Player Matchup

Hun Batz
Hun Batz
DaRkAnGeL_109
Hun Batz
Level 143
God Stats
8W - 8L
1,471 SR
Queue Stats
259W - 257L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
Lt-Pickles_35
Amaterasu
Level 122
God Stats
4W - 3L
1,552 SR
Queue Stats
122W - 115L
1,475 Elo+
Party 1
Hera
Hera
UjstLovMe4MyBdy
Hera
Level 125
God Stats
2W - 4L
1,462 SR
Queue Stats
189W - 178L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WebOfTears
Kumbhakarna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,485 Elo+
Solo
Discordia
Discordia
croffbowboy1
Discordia
Level 124
God Stats
2W - 2L
1,516 SR
Queue Stats
155W - 147L
1,440 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,460 Elo+

VS

Team Averages
Level 143
1,524 SR
1,435 Elo+
Nox
Nox
God Nub Raj
Nox
Level 129
God Stats
2W - 1L
1,821 SR
Queue Stats
148W - 157L
1,439 Elo+
Solo
Surtr
Surtr
JAGUAR_PAW_94
Surtr
Level 125
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 2
Hachiman
Hachiman
MαCℓєиSтαяK
Hachiman
Level 250
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 41L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Zendnds
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,448 Elo+
Solo
Atlas
Atlas
boogzbaby45_ttv
Atlas
Level 125
God Stats
7W - 2L
1,454 SR
Queue Stats
121W - 113L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaRkAnGeL_109
Hun Batz
16
10 / 3 / 4
10,073
1,007
14,456
10,071
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Lt-Pickles_35
Amaterasu
14
3 / 1 / 13
8,390
839
6,452
11,745
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
4 / 2 / 10
9,434
943
9,033
6,622
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
WebOfTears
Kumbhakarna
13
1 / 3 / 13
7,885
789
3,222
19,733
14,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
croffbowboy1
Discordia
15
4 / 3 / 9
8,914
891
11,794
6,533
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
6,010
601
2,757
2,490
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 5
8,164
816
7,973
11,497
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 5
8,615
862
9,676
7,350
2,835
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Zendnds
Heimdallr
14
1 / 7 / 8
7,718
772
9,477
12,836
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 4
7,813
781
8,066
15,508
13,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
22
Kills
12
12
Deaths
22
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DaRkAnGeL_109
Hun Batz
10
3
4
4
L
1
2
2
1
L
2
4
5
1.13
W
Amaterasu
Lt-Pickles_35
Amaterasu
3
1
13
9.5
L
4
3
5
2.17
W
4
2
10
4.5
W
Kumbhakarna
WebOfTears
Kumbhakarna
1
3
13
2.5
L
Heimdallr
Zendnds
Heimdallr
1
7
8
0.71
L
4
6
4
1
W
Discordia
croffbowboy1
Discordia
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
37,949
54,704
Taken
49,681
38,748
Mitigated
32,410
19,556
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DaRkAnGeL_109
Hun Batz
14,456
1,884
2,093
1,004
10,071
6,358
1,613
2,231
7,654
0
30,765
L
2,757
171
84
93
2,490
918
0
1,341
1,111
4,228
184
L
7,973
1,372
222
820
11,497
9,777
0
5,383
5,706
506
14,603
W
Amaterasu
Lt-Pickles_35
Amaterasu
6,452
2,167
245
5,279
11,745
12,405
1,115
2,400
9,044
0
11,711
L
9,676
3,895
688
1,612
7,350
2,835
0
3,726
3,537
0
22,502
W
9,033
1,603
1,278
2,205
6,622
2,615
509
1,599
4,748
19,693
0
W
Kumbhakarna
WebOfTears
Kumbhakarna
3,222
416
534
5,957
19,733
14,347
220
1,425
18,002
5,937
0
L
Heimdallr
Zendnds
Heimdallr
9,477
2,104
242
1,568
12,836
5,393
0
6,979
5,431
0
23,788
L
8,066
1,822
280
306
15,508
13,487
0
5,629
9,236
13,278
802
W
Discordia
croffbowboy1
Discordia
11,794
450
405
556
6,533
3,023
1,229
1,435
4,962
26,547
1,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
38,320
136
Minions Killed
88
0
Camps Cleared
0
1,144,784
Distance Traveled
700,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,073
1,007
53
5
0
196,822
0
L
Nox
6,010
601
3
0
0
57,220
0
L
Surtr
8,164
816
15
2
0
188,312
0
W
Amaterasu
8,390
839
12
1
0
264,002
0
L
Hachiman
8,615
862
28
3
0
147,003
0
W
Hera
9,434
943
28
3
0
209,369
0
W
Kumbhakarna
7,885
789
6
1
0
298,466
0
L
Heimdallr
7,718
772
27
3
0
145,215
0
L
Atlas
7,813
781
15
2
0
162,890
0
W
Discordia
8,914
891
37
4
0
176,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role