Player Matchup

Medusa
Medusa
Burrzly
Medusa
Level 119
God Stats
4W - 1L
1,676 SR
Queue Stats
171W - 150L
1,475 Elo+
Party 2
Ymir
Ymir
Christian XI
Ymir
Level 96
God Stats
7W - 11L
1,264 SR
Queue Stats
27W - 29L
1,293 Elo+
Party 2
Mulan
Mulan
Popeyethewelder
Mulan
Level 79
God Stats
80W - 52L
1,521 SR
Queue Stats
423W - 419L
1,504 Elo+
Solo
Discordia
Discordia
RagingStoner199
Discordia
Level 99
God Stats
5W - 2L
1,561 SR
Queue Stats
70W - 49L
1,489 Elo+
Solo
Loki
Loki
trushz_892
Loki
Level 112
God Stats
11W - 4L
1,597 SR
Queue Stats
148W - 145L
1,441 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,440 Elo+

VS

Team Averages
Level 85
1,512 SR
1,425 Elo+
Xbalanque
Xbalanque
Black_Flames_4k
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,477 Elo+
Party 1
Scylla
Scylla
WhataWeeb27
Scylla
Level 109
God Stats
0W - 2L
1,345 SR
Queue Stats
29W - 32L
1,489 Elo+
Party 1
Horus
Horus
blokeshi
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,457 Elo+
Party 1
Ymir
Ymir
ihurdler
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,275 Elo+
Solo
Thor
Thor
juvetroppoforte
Thor
Level 86
God Stats
11W - 20L
1,713 SR
Queue Stats
536W - 510L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Burrzly
Medusa
12
8 / 1 / 3
7,849
654
8,943
5,727
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 9
7,494
625
5,367
10,043
7,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 2 / 3
8,177
681
7,153
9,286
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RagingStoner199
Discordia
12
1 / 0 / 3
7,145
595
6,752
2,367
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 2
7,187
599
2,361
8,419
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Black_Flames_4k
Xbalanque
9
0 / 4 / 1
5,574
465
2,825
7,338
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 2 / 1
5,896
491
2,501
6,717
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
blokeshi
Horus
9
1 / 6 / 1
5,615
468
3,696
11,334
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
0 / 6 / 2
5,445
454
2,325
12,025
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 0
6,674
556
2,435
8,676
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
4
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Black_Flames_4k
Xbalanque
0
4
1
0.13
W
Medusa
Burrzly
Medusa
8
1
3
9.5
W
2
0
9
6.5
W
4
2
3
2.75
W
Discordia
RagingStoner199
Discordia
1
0
3
2.5
L
Scylla
0
2
1
0.25
L
Horus
blokeshi
Horus
1
6
1
0.25
L
Ymir
0
6
2
0.17
L
3
1
0
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
13,782
35,842
Taken
46,090
19,149
Mitigated
23,612
11,419
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Black_Flames_4k
Xbalanque
2,825
1,287
0
1,260
7,338
2,512
0
989
6,349
0
33,327
W
Medusa
Burrzly
Medusa
8,943
4,181
0
1,310
5,727
2,061
1,320
555
5,172
0
55,259
W
5,367
1,546
0
2,316
10,043
7,152
54
1,561
8,482
23,765
0
W
7,153
1,930
0
2,313
9,286
5,896
94
88
8,743
105
61,407
W
Discordia
RagingStoner199
Discordia
6,752
200
74
712
2,367
880
645
1,043
1,324
55,965
1,850
L
Scylla
2,501
232
0
500
6,717
2,508
0
4,159
2,558
43,745
809
L
Horus
blokeshi
Horus
3,696
1,886
0
1,966
11,334
7,460
0
412
10,922
0
30,936
L
Ymir
2,325
236
0
1,237
12,025
7,777
0
4,572
7,453
15,689
997
L
2,435
666
0
4,179
8,676
3,355
0
1,651
7,025
0
36,034
W
2,361
444
0
4,694
8,419
3,160
0
1,133
7,286
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
29,204
392
Minions Killed
257
0
Camps Cleared
0
1,171,442
Distance Traveled
1,144,557
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,574
465
46
4
0
237,382
0
W
Medusa
7,849
654
93
8
0
236,974
0
W
Ymir
7,494
625
32
3
0
230,859
0
W
Mulan
8,177
681
96
8
0
212,193
2
W
Discordia
7,145
595
86
7
0
240,010
0
L
Scylla
5,896
491
76
6
0
218,518
0
L
Horus
5,615
468
42
4
0
211,945
0
L
Ymir
5,445
454
18
2
0
219,044
0
L
Thor
6,674
556
75
6
0
257,668
2
W
Loki
7,187
599
85
7
0
251,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role