Player Matchup

Ishtar
Ishtar
ACrypticGalaxy
Ishtar
Level 88
God Stats
1W - 1L
1,821 SR
Queue Stats
71W - 58L
1,526 Elo+
Solo
Bellona
Bellona
AnalyticalSh4dow
Bellona
Level 88
God Stats
4W - 1L
1,520 SR
Queue Stats
104W - 99L
1,413 Elo+
Solo
Ra
Ra
Bluntestapple7
Ra
Level 83
God Stats
4W - 5L
1,349 SR
Queue Stats
55W - 59L
1,509 Elo+
Party 2
Lancelot
Lancelot
Drag0nD3at
Lancelot
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,518 Elo+
Party 2
Ganesha
Ganesha
Mystic3183
Ganesha
Level 144
God Stats
2W - 4L
1,443 SR
Queue Stats
335W - 297L
1,464 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,486 Elo+

VS

Team Averages
Level 109
1,577 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FlackoFitz-
Hercules
Level 157
God Stats
4W - 5L
1,535 SR
Queue Stats
368W - 368L
1,477 Elo+
Solo
Izanami
Izanami
Nukacola907
Izanami
Level 47
God Stats
1W - 2L
1,574 SR
Queue Stats
3W - 9L
1,354 Elo+
Party 1
Bake Kujira
Bake Kujira
Uurbrass
Bake Kujira
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
ZenMartian
Zhong Kui
Level 221
God Stats
9W - 11L
1,519 SR
Queue Stats
427W - 402L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 0
7,000
636
12,391
6,562
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 0
6,464
588
1,773
6,954
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 1 / 0
5,730
521
4,646
7,451
2,862
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Lancelot
Drag0nD3at
Lancelot
9
2 / 4 / 0
5,169
470
2,198
10,082
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
Mystic3183
Ganesha
10
0 / 1 / 6
6,456
587
3,472
9,221
8,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 1 / 0
6,722
611
3,701
9,088
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
FlackoFitz-
Hercules
10
1 / 0 / 0
5,994
545
2,803
5,329
3,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Nukacola907
Izanami
8
0 / 4 / 0
4,572
416
3,513
7,504
2,589
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bake Kujira
Uurbrass
Bake Kujira
8
1 / 5 / 0
5,187
472
2,627
11,428
6,620
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ZenMartian
Zhong Kui
12
1 / 1 / 3
6,571
597
6,428
8,060
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
7
8
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
0
4
W
9
1
0
9
W
0
1
0
0
W
0
1
0
0
W
Lancelot
Drag0nD3at
Lancelot
2
4
0
0.5
L
Hercules
FlackoFitz-
Hercules
1
0
0
1
W
Ganesha
Mystic3183
Ganesha
0
1
6
3
L
Izanami
Nukacola907
Izanami
0
4
0
0
L
Bake Kujira
Uurbrass
Bake Kujira
1
5
0
0.2
L
Zhong Kui
ZenMartian
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
19,072
40,270
Taken
41,409
22,231
Mitigated
22,474
11,973
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,701
1,002
0
9,952
9,088
3,489
0
1,442
7,646
0
47,863
W
12,391
8,659
0
1,150
6,562
2,930
513
1,429
5,133
0
59,308
W
1,773
498
0
2,830
6,954
3,991
0
0
6,954
0
47,757
W
4,646
620
192
3,430
7,451
2,862
0
4,008
3,443
47,686
0
W
Lancelot
Drag0nD3at
Lancelot
2,198
529
0
2,563
10,082
4,301
0
2,496
7,586
0
33,547
L
Hercules
FlackoFitz-
Hercules
2,803
1,267
0
2,669
5,329
3,383
0
0
5,329
0
34,726
W
Ganesha
Mystic3183
Ganesha
3,472
519
0
1,808
9,221
8,147
76
1,198
8,023
20,161
1,765
L
Izanami
Nukacola907
Izanami
3,513
2,545
0
0
7,504
2,589
0
1,482
6,022
0
27,133
L
Bake Kujira
Uurbrass
Bake Kujira
2,627
1,210
766
633
11,428
6,620
0
1,662
9,766
14,241
0
L
Zhong Kui
ZenMartian
Zhong Kui
6,428
1,318
0
4,348
8,060
6,393
0
3,055
4,856
45,209
3,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
29,046
350
Minions Killed
296
0
Camps Cleared
0
1,041,523
Distance Traveled
976,037
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,722
611
86
8
0
255,606
0
W
Ishtar
7,000
636
112
10
0
180,980
0
W
Bellona
6,464
588
102
9
0
214,817
1
W
Ra
5,730
521
73
7
0
231,893
2
W
Lancelot
5,169
470
51
5
0
217,891
3
L
Hercules
5,994
545
62
6
0
140,204
0
W
Ganesha
6,456
587
12
1
0
195,942
2
L
Izanami
4,572
416
32
3
0
180,643
3
L
Bake Kujira
5,187
472
28
3
0
201,768
6
L
Zhong Kui
6,571
597
88
8
0
197,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role