Player Matchup

Surtr
Surtr
Gold V
BSL95
Surtr
Gold V
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
44W - 44L
1,517 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MOOCTEZUMA
Cthulhu
Gold IV
Level 84
God Stats
23W - 22L
1,610 SR
Queue Stats
128W - 144L
1,554 MMR
Solo
Hachiman
Hachiman
Gold IV
RubeMendoza98
Hachiman
Gold IV
Level 156
God Stats
6W - 8L
1,630 SR
Queue Stats
147W - 155L
1,522 MMR
Party 1
Nemesis
Nemesis
Gold III
Shiido-San
Nemesis
Gold III
Level 148
God Stats
0W - 3L
1,233 SR
Queue Stats
94W - 100L
1,535 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
SlippedMoon
Morgan Le Fay
Gold IV
Level 64
God Stats
4W - 4L
1,574 SR
Queue Stats
69W - 80L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,559 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,522 SR
1,536 MMR
Ganesha
Ganesha
Gold II
Hikito12
Ganesha
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 94L
1,542 MMR
Solo
Medusa
Medusa
Silver I
Luis_MX050
Medusa
Silver I
Level 86
God Stats
3W - 0L
1,630 SR
Queue Stats
6W - 1L
1,546 MMR
Solo
Bastet
Bastet
Silver III
iGxhz
Bastet
Silver III
Level 127
God Stats
1W - 0L
1,279 SR
Queue Stats
109W - 105L
1,535 MMR
Solo
Ix Chel
Ix Chel
Gold II
vaIeskxa
Ix Chel
Gold II
Level 84
God Stats
10W - 4L
1,595 SR
Queue Stats
485W - 493L
1,551 MMR
Solo
Sobek
Sobek
Gold II
wally3936
Sobek
Gold II
Level 149
God Stats
20W - 12L
1,608 SR
Queue Stats
245W - 237L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BSL95
Surtr
14
0 / 6 / 0
8,713
436
8,632
18,133
16,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
MOOCTEZUMA
Cthulhu
13
3 / 5 / 1
8,158
408
11,022
17,484
13,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RubeMendoza98
Hachiman
17
0 / 2 / 0
9,618
481
11,324
15,093
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Shiido-San
Nemesis
16
3 / 1 / 2
9,269
463
8,230
15,484
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SlippedMoon
Morgan Le Fay
16
1 / 3 / 4
8,994
450
10,025
15,684
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BacchusThanatosAgniOdin

VS

Bans
ThorArachneSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hikito12
Ganesha
15
0 / 1 / 10
9,664
483
6,296
19,784
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Luis_MX050
Medusa
18
1 / 1 / 1
11,202
560
10,985
13,215
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
iGxhz
Bastet
20
11 / 2 / 3
12,550
628
16,038
20,372
10,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
vaIeskxa
Ix Chel
18
3 / 3 / 5
11,351
568
11,418
11,735
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
wally3936
Sobek
19
2 / 0 / 7
12,425
621
13,225
18,106
16,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
17
17
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
BSL95
Surtr
0
6
0
0
W
Ganesha
Hikito12
Ganesha
0
1
10
5
W
Medusa
Luis_MX050
Medusa
1
1
1
1.5
L
Cthulhu
MOOCTEZUMA
Cthulhu
3
5
1
0.7
L
Hachiman
RubeMendoza98
Hachiman
0
2
0
0
L
Nemesis
Shiido-San
Nemesis
3
1
2
4
L
Morgan Le Fay
SlippedMoon
Morgan Le Fay
1
3
4
1
W
Bastet
iGxhz
Bastet
11
2
3
6.25
W
Ix Chel
vaIeskxa
Ix Chel
3
3
5
1.83
W
Sobek
wally3936
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
57,962
81,878
Taken
83,212
49,541
Mitigated
57,523
15,403
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BSL95
Surtr
8,632
2,314
0
1,845
18,133
16,279
0
8,435
8,468
3,421
59,649
W
Ganesha
Hikito12
Ganesha
6,296
547
0
3,818
19,784
19,107
1,253
5,487
13,657
30,615
1,354
W
Medusa
Luis_MX050
Medusa
10,985
3,684
0
4,105
13,215
5,484
1,578
1,256
11,695
0
106,132
L
Cthulhu
MOOCTEZUMA
Cthulhu
11,022
335
218
1,680
17,484
13,297
0
6,784
10,116
34,083
0
L
Hachiman
RubeMendoza98
Hachiman
11,324
6,134
0
4,830
15,093
5,710
0
2,764
12,090
0
92,202
L
Nemesis
Shiido-San
Nemesis
8,230
3,134
0
4,298
15,484
7,648
0
2,457
12,783
0
93,468
L
Morgan Le Fay
SlippedMoon
Morgan Le Fay
10,025
534
18
2,514
15,684
6,607
0
6,735
8,227
76,619
1,073
W
Bastet
iGxhz
Bastet
16,038
4,641
0
4,883
20,372
10,427
0
4,024
16,152
0
122,022
W
Ix Chel
vaIeskxa
Ix Chel
11,418
1,113
3,032
4,236
11,735
5,641
37
6,474
4,978
89,971
1,863
W
Sobek
wally3936
Sobek
13,225
1,799
0
7,869
18,106
16,864
56
5,158
12,678
95,081
3,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
57,192
581
Minions Killed
683
0
Camps Cleared
0
1,932,071
Distance Traveled
2,113,243
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,713
436
110
6
0
339,970
0
W
Ganesha
9,664
483
7
0
0
427,006
8
W
Medusa
11,202
560
161
8
0
421,154
4
L
Cthulhu
8,158
408
52
3
0
412,714
8
L
Hachiman
9,618
481
152
8
0
360,552
0
L
Nemesis
9,269
463
140
7
0
446,764
0
L
Morgan Le Fay
8,994
450
127
6
0
372,071
4
W
Bastet
12,550
628
145
7
0
455,826
2
W
Ix Chel
11,351
568
166
8
0
406,251
4
W
Sobek
12,425
621
204
10
0
403,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role