Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cjdubbz2181
Heimdallr
Level 109
God Stats
3W - 4L
1,515 SR
Queue Stats
501W - 532L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Yslwandel
Kukulkan
Level 176
God Stats
4W - 4L
1,485 SR
Queue Stats
158W - 173L
1,511 Elo+
Solo
Zeus
Zeus
kasxxn
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,364 Elo+
Solo
Medusa
Medusa
xFilthy kittyx
Medusa
Level 176
God Stats
7W - 8L
1,655 SR
Queue Stats
875W - 803L
1,487 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,478 Elo+

VS

Team Averages
Level 124
1,573 SR
1,553 Elo+
Shiva
Shiva
ArrowofApril
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Broken aDeZ
Kukulkan
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 380L
1,522 Elo+
Solo
Artemis
Artemis
IChaKhaI
Artemis
Level 157
God Stats
2W - 0L
1,823 SR
Queue Stats
75W - 61L
1,595 Elo+
Party 1
Ullr
Ullr
JoshIceshards
Ullr
Level 99
God Stats
2W - 1L
1,742 SR
Queue Stats
96W - 68L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Kllerclown18
Sun Wukong
Level 159
God Stats
3W - 3L
1,301 SR
Queue Stats
55W - 48L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 6 / 11
9,599
686
5,583
19,748
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Cjdubbz2181
Heimdallr
16
4 / 5 / 9
9,834
702
10,907
14,649
7,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Yslwandel
Kukulkan
19
4 / 2 / 10
10,909
779
17,801
9,879
6,599
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
kasxxn
Zeus
1
0 / 0 / 0
3,936
281
0
327
38
20
6 / 2 / 9
11,825
845
25,142
13,309
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 12
10,827
773
8,430
17,051
18,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Broken aDeZ
Kukulkan
19
3 / 6 / 7
11,612
829
10,453
16,216
11,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
IChaKhaI
Artemis
19
6 / 3 / 7
11,652
832
14,071
14,390
7,450
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

18
0 / 1 / 10
10,458
747
11,383
11,676
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kllerclown18
Sun Wukong
17
4 / 5 / 7
11,177
798
10,829
17,769
18,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
16
Kills
15
15
Deaths
17
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
11
1.25
W
2
2
12
4
W
Kukulkan
Broken aDeZ
Kukulkan
3
6
7
1.08
L
Heimdallr
Cjdubbz2181
Heimdallr
4
5
9
1.7
W
Artemis
IChaKhaI
Artemis
6
3
7
3.17
W
0
1
10
5
W
Sun Wukong
Kllerclown18
Sun Wukong
4
5
7
1.5
L
Kukulkan
Yslwandel
Kukulkan
4
2
10
4.5
L
Zeus
kasxxn
Zeus
0
0
0
0
L
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,433
Damage
55,166
57,912
Taken
77,102
43,574
Mitigated
62,469
12,115
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,583
1,349
514
2,004
19,748
20,872
0
2,891
16,444
0
8,385
W
8,430
318
3,182
4,407
17,051
18,944
336
4,703
11,849
0
13,435
W
Kukulkan
Broken aDeZ
Kukulkan
10,453
423
2,356
2,860
16,216
11,102
819
2,804
13,063
38,841
1,206
L
Heimdallr
Cjdubbz2181
Heimdallr
10,907
2,852
2,781
1,799
14,649
7,873
448
2,372
11,928
0
24,714
W
Artemis
IChaKhaI
Artemis
14,071
5,723
970
4,295
14,390
7,450
2,498
2,575
11,690
0
27,297
W
11,383
5,199
2,824
2,749
11,676
6,307
3,686
3,077
8,273
0
39,956
W
Sun Wukong
Kllerclown18
Sun Wukong
10,829
2,486
819
3,141
17,769
18,666
464
3,156
14,426
0
21,721
L
Kukulkan
Yslwandel
Kukulkan
17,801
596
2,021
1,473
9,879
6,599
0
2,295
7,271
34,180
0
L
Zeus
kasxxn
Zeus
0
0
0
0
327
38
0
0
270
0
0
L
25,142
5,157
595
928
13,309
8,192
1,222
2,461
10,657
0
61,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
55,726
154
Minions Killed
188
0
Camps Cleared
0
991,824
Distance Traveled
1,510,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,599
686
6
0
0
225,109
0
W
Shiva
10,827
773
10
1
0
352,686
0
W
Kukulkan
11,612
829
69
5
0
296,999
0
L
Heimdallr
9,834
702
19
1
0
246,727
0
W
Artemis
11,652
832
34
2
0
288,257
0
W
Ullr
10,458
747
49
4
0
282,305
0
W
Sun Wukong
11,177
798
26
2
0
289,770
0
L
Kukulkan
10,909
779
57
4
0
240,179
0
L
Zeus
3,936
281
0
0
0
0
0
L
Medusa
11,825
845
72
5
0
279,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role