Player Matchup

Raijin
Raijin
CouchTater1983
Raijin
Level 154
God Stats
3W - 0L
1,718 SR
Queue Stats
137W - 135L
1,555 Elo+
Party 1
Bastet
Bastet
IllicitVibes
Bastet
Level 142
God Stats
1W - 0L
1,779 SR
Queue Stats
21W - 24L
1,518 Elo+
Party 1
King Arthur
King Arthur
Mehedi880
King Arthur
Level 85
God Stats
4W - 7L
1,397 SR
Queue Stats
518W - 549L
1,537 Elo+
Solo
Ix Chel
Ix Chel
N7Harlequin
Ix Chel
Level 143
God Stats
1W - 0L
1,361 SR
Queue Stats
37W - 41L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
UsedBabyGravy
Xing Tian
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,531 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,530 Elo+

VS

Team Averages
Level 86
1,455 SR
1,547 Elo+
Vamana
Vamana
Clarkie_jc69
Vamana
Level 102
God Stats
5W - 6L
1,413 SR
Queue Stats
442W - 331L
1,573 Elo+
Party 2
Discordia
Discordia
Gorerend
Discordia
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 66L
1,607 Elo+
Solo
Ix Chel
Ix Chel
hemi98
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo
Achilles
Achilles
iluvymir
Achilles
Level 73
God Stats
8W - 9L
1,575 SR
Queue Stats
514W - 397L
1,567 Elo+
Party 2
Mercury
Mercury
jacwalke
Mercury
Level 118
God Stats
0W - 2L
1,286 SR
Queue Stats
45W - 64L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 15
9,870
823
19,125
9,925
5,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
7 / 1 / 20
9,904
825
13,847
12,165
6,685
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Mehedi880
King Arthur
16
1 / 1 / 23
9,087
757
9,942
16,289
17,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
N7Harlequin
Ix Chel
18
9 / 1 / 14
10,733
894
13,219
10,656
6,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
UsedBabyGravy
Xing Tian
16
4 / 1 / 18
10,081
840
8,731
18,381
18,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 8 / 3
7,955
663
8,642
17,984
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Gorerend
Discordia
15
3 / 5 / 3
9,252
771
22,935
10,337
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
hemi98
Ix Chel
14
0 / 4 / 4
7,754
646
6,188
13,450
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
iluvymir
Achilles
14
2 / 6 / 3
8,180
682
10,216
18,330
26,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
jacwalke
Mercury
14
0 / 6 / 4
7,864
655
4,584
11,412
5,510
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
29
Kills
6
7
Deaths
29
90
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
8
3
0.31
W
8
3
15
5.17
L
Discordia
Gorerend
Discordia
3
5
3
0.9
W
Bastet
7
1
20
17
W
King Arthur
Mehedi880
King Arthur
1
1
23
12.5
W
Ix Chel
N7Harlequin
Ix Chel
9
1
14
16
W
Xing Tian
UsedBabyGravy
Xing Tian
4
1
18
13
L
Ix Chel
hemi98
Ix Chel
0
4
4
0.5
L
Achilles
iluvymir
Achilles
2
6
3
0.58
L
Mercury
jacwalke
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,864
Damage
52,565
67,416
Taken
71,513
54,211
Mitigated
63,533
27,671
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,642
3,353
688
1,714
17,984
20,633
0
9,746
8,238
0
11,540
W
19,125
529
334
826
9,925
5,133
349
3,217
6,030
37,326
0
L
Discordia
Gorerend
Discordia
22,935
617
986
975
10,337
4,631
280
5,306
5,031
38,613
0
W
Bastet
13,847
2,624
2,515
3,843
12,165
6,685
0
6,009
5,295
0
22,725
W
King Arthur
Mehedi880
King Arthur
9,942
830
416
913
16,289
17,528
112
6,074
8,799
0
22,787
W
Ix Chel
N7Harlequin
Ix Chel
13,219
545
5,521
3,651
10,656
6,124
190
4,808
5,113
28,673
801
W
Xing Tian
UsedBabyGravy
Xing Tian
8,731
711
5,535
4,117
18,381
18,741
156
6,433
10,907
11,416
2,003
L
Ix Chel
hemi98
Ix Chel
6,188
823
5,579
5,073
13,450
6,247
0
8,213
5,237
17,576
314
L
Achilles
iluvymir
Achilles
10,216
1,706
1,166
2,153
18,330
26,512
0
9,176
9,154
0
16,420
L
Mercury
jacwalke
Mercury
4,584
1,354
1,199
987
11,412
5,510
0
7,709
3,703
0
13,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
41,005
136
Minions Killed
119
0
Camps Cleared
0
1,249,584
Distance Traveled
1,109,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,955
663
7
1
0
222,619
0
W
Raijin
9,870
823
32
3
0
227,699
0
L
Discordia
9,252
771
45
4
0
225,689
0
W
Bastet
9,904
825
25
2
0
276,119
0
W
King Arthur
9,087
757
29
2
0
248,075
0
W
Ix Chel
10,733
894
36
3
0
232,974
0
W
Xing Tian
10,081
840
14
1
0
264,717
0
L
Ix Chel
7,754
646
31
3
0
213,119
0
L
Achilles
8,180
682
16
1
0
201,196
0
L
Mercury
7,864
655
20
2
0
246,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role