Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BendroHD
He Bo
Level 148
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 1
Chernobog
Chernobog
Sirmaaalik
Chernobog
Level 53
God Stats
0W - 1L
1,148 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
jvalbano32
Gilgamesh
Level 117
God Stats
8W - 8L
1,473 SR
Queue Stats
290W - 271L
1,567 Elo+
Solo
Thoth
Thoth
spacedemonyu
Thoth
Level 158
God Stats
0W - 1L
1,296 SR
Queue Stats
31W - 27L
1,556 Elo+
Party 2
Team Averages
Level 120
1,343 SR
1,473 Elo+

VS

Team Averages
Level 107
1,431 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chased4321
Ao Kuang
Level 120
God Stats
2W - 0L
1,288 SR
Queue Stats
93W - 94L
1,569 Elo+
Solo
Persephone
Persephone
Condag
Persephone
Level 103
God Stats
4W - 3L
1,594 SR
Queue Stats
105W - 91L
1,547 Elo+
Solo
Agni
Agni
darksull243
Agni
Level 28
God Stats
9W - 7L
1,508 SR
Queue Stats
588W - 602L
1,505 Elo+
Solo
Ishtar
Ishtar
xXDarnyXx
Ishtar
Level 133
God Stats
1W - 2L
1,268 SR
Queue Stats
164W - 164L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 0
4,987
997
1,679
4,659
3,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
BendroHD
He Bo
11
0 / 1 / 3
4,822
964
2,768
3,902
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sirmaaalik
Chernobog
11
1 / 0 / 2
5,103
1,021
1,300
2,999
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
jvalbano32
Gilgamesh
5
0 / 1 / 0
4,244
849
933
1,574
882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
4,611
922
1,402
2,225
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 2
5,644
1,129
1,233
2,722
1,001
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ao Kuang
Chased4321
Ao Kuang
9
1 / 1 / 1
5,528
1,106
1,853
3,461
2,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Condag
Persephone
10
1 / 1 / 1
5,579
1,116
5,501
1,911
707
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
5,484
1,097
4,023
2,562
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
xXDarnyXx
Ishtar
9
1 / 1 / 3
5,346
1,069
1,641
2,431
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
4
4
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
W
Rama
 
Rama
1
0
2
2
L
He Bo
BendroHD
He Bo
0
1
3
1.5
W
Ao Kuang
Chased4321
Ao Kuang
1
1
1
1.5
W
Persephone
Condag
Persephone
1
1
1
1.5
L
Chernobog
Sirmaaalik
Chernobog
1
0
2
2
W
0
1
2
1
L
Gilgamesh
jvalbano32
Gilgamesh
0
1
0
0
L
0
1
1
0.5
W
Ishtar
xXDarnyXx
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,082
Damage
14,251
15,359
Taken
13,087
7,842
Mitigated
5,984
6,131
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,679
86
299
891
4,659
3,519
0
2,546
1,799
0
3,200
W
Rama
 
Rama
1,233
1,001
679
1,193
2,722
1,001
563
906
1,778
0
5,500
L
He Bo
BendroHD
He Bo
2,768
50
1,452
1,694
3,902
1,492
0
3,246
450
4,756
0
W
Ao Kuang
Chased4321
Ao Kuang
1,853
280
0
1,006
3,461
2,270
0
586
2,875
4,053
337
W
Persephone
Condag
Persephone
5,501
70
0
54
1,911
707
0
675
1,232
13,045
0
L
Chernobog
Sirmaaalik
Chernobog
1,300
809
226
588
2,999
1,166
0
2,283
582
0
10,485
W
4,023
173
407
898
2,562
934
125
624
1,938
9,199
0
L
Gilgamesh
jvalbano32
Gilgamesh
933
188
0
216
1,574
882
0
736
718
0
895
L
1,402
0
172
593
2,225
783
0
1,568
545
6,174
0
W
Ishtar
xXDarnyXx
Ishtar
1,641
968
62
454
2,431
1,072
140
1,379
1,052
0
8,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
27,581
39
Minions Killed
64
0
Camps Cleared
0
403,665
Distance Traveled
526,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,987
997
0
0
0
103,176
0
W
Rama
5,644
1,129
13
3
0
108,534
0
L
He Bo
4,822
964
5
1
0
103,177
0
W
Ao Kuang
5,528
1,106
10
2
0
119,038
0
W
Persephone
5,579
1,116
10
2
0
108,900
0
L
Chernobog
5,103
1,021
25
5
0
90,632
0
W
Agni
5,484
1,097
17
3
0
94,302
0
L
Gilgamesh
4,244
849
0
0
0
15,548
0
L
Thoth
4,611
922
9
2
0
91,132
0
W
Ishtar
5,346
1,069
14
3
0
95,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role