Player Matchup

Fenrir
Fenrir
EggZackLyy
Fenrir
Level 65
God Stats
17W - 19L
1,067 SR
Queue Stats
214W - 203L
1,389 Elo+
Party 1
Skadi
Skadi
RespektTheShoota
Skadi
Level 25
God Stats
4W - 7L
1,330 SR
Queue Stats
13W - 28L
1,251 Elo+
Party 3
Thoth
Thoth
TreyOcho01
Thoth
Level 39
God Stats
2W - 3L
1,518 SR
Queue Stats
236W - 259L
1,403 Elo+
Party 3
Xing Tian
Xing Tian
Van_Hoheneim
Xing Tian
Level 121
God Stats
4W - 4L
1,510 SR
Queue Stats
170W - 169L
1,469 Elo+
Solo
Surtr
Surtr
dhilly97
Surtr
Level 62
God Stats
6W - 6L
1,476 SR
Queue Stats
226W - 220L
1,371 Elo+
Party 1
Team Averages
Level 62
1,380 SR
1,377 Elo+

VS

Team Averages
Level 70
1,562 SR
1,446 Elo+
Bellona
Bellona
Chrimson1219
Bellona
Level 49
God Stats
19W - 26L
1,483 SR
Queue Stats
138W - 147L
1,380 Elo+
Party 2
Bastet
Bastet
DarkzShadowz92
Bastet
Level 104
God Stats
13W - 12L
1,593 SR
Queue Stats
524W - 518L
1,479 Elo+
Party 2
Anubis
Anubis
GTCtank
Anubis
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 148L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Rohesemo
Cthulhu
Level 87
God Stats
87W - 50L
1,731 SR
Queue Stats
197W - 186L
1,500 Elo+
Party 2
Medusa
Medusa
VampireQueen0515
Medusa
Level 68
God Stats
39W - 41L
1,503 SR
Queue Stats
181W - 189L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EggZackLyy
Fenrir
16
4 / 4 / 2
9,831
468
11,078
23,144
12,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 3
7,629
363
12,784
16,886
6,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
2 / 1 / 3
9,454
450
8,079
12,855
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Van_Hoheneim
Xing Tian
14
1 / 3 / 2
8,130
387
8,506
22,828
24,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Surtr
dhilly97
Surtr
13
2 / 9 / 2
8,938
426
14,648
24,450
12,475
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chrimson1219
Bellona
19
10 / 3 / 7
13,140
626
21,464
28,811
33,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 6
11,733
559
11,075
20,737
10,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GTCtank
Anubis
16
2 / 3 / 1
10,407
496
11,307
13,362
5,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rohesemo
Cthulhu
16
3 / 1 / 12
11,242
535
17,947
28,528
32,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 5
10,249
488
12,903
12,617
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
24
25
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chrimson1219
Bellona
10
3
7
4.5
W
2
2
6
2.5
L
Fenrir
EggZackLyy
Fenrir
4
4
2
1.25
W
Anubis
GTCtank
Anubis
2
3
1
0.83
L
0
8
3
0.19
W
Cthulhu
Rohesemo
Cthulhu
3
1
12
9
L
Thoth
2
1
3
3.5
W
7
1
5
9.5
L
Xing Tian
Van_Hoheneim
Xing Tian
1
3
2
0.67
L
Surtr
dhilly97
Surtr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,095
Damage
74,696
100,163
Taken
104,055
60,837
Mitigated
88,260
24,796
Healing
50,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chrimson1219
Bellona
21,464
10,180
0
15,166
28,811
33,259
1,408
2,907
25,803
0
111,264
W
11,075
3,361
0
14,276
20,737
10,139
3,435
1,831
18,754
0
109,910
L
Fenrir
EggZackLyy
Fenrir
11,078
3,466
0
4,769
23,144
12,640
0
5,021
18,123
0
86,783
W
Anubis
GTCtank
Anubis
11,307
410
0
4,163
13,362
5,972
843
3,992
8,856
62,747
545
L
12,784
5,638
0
3,372
16,886
6,760
0
6,273
10,613
0
53,620
W
Cthulhu
Rohesemo
Cthulhu
17,947
2,227
1,604
10,094
28,528
32,971
735
4,482
23,883
67,791
1,522
L
Thoth
8,079
685
0
2,725
12,855
4,181
0
5,844
7,011
47,798
772
W
12,903
5,787
0
5,263
12,617
5,919
4,184
3,283
9,254
0
67,445
L
Xing Tian
Van_Hoheneim
Xing Tian
8,506
1,037
559
6,046
22,828
24,781
0
7,513
15,315
32,570
1,094
L
Surtr
dhilly97
Surtr
14,648
6,509
0
7,325
24,450
12,475
21
4,460
19,990
2,647
54,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
56,771
413
Minions Killed
617
0
Camps Cleared
0
1,919,347
Distance Traveled
1,998,795
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,140
626
182
9
0
369,082
0
W
Bastet
11,733
559
170
8
0
475,909
2
L
Fenrir
9,831
468
124
6
0
425,624
0
W
Anubis
10,407
496
79
4
0
342,301
0
L
Skadi
7,629
363
77
4
0
331,619
0
W
Cthulhu
11,242
535
94
4
0
416,566
0
L
Thoth
9,454
450
88
4
0
386,005
6
W
Medusa
10,249
488
92
4
0
394,937
3
L
Xing Tian
8,130
387
40
2
0
411,516
0
L
Surtr
8,938
426
84
4
0
364,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role