Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arte_Twitch
Nu Wa
Level 158
God Stats
45W - 33L
1,738 SR
Queue Stats
397W - 390L
1,421 Elo+
Solo
Arachne
Arachne
TONKUH
Arachne
Level 127
God Stats
4W - 1L
1,419 SR
Queue Stats
203W - 185L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
Thurston01
Gilgamesh
Level 69
God Stats
1W - 1L
1,898 SR
Queue Stats
136W - 128L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
legman2711
Zhong Kui
Level 149
God Stats
2W - 1L
1,287 SR
Queue Stats
115W - 107L
1,490 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,514 Elo+

VS

Team Averages
Level 88
1,588 SR
1,538 Elo+
Scylla
Scylla
E_SINOFPRIDE
Scylla
Level 158
God Stats
2W - 6L
1,456 SR
Queue Stats
384W - 380L
1,521 Elo+
Solo
Heimdallr
Heimdallr
GovMode
Heimdallr
Level 148
God Stats
10W - 15L
1,669 SR
Queue Stats
138W - 161L
1,540 Elo+
Party 2
Ares
Ares
LosAngelesBeast
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,682 Elo+
Party 2
Awilix
Awilix
Tweecur
Awilix
Level 14
God Stats
4W - 1L
1,805 SR
Queue Stats
60W - 68L
1,478 Elo+
Party 2
Bellona
Bellona
krizzmo
Bellona
Level 106
God Stats
25W - 28L
1,510 SR
Queue Stats
152W - 150L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 0 / 2
7,954
612
8,220
7,494
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 1 / 4
8,390
645
9,593
5,076
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TONKUH
Arachne
13
6 / 0 / 4
7,463
574
7,966
11,151
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Thurston01
Gilgamesh
12
0 / 0 / 2
6,362
489
4,270
9,771
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
legman2711
Zhong Kui
11
2 / 1 / 7
6,442
496
6,544
9,648
9,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 2
6,664
513
3,048
7,004
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
GovMode
Heimdallr
10
0 / 3 / 0
5,818
448
4,564
9,467
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 1
6,071
467
3,272
13,048
10,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Tweecur
Awilix
10
2 / 3 / 0
6,248
481
3,625
11,592
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
krizzmo
Bellona
13
0 / 2 / 0
7,773
598
6,190
11,124
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
W
3
1
4
5
L
Scylla
0
3
2
0.33
L
Heimdallr
GovMode
Heimdallr
0
3
0
0
L
0
4
1
0.13
W
Arachne
TONKUH
Arachne
6
0
4
8
W
Gilgamesh
Thurston01
Gilgamesh
0
0
2
1
L
Awilix
Tweecur
Awilix
2
3
0
0.67
L
Bellona
krizzmo
Bellona
0
2
0
0
W
Zhong Kui
legman2711
Zhong Kui
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
20,699
43,140
Taken
52,235
29,302
Mitigated
29,029
12,207
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,220
3,443
0
1,505
7,494
3,137
687
1,123
6,371
0
74,767
W
9,593
4,211
0
550
5,076
1,762
849
2,124
2,808
68,541
3,015
L
Scylla
3,048
561
0
1,458
7,004
2,176
0
3,888
3,116
54,266
0
L
Heimdallr
GovMode
Heimdallr
4,564
2,017
0
1,929
9,467
4,132
0
2,901
6,566
0
48,172
L
3,272
73
0
3,646
13,048
10,657
0
4,352
8,696
23,476
0
W
Arachne
TONKUH
Arachne
7,966
5,574
0
4,298
11,151
5,266
0
709
10,362
0
53,787
W
Gilgamesh
Thurston01
Gilgamesh
4,270
636
0
1,657
9,771
9,148
0
96
9,675
0
39,500
L
Awilix
Tweecur
Awilix
3,625
1,447
0
3,950
11,592
4,495
0
3,566
8,026
0
44,678
L
Bellona
krizzmo
Bellona
6,190
2,137
0
4,507
11,124
7,569
0
1,174
9,243
0
64,804
W
Zhong Kui
legman2711
Zhong Kui
6,544
880
0
4,197
9,648
9,989
61
2,170
7,396
32,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,611
Gold Earned
32,574
431
Minions Killed
404
0
Camps Cleared
0
1,282,592
Distance Traveled
1,251,850
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,954
612
109
8
0
241,058
2
W
Nu Wa
8,390
645
123
9
0
251,847
0
L
Scylla
6,664
513
103
8
0
213,913
0
L
Heimdallr
5,818
448
79
6
0
251,383
0
L
Ares
6,071
467
23
2
0
269,357
3
W
Arachne
7,463
574
73
6
0
301,931
0
W
Gilgamesh
6,362
489
72
6
0
245,945
0
L
Awilix
6,248
481
76
6
0
259,538
0
L
Bellona
7,773
598
123
9
0
257,659
0
W
Zhong Kui
6,442
496
54
4
0
241,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role