Player Matchup

Cabrakan
Cabrakan
AlexVertigo
Cabrakan
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
164W - 163L
1,494 Elo+
Party 1
Thoth
Thoth
Killimunati
Thoth
Level 151
God Stats
18W - 21L
1,579 SR
Queue Stats
757W - 777L
1,528 Elo+
Solo
Fenrir
Fenrir
ReDSkY30
Fenrir
Level 143
God Stats
7W - 3L
1,534 SR
Queue Stats
570W - 580L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
SHION_YIN
Zhong Kui
Level 218
God Stats
9W - 1L
1,886 SR
Queue Stats
485W - 484L
1,521 Elo+
Solo
Sol
Sol
fobban
Sol
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 164L
1,494 Elo+
Party 1
Team Averages
Level 145
1,600 SR
1,507 Elo+

VS

Team Averages
Level 126
1,535 SR
1,509 Elo+
Baba Yaga
Baba Yaga
SavageSamurai999
Baba Yaga
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Vor1k
Heimdallr
Level 125
God Stats
3W - 2L
1,660 SR
Queue Stats
77W - 79L
1,494 Elo+
Solo
Serqet
Serqet
darkhunter165
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,633 Elo+
Solo
The Morrigan
The Morrigan
juggyfree
The Morrigan
Level 142
God Stats
1W - 4L
1,514 SR
Queue Stats
319W - 306L
1,578 Elo+
Solo
Mercury
Mercury
kowbi
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlexVertigo
Cabrakan
17
3 / 4 / 14
9,926
764
5,835
21,805
23,751
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 15
11,436
880
14,339
9,031
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ReDSkY30
Fenrir
14
4 / 4 / 16
9,731
749
5,650
12,219
12,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SHION_YIN
Zhong Kui
18
7 / 2 / 17
11,463
882
14,924
18,156
19,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
fobban
Sol
17
9 / 2 / 12
11,000
846
17,128
12,209
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
4 / 3 / 4
9,474
729
15,666
9,442
4,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Vor1k
Heimdallr
15
2 / 5 / 6
8,628
664
11,948
11,548
4,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 6
8,128
625
4,447
12,915
18,001
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
juggyfree
The Morrigan
14
2 / 7 / 3
8,513
655
10,556
13,703
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
kowbi
Mercury
12
2 / 10 / 4
8,049
619
3,994
14,273
5,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
31
Kills
10
13
Deaths
31
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlexVertigo
Cabrakan
3
4
14
2.5
W
8
1
15
15.5
W
Fenrir
ReDSkY30
Fenrir
4
4
16
3
W
Zhong Kui
SHION_YIN
Zhong Kui
7
2
17
7.75
L
Baba Yaga
4
3
4
2
L
Heimdallr
Vor1k
Heimdallr
2
5
6
1
L
0
6
6
0.5
W
Sol
fobban
Sol
9
2
12
7.5
L
The Morrigan
juggyfree
The Morrigan
2
7
3
0.5
L
Mercury
kowbi
Mercury
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,876
Damage
46,611
73,420
Taken
61,881
66,601
Mitigated
38,618
32,476
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlexVertigo
Cabrakan
5,835
115
1,339
7,018
21,805
23,751
151
4,612
16,563
14,211
1,893
W
14,339
355
944
3,212
9,031
4,599
906
2,712
6,121
38,072
0
W
Fenrir
ReDSkY30
Fenrir
5,650
792
1,638
2,737
12,219
12,555
810
5,019
6,849
0
8,837
W
Zhong Kui
SHION_YIN
Zhong Kui
14,924
1,522
868
6,633
18,156
19,563
3,154
6,185
11,174
42,149
541
L
Baba Yaga
15,666
772
930
3,093
9,442
4,393
0
8,215
1,140
37,274
0
L
Heimdallr
Vor1k
Heimdallr
11,948
4,050
744
969
11,548
4,784
0
10,363
958
0
21,635
L
4,447
358
470
916
12,915
18,001
0
9,145
3,512
0
5,738
W
Sol
fobban
Sol
17,128
5,223
2,280
5,807
12,209
6,133
2,175
5,675
6,024
40,251
207
L
The Morrigan
juggyfree
The Morrigan
10,556
1,028
639
2,259
13,703
5,543
0
11,184
2,387
19,957
762
L
Mercury
kowbi
Mercury
3,994
1,906
551
822
14,273
5,897
0
11,541
2,450
0
9,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,556
Gold Earned
42,792
175
Minions Killed
121
0
Camps Cleared
0
1,333,822
Distance Traveled
1,074,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,926
764
12
1
0
277,079
0
W
Thoth
11,436
880
47
4
0
284,277
0
W
Fenrir
9,731
749
11
1
0
259,931
0
W
Zhong Kui
11,463
882
58
4
0
241,852
0
L
Baba Yaga
9,474
729
43
3
0
250,262
0
L
Heimdallr
8,628
664
27
2
0
210,357
0
L
Serqet
8,128
625
8
1
0
220,640
0
W
Sol
11,000
846
47
4
0
270,683
0
L
The Morrigan
8,513
655
30
2
0
197,537
0
L
Mercury
8,049
619
13
1
0
195,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role