Player Matchup

Ne Zha
Ne Zha
Birsan27
Ne Zha
Level 123
God Stats
50W - 56L
1,526 SR
Queue Stats
157W - 168L
1,461 Elo+
Solo
Hachiman
Hachiman
Gorguts--
Hachiman
Level 126
God Stats
37W - 36L
1,511 SR
Queue Stats
186W - 200L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Gundam1990
Cthulhu
Level 106
God Stats
4W - 3L
1,560 SR
Queue Stats
112W - 109L
1,434 Elo+
Party 1
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 120
God Stats
52W - 48L
1,500 SR
Queue Stats
220W - 233L
1,449 Elo+
Party 1
Poseidon
Poseidon
Van_Hoheneim
Poseidon
Level 121
God Stats
2W - 0L
1,741 SR
Queue Stats
114W - 114L
1,457 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,453 Elo+

VS

Team Averages
Level 113
1,509 SR
1,444 Elo+
Mulan
Mulan
AnonymousZen495
Mulan
Level 127
God Stats
0W - 3L
1,405 SR
Queue Stats
94W - 95L
1,432 Elo+
Party 2
Athena
Athena
BeeerPongChamp23
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,444 Elo+
Solo
Hou Yi
Hou Yi
DaRdaX-luchojia
Hou Yi
Level 109
God Stats
13W - 5L
1,606 SR
Queue Stats
74W - 66L
1,442 Elo+
Solo
Bellona
Bellona
NorthScrew
Bellona
Level 104
God Stats
30W - 25L
1,532 SR
Queue Stats
123W - 125L
1,439 Elo+
Solo
Nu Wa
Nu Wa
xNannii
Nu Wa
Level 122
God Stats
6W - 8L
1,502 SR
Queue Stats
119W - 122L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Birsan27
Ne Zha
10
1 / 2 / 1
6,207
477
2,322
10,189
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Gorguts--
Hachiman
14
4 / 0 / 0
8,239
634
6,689
10,011
4,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Gundam1990
Cthulhu
12
3 / 1 / 0
7,510
578
3,297
7,907
9,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
6,980
537
3,620
9,200
9,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Van_Hoheneim
Poseidon
13
0 / 1 / 0
7,711
593
3,768
6,089
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,518
424
3,290
8,084
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,506
193
0
0
0
12
1 / 4 / 0
6,125
471
3,579
9,629
3,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
NorthScrew
Bellona
12
4 / 2 / 1
6,527
502
6,645
11,341
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
xNannii
Nu Wa
13
1 / 0 / 1
6,437
495
5,521
4,641
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
6
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
0
0
0
0
W
Ne Zha
Birsan27
Ne Zha
1
2
1
0.75
L
1
4
0
0.25
W
Hachiman
Gorguts--
Hachiman
4
0
0
4
W
Cthulhu
Gundam1990
Cthulhu
3
1
0
3
L
Bellona
NorthScrew
Bellona
4
2
1
2.25
W
0
2
2
0.5
W
Poseidon
Van_Hoheneim
Poseidon
0
1
0
0
L
Nu Wa
xNannii
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
19,035
43,396
Taken
33,695
29,331
Mitigated
15,433
9,547
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
496
0
2,533
8,084
3,616
0
2,975
5,109
0
22,845
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Birsan27
Ne Zha
2,322
488
0
2,038
10,189
4,171
0
885
9,304
0
40,997
L
3,579
1,518
0
1,834
9,629
3,797
0
296
9,333
0
43,667
W
Hachiman
Gorguts--
Hachiman
6,689
3,101
0
4,149
10,011
4,518
788
859
9,152
0
71,952
W
Cthulhu
Gundam1990
Cthulhu
3,297
32
228
1,114
7,907
9,261
129
673
7,234
45,052
2,483
L
Bellona
NorthScrew
Bellona
6,645
3,387
0
3,587
11,341
6,704
0
4,035
7,306
0
44,741
W
3,620
491
0
1,768
9,200
9,404
30
295
8,905
16,720
0
W
Poseidon
Van_Hoheneim
Poseidon
3,768
537
0
250
6,089
1,977
0
3,705
2,384
68,957
3,038
L
Nu Wa
xNannii
Nu Wa
5,521
2,211
0
1,515
4,641
1,316
0
3,211
1,430
49,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
27,113
399
Minions Killed
233
0
Camps Cleared
0
1,187,662
Distance Traveled
949,479
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,518
424
38
3
0
191,386
4
L
Athena
2,506
193
0
0
0
0
0
W
Ne Zha
6,207
477
64
5
0
247,585
1
L
Hou Yi
6,125
471
50
4
0
238,157
0
W
Hachiman
8,239
634
99
8
0
243,485
0
W
Cthulhu
7,510
578
87
7
0
206,668
0
L
Bellona
6,527
502
78
6
0
276,479
0
W
Bacchus
6,980
537
23
2
0
239,469
2
W
Poseidon
7,711
593
126
10
0
250,455
0
L
Nu Wa
6,437
495
67
5
0
243,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role