Player Matchup

Charybdis
Charybdis
HogRider-_06
Charybdis
Level 129
God Stats
2W - 0L
1,488 SR
Queue Stats
198W - 175L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Sniper_killer859
Cthulhu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,460 Elo+
Solo
Merlin
Merlin
bowers616
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,610 Elo+
Party 2
Nut
Nut
ebhaistoris
Nut
Level 185
God Stats
20W - 14L
1,613 SR
Queue Stats
234W - 237L
1,629 Elo+
Party 2
Serqet
Serqet
kgllmundrr
Serqet
Level 153
God Stats
1W - 0L
1,421 SR
Queue Stats
144W - 147L
1,471 Elo+
Solo
Team Averages
Level 152
1,504 SR
1,536 Elo+

VS

Team Averages
Level 117
1,538 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Afrobeard
Ne Zha
Level 163
God Stats
3W - 4L
1,501 SR
Queue Stats
285W - 285L
1,510 Elo+
Solo
Nu Wa
Nu Wa
CScristinaCS
Nu Wa
Level 138
God Stats
3W - 2L
1,582 SR
Queue Stats
66W - 66L
1,507 Elo+
Solo
Charybdis
Charybdis
IXYamato
Charybdis
Level 89
God Stats
11W - 12L
1,607 SR
Queue Stats
272W - 271L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HogRider-_06
Charybdis
7
1 / 0 / 0
3,545
709
1,541
4,202
1,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 0 / 2
3,579
716
1,158
2,763
1,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
bowers616
Merlin
6
0 / 0 / 0
3,345
669
515
1,303
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,586
717
2,634
2,037
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
kgllmundrr
Serqet
6
2 / 1 / 2
3,815
763
1,353
4,149
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,733
747
1,923
2,830
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
 
Arachne
6
0 / 1 / 0
3,228
646
1,031
3,765
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Afrobeard
Ne Zha
6
1 / 0 / 0
3,609
722
1,803
3,759
1,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,617
723
682
1,132
349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
IXYamato
Charybdis
2
0 / 2 / 0
2,570
514
802
2,225
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Arachne
 
Arachne
0
1
0
0
L
Ne Zha
Afrobeard
Ne Zha
1
0
0
1
L
0
0
0
0
W
Charybdis
HogRider-_06
Charybdis
1
0
0
1
L
Charybdis
IXYamato
Charybdis
0
2
0
0
W
0
0
2
1
W
Merlin
bowers616
Merlin
0
0
0
0
W
1
0
1
1.5
W
Serqet
kgllmundrr
Serqet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,201
Damage
6,241
14,454
Taken
13,711
4,951
Mitigated
4,633
6,426
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,923
349
0
1,305
2,830
941
0
0
2,557
22,338
886
L
Arachne
 
Arachne
1,031
655
0
1,647
3,765
1,085
0
137
3,628
0
17,944
L
Ne Zha
Afrobeard
Ne Zha
1,803
623
0
1,834
3,759
1,741
0
735
3,024
0
11,244
L
682
273
0
778
1,132
349
0
515
617
19,611
0
W
Charybdis
HogRider-_06
Charybdis
1,541
513
0
2,238
4,202
1,227
0
1,969
2,233
0
17,471
L
Charybdis
IXYamato
Charybdis
802
377
0
573
2,225
517
0
286
1,939
0
5,720
W
1,158
419
527
989
2,763
1,321
0
0
2,763
9,974
0
W
Merlin
bowers616
Merlin
515
0
0
500
1,303
351
0
682
621
13,972
0
W
2,634
2,098
0
1,180
2,037
589
0
0
2,037
0
22,554
W
Serqet
kgllmundrr
Serqet
1,353
676
0
992
4,149
1,463
0
0
4,149
0
15,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,870
Gold Earned
16,757
145
Minions Killed
138
0
Camps Cleared
0
477,638
Distance Traveled
443,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,733
747
49
10
0
80,528
0
L
Arachne
3,228
646
37
7
0
114,858
0
L
Ne Zha
3,609
722
9
2
0
117,223
0
L
Nu Wa
3,617
723
33
7
0
82,605
0
W
Charybdis
3,545
709
23
5
0
82,211
0
L
Charybdis
2,570
514
10
2
0
48,751
0
W
Cthulhu
3,579
716
19
4
0
96,451
0
W
Merlin
3,345
669
32
6
0
97,742
0
W
Nut
3,586
717
42
8
0
91,208
0
W
Serqet
3,815
763
29
6
0
110,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role