Player Matchup

Jing Wei
Jing Wei
BouncingSushi
Jing Wei
Level 103
God Stats
5W - 3L
1,556 SR
Queue Stats
111W - 117L
1,430 Elo+
Solo
Vamana
Vamana
Emptycow4ipz
Vamana
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,428 Elo+
Party 1
Pele
Pele
Hexworth
Pele
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 75L
1,416 Elo+
Solo
Discordia
Discordia
LOBOxFRAGGER
Discordia
Level 96
God Stats
2W - 0L
1,453 SR
Queue Stats
82W - 79L
1,491 Elo+
Party 1
Atlas
Atlas
LoKiAegon
Atlas
Level 68
God Stats
10W - 11L
1,542 SR
Queue Stats
367W - 394L
1,516 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,456 Elo+

VS

Team Averages
Level 100
1,443 SR
1,473 Elo+
Rama
Rama
JoeyPurps
Rama
Level 66
God Stats
1W - 3L
1,252 SR
Queue Stats
62W - 57L
1,530 Elo+
Solo
Anubis
Anubis
PainCLB-
Anubis
Level 89
God Stats
0W - 1L
1,335 SR
Queue Stats
39W - 47L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
RegiusD
Gilgamesh
Level 156
God Stats
3W - 6L
1,628 SR
Queue Stats
335W - 329L
1,422 Elo+
Solo
Hades
Hades
TwoWolf1
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
WiNd_BrEaKeR_85
Ao Kuang
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 137L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BouncingSushi
Jing Wei
15
3 / 1 / 2
9,674
509
10,986
10,963
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
17
5 / 1 / 2
11,611
611
17,661
16,956
15,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
16
3 / 1 / 3
9,892
521
11,913
13,807
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
LOBOxFRAGGER
Discordia
16
1 / 2 / 4
9,985
526
9,951
7,687
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Atlas
LoKiAegon
Atlas
15
1 / 2 / 5
9,829
517
7,453
18,903
18,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 2 / 2
8,487
447
8,828
11,267
4,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
PainCLB-
Anubis
17
3 / 4 / 0
9,822
517
7,783
13,647
7,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
RegiusD
Gilgamesh
17
1 / 3 / 0
9,699
510
8,162
25,946
20,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
TwoWolf1
Hades
13
0 / 4 / 2
7,867
414
9,587
19,934
17,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
1 / 0 / 0
7,983
420
4,260
16,856
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
7
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BouncingSushi
Jing Wei
3
1
2
4
W
Vamana
5
1
2
6
W
Pele
3
1
3
4.5
L
Rama
2
2
2
1.5
W
Discordia
LOBOxFRAGGER
Discordia
1
2
4
1.5
W
Atlas
LoKiAegon
Atlas
1
2
5
1.75
L
Anubis
PainCLB-
Anubis
3
4
0
0.75
L
Gilgamesh
RegiusD
Gilgamesh
1
3
0
0.33
L
Hades
TwoWolf1
Hades
0
4
2
0.25
L
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,964
Damage
38,620
68,316
Taken
87,650
48,206
Mitigated
57,010
25,667
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BouncingSushi
Jing Wei
10,986
7,467
0
3,593
10,963
4,782
1,473
3,392
7,571
0
76,808
W
Vamana
17,661
10,050
0
9,945
16,956
15,999
552
1,533
15,423
0
92,008
W
Pele
11,913
2,733
0
7,001
13,807
5,690
1,016
3,960
9,847
0
87,815
L
Rama
8,828
7,105
0
3,338
11,267
4,269
0
2,320
8,832
0
66,812
W
Discordia
LOBOxFRAGGER
Discordia
9,951
316
0
1,159
7,687
2,900
73
4,498
3,189
83,379
2,362
W
Atlas
LoKiAegon
Atlas
7,453
3,011
457
3,512
18,903
18,835
0
9,218
9,685
32,851
0
L
Anubis
PainCLB-
Anubis
7,783
670
0
5,612
13,647
7,469
0
5,444
7,509
85,504
759
L
Gilgamesh
RegiusD
Gilgamesh
8,162
3,617
0
9,944
25,946
20,586
795
360
24,470
0
96,297
L
Hades
TwoWolf1
Hades
9,587
1,574
402
4,612
19,934
17,382
145
5,028
14,581
33,038
0
L
Ao Kuang
4,260
630
0
2,464
16,856
7,304
0
2,978
13,611
55,732
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,991
Gold Earned
43,858
549
Minions Killed
543
0
Camps Cleared
0
1,953,359
Distance Traveled
1,648,825
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,674
509
114
6
0
356,236
2
W
Vamana
11,611
611
144
8
0
392,246
0
W
Pele
9,892
521
118
6
0
441,268
3
L
Rama
8,487
447
111
6
0
308,134
0
W
Discordia
9,985
526
135
7
0
365,405
0
W
Atlas
9,829
517
38
2
0
398,204
4
L
Anubis
9,822
517
166
9
0
326,328
2
L
Gilgamesh
9,699
510
148
8
0
315,973
2
L
Hades
7,867
414
33
2
0
296,053
3
L
Ao Kuang
7,983
420
85
4
0
402,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role