Player Matchup

Zhong Kui
Zhong Kui
CtrAltD1337
Zhong Kui
Level 87
God Stats
42W - 27L
1,651 SR
Queue Stats
107W - 112L
1,444 Elo+
Party 2
Anubis
Anubis
DpZ_Shogun
Anubis
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
53W - 69L
1,383 Elo+
Party 1
Olorun
Olorun
Empire 117
Olorun
Level 62
God Stats
4W - 2L
1,648 SR
Queue Stats
51W - 57L
1,404 Elo+
Party 2
Medusa
Medusa
Jeje_Crist
Medusa
Level 69
God Stats
8W - 4L
1,537 SR
Queue Stats
255W - 245L
1,438 Elo+
Party 1
Fenrir
Fenrir
Tio-Sam-Doidao
Fenrir
Level 65
God Stats
25W - 19L
1,536 SR
Queue Stats
221W - 259L
1,453 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,424 Elo+

VS

Team Averages
Level 108
1,612 SR
1,472 Elo+
Hades
Hades
Baron Samedi365
Hades
Level 120
God Stats
8W - 2L
1,780 SR
Queue Stats
180W - 182L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Dreadigon404
Guan Yu
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 133L
1,476 Elo+
Solo
Skadi
Skadi
FizzyHades13198
Skadi
Level 85
God Stats
7W - 4L
1,372 SR
Queue Stats
234W - 209L
1,430 Elo+
Solo
Nu Wa
Nu Wa
OmniscientOracle
Nu Wa
Level 104
God Stats
32W - 19L
1,784 SR
Queue Stats
261W - 222L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 147
God Stats
65W - 50L
1,626 SR
Queue Stats
113W - 116L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CtrAltD1337
Zhong Kui
11
0 / 3 / 4
6,386
456
5,297
10,814
9,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
DpZ_Shogun
Anubis
11
0 / 7 / 0
6,505
465
2,534
13,736
4,925
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Empire 117
Olorun
12
1 / 7 / 0
7,719
551
5,490
11,388
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Jeje_Crist
Medusa
12
3 / 1 / 0
7,019
501
6,231
9,843
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 2
6,718
480
5,634
14,179
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,797
628
9,156
9,357
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Dreadigon404
Guan Yu
13
6 / 1 / 1
8,269
591
4,704
10,477
9,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 0 / 1
7,582
542
6,572
7,775
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
7 / 1 / 3
9,859
704
15,640
7,581
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
RecklessD00DE
Baron Samedi
11
0 / 4 / 4
6,896
493
6,999
10,737
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
20
20
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Zhong Kui
CtrAltD1337
Zhong Kui
0
3
4
0.67
L
Anubis
DpZ_Shogun
Anubis
0
7
0
0
W
Guan Yu
Dreadigon404
Guan Yu
6
1
1
6.5
L
Olorun
Empire 117
Olorun
1
7
0
0.14
W
2
0
1
2.5
L
Medusa
Jeje_Crist
Medusa
3
1
0
3
W
7
1
3
8.5
W
Baron Samedi
RecklessD00DE
Baron Samedi
0
4
4
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
43,071
59,960
Taken
45,927
27,462
Mitigated
30,572
16,164
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
1,307
0
5,389
9,357
6,858
737
4,493
4,864
52,994
3,688
L
Zhong Kui
CtrAltD1337
Zhong Kui
5,297
485
373
4,206
10,814
9,649
0
3,130
7,526
32,174
3,147
L
Anubis
DpZ_Shogun
Anubis
2,534
112
0
4,148
13,736
4,925
0
8,565
4,520
54,005
1,152
W
Guan Yu
Dreadigon404
Guan Yu
4,704
693
216
3,515
10,477
9,293
272
1,227
9,250
0
55,775
L
Olorun
Empire 117
Olorun
5,490
3,086
0
1,547
11,388
3,610
0
9,003
2,165
47,940
3,708
W
6,572
2,112
0
2,567
7,775
2,710
24
2,129
5,646
0
63,579
L
Medusa
Jeje_Crist
Medusa
6,231
1,413
0
2,265
9,843
3,716
679
4,011
5,614
0
51,817
W
15,640
2,581
0
2,132
7,581
2,211
1,148
2,478
5,103
90,775
184
W
Baron Samedi
RecklessD00DE
Baron Samedi
6,999
347
1,182
3,197
10,737
9,500
90
2,514
8,223
20,146
0
L
5,634
1,191
0
3,625
14,179
5,562
141
4,934
8,914
0
49,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
41,403
363
Minions Killed
469
0
Camps Cleared
0
1,301,180
Distance Traveled
1,411,189
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,797
628
99
7
0
235,853
0
L
Zhong Kui
6,386
456
68
5
0
246,795
2
L
Anubis
6,505
465
93
7
0
226,101
0
W
Guan Yu
8,269
591
99
7
0
342,063
0
L
Olorun
7,719
551
80
6
0
218,114
0
W
Skadi
7,582
542
110
8
0
262,888
1
L
Medusa
7,019
501
59
4
0
275,016
0
W
Nu Wa
9,859
704
148
11
0
291,694
0
W
Baron Samedi
6,896
493
13
1
0
278,691
9
L
Fenrir
6,718
480
63
5
0
335,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role