Player Matchup

Anubis
Anubis
Blowingcookies-
Anubis
Level 32
God Stats
27W - 23L
1,464 SR
Queue Stats
179W - 185L
1,472 Elo+
Solo
Shiva
Shiva
ChildJiggabo
Shiva
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 17L
1,463 Elo+
Party 3
Bastet
Bastet
Thepowerguido_JM
Bastet
Level 38
God Stats
1W - 3L
1,131 SR
Queue Stats
28W - 49L
1,307 Elo+
Solo
Tiamat
Tiamat
alcoholiczac
Tiamat
Level 108
God Stats
0W - 1L
1,563 SR
Queue Stats
275W - 259L
1,427 Elo+
Party 3
Bellona
Bellona
childcleaner
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 3
Team Averages
Level 37
1,432 SR
1,445 Elo+

VS

Team Averages
Level 47
1,535 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Arrow1oo
Gilgamesh
Level 128
God Stats
23W - 28L
1,420 SR
Queue Stats
229W - 250L
1,537 Elo+
Party 2
Serqet
Serqet
BanMeAgainX3
Serqet
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 4L
1,850 Elo+
Party 2
Apollo
Apollo
Rengheky
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 135L
1,233 Elo+
Party 1
Fenrir
Fenrir
Tac0dile8453
Fenrir
Level 43
God Stats
8W - 2L
1,754 SR
Queue Stats
74W - 54L
1,507 Elo+
Solo
Olorun
Olorun
dragonfury_901
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 25L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,740
748
2,259
3,113
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
1 / 3 / 0
3,250
650
1,633
4,366
3,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
2,950
590
848
4,557
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
5
1 / 2 / 1
3,486
697
2,121
3,776
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
childcleaner
Bellona
5
2 / 0 / 1
3,598
720
1,840
3,800
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arrow1oo
Gilgamesh
8
4 / 0 / 0
5,179
1,036
2,694
4,000
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Serqet
6
3 / 1 / 0
3,754
751
2,294
4,136
2,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Rengheky
Apollo
5
0 / 2 / 1
3,158
632
1,745
3,327
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
7
1 / 0 / 4
3,978
796
2,618
3,119
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,817
763
1,226
2,817
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arrow1oo
Gilgamesh
4
0
0
4
W
Serqet
3
1
0
3
L
0
1
1
0.5
L
1
3
0
0.33
W
Apollo
Rengheky
Apollo
0
2
1
0.25
W
Fenrir
1
0
4
3
L
0
3
0
0
L
Tiamat
1
2
1
0.75
L
Bellona
childcleaner
Bellona
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,701
Damage
10,577
19,612
Taken
17,399
9,939
Mitigated
6,871
5,808
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arrow1oo
Gilgamesh
2,694
1,230
0
1,340
4,000
2,137
0
0
4,000
0
30,054
W
Serqet
2,294
608
0
1,220
4,136
2,081
0
579
3,557
0
8,989
L
2,259
82
0
1,604
3,113
1,159
0
1,191
1,922
20,090
0
L
1,633
534
0
1,015
4,366
3,195
0
0
4,144
0
8,774
W
Apollo
Rengheky
Apollo
1,745
1,340
0
559
3,327
998
0
1,542
1,785
0
12,810
W
Fenrir
2,618
591
0
1,871
3,119
984
0
38
3,081
0
16,624
L
848
424
0
865
4,557
1,464
0
0
4,519
0
11,358
L
Tiamat
2,121
198
58
901
3,776
1,343
0
0
3,656
16,340
0
L
Bellona
childcleaner
Bellona
1,840
393
0
1,365
3,800
2,778
0
0
3,800
0
11,419
W
1,226
877
0
600
2,817
671
0
2,221
596
16,934
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,024
Gold Earned
19,886
104
Minions Killed
144
0
Camps Cleared
0
500,305
Distance Traveled
570,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,179
1,036
51
10
0
121,657
0
W
Serqet
3,754
751
12
2
0
132,230
1
L
Anubis
3,740
748
29
6
0
83,092
0
L
Shiva
3,250
650
16
3
0
103,068
0
W
Apollo
3,158
632
15
3
0
92,318
0
W
Fenrir
3,978
796
25
5
0
146,884
0
L
Bastet
2,950
590
22
4
0
78,897
0
L
Tiamat
3,486
697
22
4
0
115,638
0
L
Bellona
3,598
720
15
3
0
119,610
0
W
Olorun
3,817
763
41
8
0
77,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role