Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bagna
Geb
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 67L
1,502 Elo+
Party 2
Neith
Neith
JeanGrylls
Neith
Level 68
God Stats
9W - 5L
1,692 SR
Queue Stats
172W - 172L
1,488 Elo+
Party 2
Thanatos
Thanatos
MikeLove010
Thanatos
Level 69
God Stats
26W - 18L
1,591 SR
Queue Stats
164W - 156L
1,429 Elo+
Solo
Anubis
Anubis
Zz-DiAbLo-zZ
Anubis
Level 49
God Stats
13W - 12L
1,360 SR
Queue Stats
277W - 274L
1,477 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,479 Elo+

VS

Team Averages
Level 43
1,382 SR
1,365 Elo+
Loki
Loki
Mariusalfa
Loki
Level 53
God Stats
1W - 7L
1,148 SR
Queue Stats
57W - 93L
1,352 Elo+
Party 1
Janus
Janus
hugosbrugby
Janus
Level 39
God Stats
7W - 7L
1,339 SR
Queue Stats
139W - 175L
1,356 Elo+
Party 1
Tyr
Tyr
varocodema444
Tyr
Level 55
God Stats
2W - 3L
1,362 SR
Queue Stats
81W - 93L
1,403 Elo+
Party 1
Surtr
Surtr
xTeyeee
Surtr
Level 29
God Stats
3W - 6L
1,367 SR
Queue Stats
92W - 126L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
yReyzaR
Cthulhu
Level 37
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 18L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 0
6,148
769
2,314
3,710
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Bagna
Geb
8
0 / 0 / 2
5,057
632
1,462
4,449
2,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
9
2 / 0 / 0
4,953
619
3,002
2,337
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MikeLove010
Thanatos
11
2 / 0 / 1
5,577
697
2,062
7,435
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
0 / 2 / 2
5,244
656
1,820
5,007
2,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,764
596
2,105
5,564
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,282
660
2,545
3,405
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
3,990
499
2,211
5,359
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
xTeyeee
Surtr
9
0 / 1 / 0
4,827
603
1,159
5,150
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
yReyzaR
Cthulhu
5
0 / 0 / 0
3,941
493
767
2,015
951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Geb
Bagna
Geb
0
0
2
1
W
Neith
2
0
0
2
L
2
1
0
2
W
Thanatos
MikeLove010
Thanatos
2
0
1
2.5
W
Anubis
0
2
2
0.5
L
0
1
2
1
L
0
2
0
0
L
Surtr
xTeyeee
Surtr
0
1
0
0
L
Cthulhu
yReyzaR
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
8,787
22,938
Taken
21,493
11,442
Mitigated
9,522
13,194
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,314
54
0
1,250
3,710
2,441
0
0
3,462
34,847
1,354
W
Geb
Bagna
Geb
1,462
235
0
1,446
4,449
2,836
217
337
3,923
12,556
0
W
Neith
3,002
1,208
0
970
2,337
698
374
430
1,765
0
30,522
L
2,105
516
0
2,789
5,564
1,481
0
616
4,908
0
29,756
W
Thanatos
MikeLove010
Thanatos
2,062
313
0
7,174
7,435
3,206
0
1,147
6,288
0
46,531
W
Anubis
1,820
217
0
2,354
5,007
2,261
0
1,618
3,389
27,446
1,256
L
2,545
0
0
505
3,405
792
0
1,141
2,264
38,154
0
L
2,211
194
0
409
5,359
3,414
0
1,184
4,175
0
15,203
L
Surtr
xTeyeee
Surtr
1,159
184
0
1,095
5,150
2,884
0
1,712
2,966
130
27,255
L
Cthulhu
yReyzaR
Cthulhu
767
113
406
861
2,015
951
0
278
1,737
8,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
22,804
286
Minions Killed
229
0
Camps Cleared
0
838,560
Distance Traveled
786,324
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,148
769
70
9
0
163,598
1
W
Geb
5,057
632
16
2
0
171,690
2
W
Neith
4,953
619
64
8
0
146,798
2
L
Loki
4,764
596
51
6
0
204,305
0
W
Thanatos
5,577
697
79
10
0
197,772
0
W
Anubis
5,244
656
57
7
0
158,702
0
L
Janus
5,282
660
72
9
0
167,807
1
L
Tyr
3,990
499
25
3
0
182,588
0
L
Surtr
4,827
603
69
9
0
158,048
0
L
Cthulhu
3,941
493
12
2
0
73,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role