Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BillyHuegs
Neith
Level 46
God Stats
33W - 36L
1,421 SR
Queue Stats
44W - 72L
1,243 Elo+
Solo
Raijin
Raijin
Reegor
Raijin
Level 47
God Stats
16W - 6L
1,329 SR
Queue Stats
113W - 111L
1,459 Elo+
Solo
Arachne
Arachne
SS_Crazyhector
Arachne
Level 60
God Stats
10W - 4L
1,723 SR
Queue Stats
100W - 88L
1,493 Elo+
Solo
Surtr
Surtr
rcpenia
Surtr
Level 67
God Stats
36W - 17L
1,567 SR
Queue Stats
514W - 487L
1,386 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,416 Elo+

VS

Team Averages
Level 54
1,451 SR
1,383 Elo+
Baron Samedi
Baron Samedi
Dieguito_lit
Baron Samedi
Level 54
God Stats
7W - 6L
1,477 SR
Queue Stats
114W - 115L
1,425 Elo+
Solo
Ares
Ares
ElCabronBR
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Awilix
Awilix
LongestAde
Awilix
Level 44
God Stats
5W - 11L
1,336 SR
Queue Stats
36W - 52L
1,336 Elo+
Solo
Anhur
Anhur
Musty065
Anhur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 133L
1,460 Elo+
Party 1
Surtr
Surtr
ShirazH96
Surtr
Level 90
God Stats
9W - 13L
1,441 SR
Queue Stats
161W - 162L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 3
6,659
512
4,426
8,906
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
11
1 / 2 / 3
6,883
529
7,588
6,720
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
Reegor
Raijin
13
3 / 3 / 1
7,544
580
5,429
8,382
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,154
550
4,509
7,612
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
rcpenia
Surtr
15
5 / 3 / 2
9,021
694
9,796
14,689
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dieguito_lit
Baron Samedi
14
4 / 2 / 1
7,617
586
5,441
6,753
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
5,318
409
1,756
9,453
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
LongestAde
Awilix
13
2 / 2 / 3
6,805
523
5,179
9,657
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Musty065
Anhur
11
2 / 2 / 3
6,315
486
4,072
9,398
3,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
ShirazH96
Surtr
12
2 / 3 / 1
7,239
557
6,138
11,581
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
10
11
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
3
2.5
W
Neith
1
2
3
1.25
L
Baron Samedi
Dieguito_lit
Baron Samedi
4
2
1
2.25
L
0
3
0
0
L
Awilix
LongestAde
Awilix
2
2
3
1.75
L
Anhur
Musty065
Anhur
2
2
3
1.75
W
Raijin
Reegor
Raijin
3
3
1
1.17
W
2
2
5
2.25
L
Surtr
ShirazH96
Surtr
2
3
1
0.83
W
Surtr
rcpenia
Surtr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
22,586
46,309
Taken
46,842
25,696
Mitigated
26,305
12,948
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,426
1,221
97
2,199
8,906
8,595
342
1,074
7,665
24,960
0
W
Neith
7,588
2,342
0
1,956
6,720
2,788
0
89
6,537
0
50,838
L
Baron Samedi
Dieguito_lit
Baron Samedi
5,441
281
0
1,438
6,753
3,451
0
3,321
3,373
43,488
0
L
1,756
515
0
862
9,453
6,947
0
1,777
7,553
11,578
0
L
Awilix
LongestAde
Awilix
5,179
1,788
0
955
9,657
4,418
0
2,402
7,185
0
52,723
L
Anhur
Musty065
Anhur
4,072
2,206
0
2,551
9,398
3,545
0
2,353
6,994
0
39,789
W
Raijin
Reegor
Raijin
5,429
400
0
1,600
8,382
2,904
0
2,894
5,446
41,896
1,824
W
4,509
3,562
0
1,487
7,612
2,932
1,026
1,236
6,376
0
31,621
L
Surtr
ShirazH96
Surtr
6,138
2,595
132
4,387
11,581
7,944
0
533
10,561
798
57,542
W
Surtr
rcpenia
Surtr
9,796
3,880
0
5,609
14,689
8,477
175
2,087
12,150
1,903
70,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
33,294
365
Minions Killed
331
0
Camps Cleared
0
1,264,356
Distance Traveled
1,275,406
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,659
512
29
2
0
262,860
6
W
Neith
6,883
529
86
7
0
234,442
0
L
Baron Samedi
7,617
586
67
5
0
279,950
0
L
Ares
5,318
409
23
2
0
210,338
0
L
Awilix
6,805
523
81
6
0
305,720
0
L
Anhur
6,315
486
57
4
0
219,319
1
W
Raijin
7,544
580
87
7
0
225,778
0
W
Arachne
7,154
550
47
4
0
280,097
0
L
Surtr
7,239
557
103
8
0
260,079
5
W
Surtr
9,021
694
116
9
0
261,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role