Player Matchup

Fenrir
Fenrir
Gabofe
Fenrir
Level 86
God Stats
95W - 87L
1,566 SR
Queue Stats
137W - 132L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Homeless215
Sylvanus
Level 167
God Stats
11W - 8L
1,596 SR
Queue Stats
163W - 167L
1,498 Elo+
Solo
Guan Yu
Guan Yu
RidgedFury
Guan Yu
Level 156
God Stats
1W - 10L
1,282 SR
Queue Stats
289W - 264L
1,451 Elo+
Party 1
Hera
Hera
Zay The Man7340
Hera
Level 104
God Stats
2W - 2L
1,285 SR
Queue Stats
410W - 384L
1,544 Elo+
Party 1
Freya
Freya
iDragon555
Freya
Level 135
God Stats
1W - 1L
1,274 SR
Queue Stats
96W - 101L
1,513 Elo+
Solo
Team Averages
Level 130
1,401 SR
1,492 Elo+

VS

Team Averages
Level 123
1,464 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DEVILofRAMADI 2
Nu Wa
Level 158
God Stats
33W - 24L
1,595 SR
Queue Stats
369W - 389L
1,493 Elo+
Solo
Da Ji
Da Ji
FluffyRuff
Da Ji
Level 119
God Stats
4W - 4L
1,116 SR
Queue Stats
52W - 63L
1,399 Elo+
Solo
Freya
Freya
Kill3rpixieee
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,429 Elo+
Solo
Charon
Charon
bluedragon_122
Charon
Level 129
God Stats
10W - 9L
1,611 SR
Queue Stats
272W - 261L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabofe
Fenrir
6
1 / 0 / 0
3,369
674
1,141
3,785
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Homeless215
Sylvanus
6
2 / 0 / 0
3,864
773
1,573
2,178
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
RidgedFury
Guan Yu
7
0 / 0 / 0
3,813
763
2,071
3,900
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 1
3,477
695
865
1,640
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
5
0 / 0 / 1
3,310
662
1,244
3,134
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
3,081
616
1,662
4,347
2,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,291
658
1,644
1,591
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
6
0 / 0 / 0
3,180
636
872
3,057
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,586
517
65
1,239
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,215
643
1,019
3,904
1,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
1
0
0
L
Da Ji
0
0
0
0
W
Fenrir
Gabofe
Fenrir
1
0
0
1
W
Sylvanus
Homeless215
Sylvanus
2
0
0
2
L
0
1
0
0
W
Guan Yu
RidgedFury
Guan Yu
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Freya
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,894
Damage
5,262
14,637
Taken
14,138
5,929
Mitigated
5,676
6,116
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,662
85
94
1,589
4,347
2,208
0
1,677
2,670
0
13,145
L
1,644
439
0
500
1,591
423
0
636
955
15,006
30
L
Da Ji
872
72
0
1,626
3,057
964
0
229
2,828
0
13,955
W
Fenrir
Gabofe
Fenrir
1,141
219
0
949
3,785
1,413
0
829
2,956
0
15,737
W
Sylvanus
Homeless215
Sylvanus
1,573
1,005
274
1,107
2,178
1,084
0
102
2,036
13,947
4,383
L
65
0
0
284
1,239
359
0
909
330
2,365
0
W
Guan Yu
RidgedFury
Guan Yu
2,071
412
0
2,158
3,900
2,047
0
1,105
2,795
0
20,263
W
865
100
0
222
1,640
440
0
524
1,116
18,335
0
L
1,019
340
0
1,824
3,904
1,722
0
0
3,576
14,594
0
W
Freya
1,244
486
0
1,406
3,134
945
0
98
3,036
14,310
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
15,353
151
Minions Killed
94
0
Camps Cleared
0
504,495
Distance Traveled
400,196
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,081
616
13
3
0
99,258
0
L
Nu Wa
3,291
658
22
4
0
78,933
3
L
Da Ji
3,180
636
35
7
0
104,174
2
W
Fenrir
3,369
674
28
6
0
111,259
0
W
Sylvanus
3,864
773
25
5
0
75,633
0
L
Freya
2,586
517
6
1
0
27,698
0
W
Guan Yu
3,813
763
40
8
0
112,225
0
W
Hera
3,477
695
37
7
0
107,151
0
L
Charon
3,215
643
18
4
0
90,133
0
W
Freya
3,310
662
21
4
0
98,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role