Player Matchup

Nemesis
Nemesis
DuckDad5345
Nemesis
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 214L
1,410 Elo+
Solo
Anubis
Anubis
FizZaL
Anubis
Level 103
God Stats
9W - 6L
1,575 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 2
Bacchus
Bacchus
NANOTRICKS
Bacchus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,525 Elo+
Party 2
Team Averages
Level 59
1,525 SR
1,478 Elo+

VS

Team Averages
Level 66
1,671 SR
1,455 Elo+
Nut
Nut
DOMI-HEADSHOOT
Nut
Level 67
God Stats
24W - 28L
1,449 SR
Queue Stats
30W - 40L
1,358 Elo+
Party 1
Da Ji
Da Ji
Eternity_imp3R1a
Da Ji
Level 88
God Stats
69W - 57L
1,697 SR
Queue Stats
136W - 148L
1,485 Elo+
Party 1
Izanami
Izanami
JWaite_
Izanami
Level 44
God Stats
0W - 1L
1,866 SR
Queue Stats
2W - 2L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DuckDad5345
Nemesis
13
1 / 2 / 6
7,207
721
4,954
6,487
2,935
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
FizZaL
Anubis
13
5 / 1 / 3
8,227
823
8,531
4,620
2,497
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
NANOTRICKS
Bacchus
13
2 / 0 / 4
7,326
733
5,388
5,266
5,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,707
671
4,917
7,213
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 0
7,517
752
3,305
10,188
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JWaite_
Izanami
12
0 / 1 / 3
7,160
716
3,754
6,726
2,314
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Nemesis
DuckDad5345
Nemesis
1
2
6
2
L
3
5
0
0.6
W
Anubis
FizZaL
Anubis
5
1
3
6.5
L
Izanami
JWaite_
Izanami
0
1
3
1.5
W
Bacchus
NANOTRICKS
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
11,976
16,373
Taken
24,127
10,511
Mitigated
9,006
2,502
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,917
2,254
0
1,652
7,213
2,256
126
4,254
2,959
0
17,922
W
Nemesis
DuckDad5345
Nemesis
4,954
472
0
206
6,487
2,935
0
0
6,454
0
11,190
L
3,305
559
0
604
10,188
4,436
0
5,911
4,277
0
25,163
W
Anubis
FizZaL
Anubis
8,531
664
320
1,036
4,620
2,497
0
6
4,558
46,640
343
L
Izanami
JWaite_
Izanami
3,754
2,004
0
1,116
6,726
2,314
464
3,372
3,354
0
28,994
W
Bacchus
NANOTRICKS
Bacchus
5,388
605
0
940
5,266
5,079
0
0
5,248
13,036
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
21,384
107
Minions Killed
134
0
Camps Cleared
0
593,540
Distance Traveled
505,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,707
671
27
3
0
160,696
0
W
Nemesis
7,207
721
16
2
0
218,036
0
L
Da Ji
7,517
752
40
4
0
169,358
0
W
Anubis
8,227
823
75
8
0
179,399
0
L
Izanami
7,160
716
67
7
0
175,720
0
W
Bacchus
7,326
733
16
2
0
196,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role