Player Matchup

Chang'e
Chang'e
ALKHNFRII
Chang'e
Level 158
God Stats
0W - 3L
1,392 SR
Queue Stats
150W - 169L
1,564 Elo+
Solo
Hachiman
Hachiman
Dwarven-King69
Hachiman
Level 143
God Stats
4W - 3L
1,484 SR
Queue Stats
262W - 268L
1,441 Elo+
Solo
Izanami
Izanami
MHMD93
Izanami
Level 177
God Stats
10W - 11L
1,495 SR
Queue Stats
867W - 872L
1,536 Elo+
Solo
Thoth
Thoth
Merdoru
Thoth
Level 171
God Stats
1W - 2L
1,442 SR
Queue Stats
100W - 96L
1,546 Elo+
Solo
Da Ji
Da Ji
xX_Afromayn
Da Ji
Level 68
God Stats
1W - 2L
1,525 SR
Queue Stats
43W - 54L
1,526 Elo+
Solo
Team Averages
Level 143
1,468 SR
1,523 Elo+

VS

Team Averages
Level 146
1,516 SR
1,565 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ENJOY SLycK
Hades
Level 129
God Stats
3W - 0L
1,787 SR
Queue Stats
113W - 115L
1,554 Elo+
Solo
Guan Yu
Guan Yu
Themadgamer123
Guan Yu
Level 154
God Stats
1W - 1L
1,238 SR
Queue Stats
132W - 131L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Yomegaman
Kukulkan
Level 158
God Stats
1W - 0L
1,770 SR
Queue Stats
206W - 140L
1,662 Elo+
Solo
Jing Wei
Jing Wei
alfaDuch
Jing Wei
Level 116
God Stats
1W - 1L
1,287 SR
Queue Stats
294W - 283L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALKHNFRII
Chang'e
11
0 / 3 / 6
6,120
765
4,016
9,661
3,655
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
3 / 2 / 5
7,568
946
10,699
9,118
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MHMD93
Izanami
12
2 / 3 / 4
6,884
861
4,951
9,445
3,666
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Merdoru
Thoth
13
3 / 2 / 4
7,032
879
12,151
7,539
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 3 / 0
5,384
673
3,289
4,665
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 9
7,919
990
7,972
11,608
11,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 6
7,965
996
7,069
8,592
5,374
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 9
7,742
968
4,537
17,592
13,541
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Yomegaman
Kukulkan
16
7 / 1 / 6
9,428
1,179
11,500
8,037
3,839
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
alfaDuch
Jing Wei
13
1 / 1 / 11
7,605
951
6,610
10,032
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
13
13
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
9
5.5
L
Chang'e
ALKHNFRII
Chang'e
0
3
6
1
L
Hachiman
3
2
5
2.75
W
4
2
6
3.5
L
Izanami
MHMD93
Izanami
2
3
4
1.33
L
Thoth
Merdoru
Thoth
3
2
4
2.5
W
0
3
9
1.5
W
Kukulkan
Yomegaman
Kukulkan
7
1
6
10
W
Jing Wei
alfaDuch
Jing Wei
1
1
11
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
37,688
40,428
Taken
55,861
16,597
Mitigated
38,345
17,342
Healing
28,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,972
223
1,050
1,730
11,608
11,034
729
2,648
8,960
13,062
0
L
Chang'e
ALKHNFRII
Chang'e
4,016
138
10,283
4,649
9,661
3,655
0
6,751
2,910
6,723
268
L
Hachiman
10,699
4,374
0
480
9,118
3,867
0
5,738
3,258
0
22,504
W
7,069
559
910
1,743
8,592
5,374
768
2,163
6,429
14,573
647
L
Izanami
MHMD93
Izanami
4,951
2,906
0
1,594
9,445
3,666
0
6,329
3,016
0
12,156
L
Thoth
Merdoru
Thoth
12,151
398
0
250
7,539
2,922
0
5,167
2,314
20,863
0
W
4,537
447
10,085
6,846
17,592
13,541
730
4,757
12,835
0
8,787
W
Kukulkan
Yomegaman
Kukulkan
11,500
700
0
699
8,037
3,839
2,254
3,098
4,939
33,155
0
W
Jing Wei
alfaDuch
Jing Wei
6,610
3,676
2,347
3,099
10,032
4,557
1,556
3,359
6,673
0
11,868
L
3,289
462
0
86
4,665
2,487
0
2,156
2,509
0
4,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
40,659
65
Minions Killed
101
0
Camps Cleared
0
644,717
Distance Traveled
814,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,919
990
14
2
0
166,466
0
L
Chang'e
6,120
765
4
1
0
144,890
0
L
Hachiman
7,568
946
30
4
0
138,270
0
W
Hades
7,965
996
23
3
0
154,621
0
L
Izanami
6,884
861
13
2
0
125,314
0
L
Thoth
7,032
879
17
2
0
160,978
0
W
Guan Yu
7,742
968
9
1
0
182,134
0
W
Kukulkan
9,428
1,179
39
5
0
153,298
0
W
Jing Wei
7,605
951
16
2
0
157,840
0
L
Da Ji
5,384
673
1
0
0
75,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role