Player Matchup

Cu Chulainn
Cu Chulainn
IVDrip
Cu Chulainn
Level 103
God Stats
1W - 4L
1,273 SR
Queue Stats
88W - 81L
1,502 Elo+
Party 3
Fafnir
Fafnir
MayStrider12
Fafnir
Level 84
God Stats
1W - 3L
1,531 SR
Queue Stats
352W - 341L
1,592 Elo+
Party 2
Janus
Janus
PM Fibulg
Janus
Level 118
God Stats
6W - 6L
1,735 SR
Queue Stats
243W - 222L
1,546 Elo+
Solo
Skadi
Skadi
iAmMitchit
Skadi
Level 63
God Stats
4W - 3L
1,890 SR
Queue Stats
225W - 217L
1,622 Elo+
Party 2
Thanatos
Thanatos
wetwetmud
Thanatos
Level 148
God Stats
16W - 16L
1,503 SR
Queue Stats
87W - 80L
1,502 Elo+
Party 3
Team Averages
Level 103
1,586 SR
1,553 Elo+

VS

Team Averages
Level 123
1,565 SR
1,548 Elo+
Eset
Eset
Andimus
Eset
Level 100
God Stats
3W - 0L
1,736 SR
Queue Stats
131W - 118L
1,568 Elo+
Solo
Nemesis
Nemesis
Kildrack
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,560 Elo+
Solo
Medusa
Medusa
Stokul
Medusa
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
380W - 366L
1,516 Elo+
Party 1
Cerberus
Cerberus
ifoundniksdad
Cerberus
Level 123
God Stats
8W - 6L
1,500 SR
Queue Stats
335W - 312L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
xXELxN3N0Xx
Cthulhu
Level 139
God Stats
7W - 3L
1,589 SR
Queue Stats
141W - 119L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IVDrip
Cu Chulainn
16
1 / 2 / 1
9,237
486
7,726
15,152
14,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
14
1 / 2 / 6
8,126
428
8,792
16,431
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
PM Fibulg
Janus
17
1 / 4 / 3
9,783
515
9,129
11,179
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
4 / 4 / 2
10,251
540
14,203
16,639
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
wetwetmud
Thanatos
16
6 / 6 / 2
9,649
508
7,065
17,831
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Andimus
Eset
16
6 / 3 / 1
10,460
551
13,203
11,464
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Kildrack
Nemesis
16
4 / 5 / 8
9,899
521
9,244
21,297
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Stokul
Medusa
16
4 / 3 / 3
9,875
520
16,097
16,764
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ifoundniksdad
Cerberus
16
2 / 1 / 6
9,812
516
7,085
16,337
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xXELxN3N0Xx
Cthulhu
18
2 / 2 / 0
11,187
589
12,054
14,892
17,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
18
18
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
Andimus
Eset
6
3
1
2.17
L
Cu Chulainn
IVDrip
Cu Chulainn
1
2
1
0.75
W
Nemesis
Kildrack
Nemesis
4
5
8
1.6
L
Fafnir
1
2
6
2
L
Janus
PM Fibulg
Janus
1
4
3
0.63
W
Medusa
Stokul
Medusa
4
3
3
1.83
L
Skadi
4
4
2
1.25
W
Cerberus
ifoundniksdad
Cerberus
2
1
6
5
L
Thanatos
wetwetmud
Thanatos
6
6
2
1.17
W
Cthulhu
xXELxN3N0Xx
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
57,683
77,232
Taken
80,754
50,975
Mitigated
54,111
22,248
Healing
29,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Andimus
Eset
13,203
1,754
341
3,132
11,464
4,925
0
4,716
6,115
68,626
2,428
L
Cu Chulainn
IVDrip
Cu Chulainn
7,726
1,134
0
2,654
15,152
14,664
0
8,728
5,355
0
75,233
W
Nemesis
Kildrack
Nemesis
9,244
2,532
0
10,981
21,297
9,155
0
4,227
16,565
0
85,950
L
Fafnir
8,792
1,756
0
3,878
16,431
17,123
0
6,465
9,624
21,859
0
L
Janus
PM Fibulg
Janus
9,129
320
0
430
11,179
4,932
0
6,837
3,665
85,956
812
W
Medusa
Stokul
Medusa
16,097
7,205
0
7,349
16,764
7,790
0
2,605
13,876
0
89,964
L
Skadi
14,203
5,860
0
3,088
16,639
6,266
0
3,185
13,454
0
94,171
W
Cerberus
ifoundniksdad
Cerberus
7,085
789
0
5,517
16,337
15,190
0
3,690
12,109
58,240
3,904
L
Thanatos
wetwetmud
Thanatos
7,065
1,191
0
12,198
17,831
7,990
0
3,819
13,685
0
62,278
W
Cthulhu
xXELxN3N0Xx
Cthulhu
12,054
1,430
8
2,461
14,892
17,051
0
1,119
13,709
91,386
1,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
51,233
568
Minions Killed
649
0
Camps Cleared
0
1,756,735
Distance Traveled
1,771,694
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,460
551
125
7
0
325,526
0
L
Cu Chulainn
9,237
486
130
7
0
305,728
0
W
Nemesis
9,899
521
114
6
0
413,918
2
L
Fafnir
8,126
428
24
1
0
357,452
2
L
Janus
9,783
515
165
9
0
351,108
3
W
Medusa
9,875
520
122
6
0
336,823
4
L
Skadi
10,251
540
149
8
0
336,142
4
W
Cerberus
9,812
516
119
6
0
353,565
4
L
Thanatos
9,649
508
100
5
0
406,305
0
W
Cthulhu
11,187
589
169
9
0
341,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role