Player Matchup

Cernunnos
Cernunnos
GALARGAxX
Cernunnos
Level 114
God Stats
7W - 6L
1,307 SR
Queue Stats
321W - 280L
1,576 Elo+
Solo
Hercules
Hercules
Sir_Geruad
Hercules
Level 170
God Stats
7W - 5L
1,654 SR
Queue Stats
327W - 342L
1,443 Elo+
Party 1
Terra
Terra
UnknownFenrir08
Terra
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 50L
1,477 Elo+
Party 1
Hera
Hera
Welcome2MeatShow
Hera
Level 182
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 124L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
erickbest5
Jormungandr
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 354L
1,506 Elo+
Solo
Team Averages
Level 153
1,492 SR
1,505 Elo+

VS

Team Averages
Level 93
1,511 SR
1,559 Elo+
Vulcan
Vulcan
DarkPanda476
Vulcan
Level 102
God Stats
0W - 6L
1,328 SR
Queue Stats
100W - 91L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Garadrake
Jormungandr
Level 109
God Stats
1W - 3L
1,488 SR
Queue Stats
97W - 84L
1,581 Elo+
Party 2
Loki
Loki
PibeFlama
Loki
Level 88
God Stats
11W - 15L
1,512 SR
Queue Stats
187W - 166L
1,481 Elo+
Solo
Medusa
Medusa
majorsalt13
Medusa
Level 61
God Stats
2W - 3L
1,620 SR
Queue Stats
16W - 18L
1,539 Elo+
Solo
Ymir
Ymir
sherlocksmith
Ymir
Level 105
God Stats
17W - 16L
1,606 SR
Queue Stats
95W - 79L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GALARGAxX
Cernunnos
14
3 / 1 / 4
7,993
615
9,884
7,903
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sir_Geruad
Hercules
15
7 / 2 / 3
9,673
744
7,998
13,787
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 8
7,167
551
3,326
10,346
9,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 0 / 4
8,491
653
9,650
4,970
2,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
erickbest5
Jormungandr
12
2 / 2 / 5
7,107
547
4,654
11,723
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 4 / 1
6,342
488
7,329
8,526
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Garadrake
Jormungandr
12
0 / 3 / 3
7,131
549
6,602
13,734
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
13
2 / 3 / 1
7,104
546
3,342
8,633
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
11
0 / 3 / 1
6,306
485
4,126
8,087
2,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 1
6,061
466
5,478
14,166
10,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
4
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
1
0.38
W
Cernunnos
GALARGAxX
Cernunnos
3
1
4
5
L
Jormungandr
Garadrake
Jormungandr
0
3
3
0.5
L
Loki
2
3
1
0.83
W
Hercules
Sir_Geruad
Hercules
7
2
3
4.25
W
1
0
8
5
W
5
0
4
7
W
Jormungandr
erickbest5
Jormungandr
2
2
5
2.25
L
Medusa
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
26,877
48,729
Taken
53,146
32,290
Mitigated
28,519
21,858
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,329
504
0
1,375
8,526
3,429
0
6,510
1,964
41,786
0
W
Cernunnos
GALARGAxX
Cernunnos
9,884
5,107
0
3,604
7,903
3,480
669
1,509
6,377
0
66,311
L
Jormungandr
Garadrake
Jormungandr
6,602
1,672
0
3,652
13,734
8,365
0
2,863
10,457
47,220
2,156
L
Loki
3,342
830
0
2,790
8,633
3,156
0
1,165
7,343
0
56,162
W
Hercules
Sir_Geruad
Hercules
7,998
2,853
0
7,166
13,787
11,095
496
4,529
8,716
0
72,353
W
3,326
854
2,610
4,392
10,346
9,429
508
5,081
5,083
13,348
2,219
W
9,650
2,745
0
0
4,970
2,292
74
3,343
1,498
69,745
632
W
Jormungandr
erickbest5
Jormungandr
4,654
1,219
0
4,086
11,723
5,994
0
3,744
7,828
60,799
1,536
L
Medusa
4,126
1,908
0
2,876
8,087
2,922
0
1,769
6,318
0
42,228
L
5,478
1,720
422
2,273
14,166
10,647
0
5,168
8,948
21,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
32,944
480
Minions Killed
345
0
Camps Cleared
0
1,283,491
Distance Traveled
1,289,893
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,342
488
71
5
0
265,342
2
W
Cernunnos
7,993
615
108
8
0
233,011
1
L
Jormungandr
7,131
549
80
6
0
224,993
0
L
Loki
7,104
546
96
7
0
312,585
0
W
Hercules
9,673
744
128
10
0
248,300
0
W
Terra
7,167
551
16
1
0
283,427
2
W
Hera
8,491
653
134
10
0
264,873
0
W
Jormungandr
7,107
547
94
7
0
253,880
0
L
Medusa
6,306
485
75
6
0
234,258
0
L
Ymir
6,061
466
23
2
0
252,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role