Player Matchup

Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vamana
Vamana
Gold II
CЯackerKiller
Vamana
Gold II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,527 MMR
Party 3
Skadi
Skadi
Platinum V
I_AlwaysSell-_-
Skadi
Platinum V
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 194L
1,580 MMR
Party 1
Bake Kujira
Bake Kujira
Platinum V
Only Kilo
Bake Kujira
Platinum V
Level 182
God Stats
2W - 4L
1,481 SR
Queue Stats
132W - 114L
1,679 MMR
Solo
Merlin
Merlin
Gold I
Xenovia_Minaj
Merlin
Gold I
Level 157
God Stats
1W - 2L
1,328 SR
Queue Stats
104W - 106L
1,537 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,462 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,715 SR
1,640 MMR
Sol
Sol
Platinum V
HaminatorX
Sol
Platinum V
Level 148
God Stats
2W - 2L
1,583 SR
Queue Stats
101W - 95L
1,643 MMR
Solo
Vulcan
Vulcan
Platinum V
RyzenMerlin
Vulcan
Platinum V
Level 158
God Stats
11W - 6L
1,582 SR
Queue Stats
81W - 77L
1,654 MMR
Party 2
King Arthur
King Arthur
Gold II
demorris23
King Arthur
Gold II
Level 93
God Stats
24W - 18L
1,652 SR
Queue Stats
326W - 331L
1,614 MMR
Solo
Bacchus
Bacchus
Silver I
rVPickle
Bacchus
Silver I
Level 111
God Stats
23W - 22L
1,854 SR
Queue Stats
369W - 374L
1,636 MMR
Solo
Fenrir
Fenrir
Platinum V
slybrains
Fenrir
Platinum V
Level 159
God Stats
2W - 2L
1,905 SR
Queue Stats
81W - 77L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 0 / 2
3,477
695
1,691
3,768
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 0 / 0
3,905
781
1,806
4,134
2,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,231
646
1,632
1,450
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
Only Kilo
Bake Kujira
6
0 / 0 / 0
3,631
726
1,461
2,967
1,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,265
653
124
2,077
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosAresCu ChulainnFreya

VS

Bans
AthenaBastetAo KuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
912
182
0
0
0
Vulcan
7
1 / 0 / 0
3,883
777
1,806
1,601
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
demorris23
King Arthur
7
0 / 1 / 0
3,690
738
2,593
3,995
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
rVPickle
Bacchus
6
0 / 0 / 0
3,342
668
1,511
3,637
2,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
slybrains
Fenrir
6
0 / 1 / 0
3,121
624
1,128
4,364
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
2
1
W
2
0
0
2
L
0
0
0
0
W
0
0
0
0
W
Bake Kujira
Only Kilo
Bake Kujira
0
0
0
0
L
Vulcan
1
0
0
1
W
0
1
0
0
L
King Arthur
demorris23
King Arthur
0
1
0
0
L
Bacchus
rVPickle
Bacchus
0
0
0
0
L
Fenrir
slybrains
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,714
Damage
7,038
14,396
Taken
13,597
6,734
Mitigated
7,348
6,459
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,691
606
0
2,369
3,768
1,193
0
55
3,708
0
18,335
W
1,806
1,115
0
2,041
4,134
2,567
0
0
4,134
0
16,879
L
0
0
0
0
0
0
0
0
0
0
0
W
1,632
836
0
235
1,450
507
0
707
743
0
23,035
W
Bake Kujira
Only Kilo
Bake Kujira
1,461
959
0
1,355
2,967
1,876
0
804
2,163
12,476
0
L
Vulcan
1,806
0
0
520
1,601
443
0
124
1,477
21,040
479
W
124
0
0
459
2,077
591
0
1,587
381
17,153
0
L
King Arthur
demorris23
King Arthur
2,593
547
0
630
3,995
2,207
0
0
3,995
0
21,916
L
Bacchus
rVPickle
Bacchus
1,511
198
0
1,625
3,637
2,904
0
764
2,873
11,920
0
L
Fenrir
slybrains
Fenrir
1,128
420
0
973
4,364
1,794
0
697
3,667
0
15,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,509
Gold Earned
14,948
164
Minions Killed
136
0
Camps Cleared
0
482,120
Distance Traveled
412,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,477
695
46
9
0
114,840
0
W
Vamana
3,905
781
31
6
0
93,768
0
L
Sol
912
182
0
0
0
0
0
W
Skadi
3,231
646
38
8
0
89,422
0
W
Bake Kujira
3,631
726
22
4
0
87,544
2
L
Vulcan
3,883
777
48
10
0
109,660
0
W
Merlin
3,265
653
27
5
0
96,546
0
L
King Arthur
3,690
738
42
8
0
104,474
0
L
Bacchus
3,342
668
22
4
0
95,168
0
L
Fenrir
3,121
624
24
5
0
102,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role