Player Matchup

Hachiman
Hachiman
HyderRider420
Hachiman
Level 25
God Stats
10W - 18L
1,500 SR
Queue Stats
95W - 133L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Wind Hydra
Kuzenbo
Level 155
God Stats
2W - 2L
1,549 SR
Queue Stats
109W - 110L
1,530 Elo+
Party 2
Baba Yaga
Baba Yaga
WindGodzilla
Baba Yaga
Level 14
God Stats
10W - 5L
1,738 SR
Queue Stats
73W - 73L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WindPheonix
Tsukuyomi
Level 146
God Stats
6W - 6L
1,439 SR
Queue Stats
160W - 152L
1,541 Elo+
Party 2
Mulan
Mulan
smileytehsloth
Mulan
Level 31
God Stats
16W - 24L
1,500 SR
Queue Stats
28W - 38L
1,500 Elo+
Party 1
Team Averages
Level 74
1,545 SR
1,532 Elo+

VS

Team Averages
Level 61
1,407 SR
1,467 Elo+
Raijin
Raijin
CoolBoyGkno
Raijin
Level 46
God Stats
11W - 10L
1,524 SR
Queue Stats
148W - 169L
1,426 Elo+
Solo
Hades
Hades
DaWay_i_Live
Hades
Level 7
God Stats
10W - 9L
1,500 SR
Queue Stats
137W - 148L
1,500 Elo+
Party 3
Khepri
Khepri
Mailman3
Khepri
Level 96
God Stats
1W - 2L
1,162 SR
Queue Stats
82W - 74L
1,480 Elo+
Party 4
Lancelot
Lancelot
PimpSmallEyez
Lancelot
Level 21
God Stats
0W - 2L
1,351 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 4
Xbalanque
Xbalanque
Silver_Crow21121
Xbalanque
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 142L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HyderRider420
Hachiman
15
1 / 3 / 6
8,806
489
8,267
10,332
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Wind Hydra
Kuzenbo
17
8 / 0 / 3
11,132
618
10,566
12,850
20,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
WindGodzilla
Baba Yaga
16
2 / 1 / 5
10,313
573
12,005
7,270
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
WindPheonix
Tsukuyomi
17
11 / 2 / 4
11,166
620
17,248
14,088
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 6
9,592
533
10,586
18,950
18,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 8 / 0
7,598
422
2,596
11,132
6,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 4 / 1
8,860
492
7,254
19,011
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Mailman3
Khepri
11
1 / 2 / 3
7,740
430
7,876
18,573
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
PimpSmallEyez
Lancelot
12
3 / 7 / 1
7,843
436
6,687
17,591
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
14
3 / 3 / 1
8,219
457
12,385
12,679
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
9
9
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
8
0
0.13
L
1
4
1
0.38
W
Hachiman
HyderRider420
Hachiman
1
3
6
1.33
L
Khepri
Mailman3
Khepri
1
2
3
1.25
L
Lancelot
PimpSmallEyez
Lancelot
3
7
1
0.5
L
Xbalanque
3
3
1
1.17
W
Kuzenbo
Wind Hydra
Kuzenbo
8
0
3
9.5
W
Baba Yaga
WindGodzilla
Baba Yaga
2
1
5
4.5
W
Tsukuyomi
WindPheonix
Tsukuyomi
11
2
4
6.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,672
Damage
36,798
63,490
Taken
78,986
52,476
Mitigated
47,724
24,097
Healing
22,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
2,596
544
0
1,622
11,132
6,303
117
5,725
5,407
45,133
0
L
7,254
424
580
8,346
19,011
9,359
0
7,991
10,364
78,768
2,705
W
Hachiman
HyderRider420
Hachiman
8,267
4,406
0
2,772
10,332
4,009
3,145
2,168
8,164
0
60,438
L
Khepri
Mailman3
Khepri
7,876
1,188
0
4,506
18,573
19,206
0
3,022
15,349
28,534
3,924
L
Lancelot
PimpSmallEyez
Lancelot
6,687
1,788
0
4,872
17,591
7,117
0
3,715
13,764
0
49,205
L
Xbalanque
12,385
5,324
0
2,929
12,679
5,739
1,606
428
12,229
0
68,475
W
Kuzenbo
Wind Hydra
Kuzenbo
10,566
2,304
0
4,891
12,850
20,807
489
3,466
9,384
64,963
6,991
W
Baba Yaga
WindGodzilla
Baba Yaga
12,005
1,019
0
2,076
7,270
3,195
707
3,644
3,626
64,202
1,325
W
Tsukuyomi
WindPheonix
Tsukuyomi
17,248
5,590
0
7,002
14,088
5,743
145
3,726
10,362
0
90,494
W
10,586
1,160
0
7,356
18,950
18,722
560
4,510
14,440
0
53,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
40,260
474
Minions Killed
424
0
Camps Cleared
0
1,716,704
Distance Traveled
1,516,166
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,598
422
68
4
0
195,534
0
L
Hades
8,860
492
144
8
0
323,442
3
W
Hachiman
8,806
489
86
5
0
333,932
0
L
Khepri
7,740
430
31
2
0
333,624
4
L
Lancelot
7,843
436
75
4
0
351,085
0
L
Xbalanque
8,219
457
106
6
0
312,481
0
W
Kuzenbo
11,132
618
89
5
0
290,472
0
W
Baba Yaga
10,313
573
130
7
0
349,942
0
W
Tsukuyomi
11,166
620
107
6
0
409,666
0
W
Mulan
9,592
533
62
3
0
332,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role