Player Matchup

Charybdis
Charybdis
ADAndrew15
Charybdis
Level 128
God Stats
2W - 2L
1,771 SR
Queue Stats
245W - 250L
1,588 Elo+
Solo
Mulan
Mulan
Brandonpowell03
Mulan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Henny1there
Baron Samedi
Level 130
God Stats
11W - 7L
1,638 SR
Queue Stats
151W - 156L
1,505 Elo+
Solo
Ix Chel
Ix Chel
MELO_512
Ix Chel
Level 154
God Stats
38W - 47L
1,531 SR
Queue Stats
434W - 472L
1,553 Elo+
Solo
Ymir
Ymir
sparkly_snail19
Ymir
Level 43
God Stats
1W - 4L
1,311 SR
Queue Stats
27W - 48L
1,404 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,498 Elo+

VS

Team Averages
Level 96
1,575 SR
1,557 Elo+
Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DonDaNoble
Charon
Level 127
God Stats
89W - 74L
1,530 SR
Queue Stats
396W - 387L
1,559 Elo+
Solo
Vulcan
Vulcan
Nova-Marshall
Vulcan
Level 27
God Stats
17W - 20L
1,500 SR
Queue Stats
241W - 235L
1,541 Elo+
Party 1
Bastet
Bastet
Vindrance
Bastet
Level 148
God Stats
20W - 8L
1,739 SR
Queue Stats
85W - 51L
1,647 Elo+
Solo
Artemis
Artemis
marshmllw
Artemis
Level 45
God Stats
36W - 28L
1,606 SR
Queue Stats
225W - 215L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADAndrew15
Charybdis
11
0 / 0 / 1
6,294
1,049
3,135
5,676
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
5,864
977
947
3,194
1,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Henny1there
Baron Samedi
11
0 / 3 / 1
6,348
1,058
3,000
5,937
4,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
MELO_512
Ix Chel
11
0 / 0 / 1
6,211
1,035
4,056
2,492
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
7,060
1,177
2,546
11,192
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

315

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 0 / 5
7,008
1,168
4,487
1,646
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
DonDaNoble
Charon
12
2 / 0 / 6
6,990
1,165
5,103
4,936
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 7
6,404
1,067
3,607
938
457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Vindrance
Bastet
12
4 / 1 / 2
7,563
1,261
8,160
4,925
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
marshmllw
Artemis
12
0 / 0 / 8
6,379
1,063
5,009
2,958
1,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
1
Kills
8
8
Deaths
1
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
5
4.5
L
Charybdis
ADAndrew15
Charybdis
0
0
1
0.5
L
0
2
1
0.25
W
Charon
DonDaNoble
Charon
2
0
6
5
L
Baron Samedi
Henny1there
Baron Samedi
0
3
1
0.17
L
Ix Chel
MELO_512
Ix Chel
0
0
1
0.5
W
0
0
7
3.5
W
Bastet
Vindrance
Bastet
4
1
2
5
W
Artemis
marshmllw
Artemis
0
0
8
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
26,366
28,491
Taken
15,403
20,931
Mitigated
7,287
5,423
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,487
1,796
971
500
1,646
775
0
1,189
457
15,911
1,079
L
Charybdis
ADAndrew15
Charybdis
3,135
1,563
0
1,386
5,676
2,261
0
2,691
2,985
0
18,112
L
947
63
0
167
3,194
1,653
0
1,263
1,931
0
5,471
W
Charon
DonDaNoble
Charon
5,103
588
0
1,259
4,936
2,633
0
2,430
2,417
22,516
0
L
Baron Samedi
Henny1there
Baron Samedi
3,000
120
951
858
5,937
4,282
0
2,457
3,480
14,810
0
L
Ix Chel
MELO_512
Ix Chel
4,056
174
1,193
56
2,492
1,044
0
870
1,622
15,137
0
W
3,607
63
0
0
938
457
0
878
51
8,329
0
W
Bastet
Vindrance
Bastet
8,160
1,268
0
1,710
4,925
2,090
0
2,744
2,137
0
21,306
W
Artemis
marshmllw
Artemis
5,009
1,972
0
6
2,958
1,332
0
2,333
625
0
8,653
L
2,546
140
0
812
11,192
11,691
0
5,848
5,344
9,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
34,344
147
Minions Killed
130
5
Camps Cleared
5
486,895
Distance Traveled
578,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,008
1,168
38
6
2
111,575
0
L
Charybdis
6,294
1,049
48
8
2
100,363
0
L
Mulan
5,864
977
13
2
1
55,369
0
W
Charon
6,990
1,165
39
7
0
107,453
0
L
Baron Samedi
6,348
1,058
37
6
1
106,425
0
L
Ix Chel
6,211
1,035
31
5
0
116,041
0
W
Vulcan
6,404
1,067
7
1
0
124,882
0
W
Bastet
7,563
1,261
33
6
2
128,857
0
W
Artemis
6,379
1,063
13
2
1
105,533
0
L
Ymir
7,060
1,177
18
3
1
108,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role