
L
Nut
6,637
553
100
8
0
194,285
0
L
Set
3,884
324
5
0
0
27,449
0
L
Surtr
6,725
560
89
7
0
240,767
1
W
Pele
7,363
614
92
8
0
261,286
0
W
Kuzenbo
5,985
499
19
2
0
251,781
0
W
Cupid
5,844
487
66
6
0
195,044
0
L
Kuzenbo
6,349
529
41
3
0
242,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role