Player Matchup

Danzaburou
Danzaburou
BroYonng
Danzaburou
Level 86
God Stats
3W - 2L
1,693 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Mercury
Mercury
INNiFlexxX
Mercury
Level 149
God Stats
3W - 1L
1,372 SR
Queue Stats
26W - 21L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Player13852
Baron Samedi
Level 81
God Stats
19W - 8L
1,889 SR
Queue Stats
76W - 77L
1,501 Elo+
Solo
Team Averages
Level 105
1,651 SR
1,531 Elo+

VS

Team Averages
Level 120
1,594 SR
1,590 Elo+
Chang'e
Chang'e
GayLittleMothman
Chang'e
Level 124
God Stats
1W - 1L
1,572 SR
Queue Stats
10W - 5L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
Jet Life3757
Gilgamesh
Level 68
God Stats
6W - 1L
1,799 SR
Queue Stats
62W - 68L
1,429 Elo+
Solo
Anhur
Anhur
Virtual1y
Anhur
Level 167
God Stats
4W - 1L
1,412 SR
Queue Stats
6W - 2L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroYonng
Danzaburou
12
3 / 8 / 0
8,512
655
8,721
15,596
4,035
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
INNiFlexxX
Mercury
13
0 / 5 / 3
8,101
623
5,966
14,170
4,717
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Player13852
Baron Samedi
12
0 / 5 / 3
7,781
599
10,395
10,148
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,295
869
12,519
11,087
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Jet Life3757
Gilgamesh
12
1 / 3 / 10
8,961
689
8,568
14,420
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Virtual1y
Anhur
17
11 / 0 / 7
11,787
907
12,172
12,048
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
18
18
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BroYonng
Danzaburou
3
8
0
0.38
W
6
0
9
10.5
L
Mercury
INNiFlexxX
Mercury
0
5
3
0.3
W
Gilgamesh
Jet Life3757
Gilgamesh
1
3
10
2
L
Baron Samedi
Player13852
Baron Samedi
0
5
3
0.3
W
Anhur
Virtual1y
Anhur
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
33,259
39,914
Taken
37,555
13,776
Mitigated
23,699
4,316
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BroYonng
Danzaburou
8,721
3,505
0
1,730
15,596
4,035
0
5,743
9,527
0
31,030
W
12,519
1,054
1,960
5,909
11,087
4,966
375
2,817
8,270
64,090
1,833
L
Mercury
INNiFlexxX
Mercury
5,966
1,769
0
240
14,170
4,717
0
2,646
11,227
0
30,401
W
Gilgamesh
Jet Life3757
Gilgamesh
8,568
1,716
0
1,760
14,420
13,371
0
3,638
10,782
0
17,702
L
Baron Samedi
Player13852
Baron Samedi
10,395
1,339
731
1,615
10,148
5,024
0
3,926
5,755
28,594
785
W
Anhur
Virtual1y
Anhur
12,172
6,225
0
2,453
12,048
5,362
2,059
4,155
7,893
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
32,043
132
Minions Killed
193
0
Camps Cleared
0
669,322
Distance Traveled
706,597
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,512
655
53
4
0
205,763
0
W
Chang'e
11,295
869
97
7
0
276,240
0
L
Mercury
8,101
623
42
3
0
265,459
0
W
Gilgamesh
8,961
689
16
1
0
197,898
0
L
Baron Samedi
7,781
599
37
3
0
198,100
2
W
Anhur
11,787
907
80
6
0
232,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role