Player Matchup

Shiva
Shiva
Warnurv
Shiva
Level 35
God Stats
18W - 29L
1,412 SR
Queue Stats
53W - 71L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
cagado91
Zhong Kui
Level 57
God Stats
5W - 5L
1,365 SR
Queue Stats
147W - 176L
1,314 Elo+
Party 1
Fenrir
Fenrir
red_vidrioso7
Fenrir
Level 25
God Stats
3W - 4L
1,315 SR
Queue Stats
19W - 27L
1,343 Elo+
Party 1
Team Averages
Level 39
1,364 SR
1,340 Elo+

VS

Team Averages
Level 44
1,734 SR
1,335 Elo+
Nut
Nut
AOD_LordHades
Nut
Level 33
God Stats
2W - 3L
1,809 SR
Queue Stats
139W - 156L
1,371 Elo+
Party 2
Zeus
Zeus
AOD_RondoTTV
Zeus
Level 15
God Stats
5W - 4L
1,892 SR
Queue Stats
44W - 60L
1,317 Elo+
Party 2
Gilgamesh
Gilgamesh
DexterousSaucer
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Warnurv
Shiva
16
4 / 1 / 9
10,820
773
12,831
13,820
13,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
cagado91
Zhong Kui
17
10 / 0 / 7
12,200
871
16,702
12,697
10,182
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 7
10,570
755
6,623
12,665
6,112
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,577
613
7,649
11,145
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 4
8,411
601
10,696
13,731
5,159
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
DexterousSaucer
Gilgamesh
13
2 / 7 / 3
8,840
631
8,068
18,616
18,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
5
6
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
1
7
4
0.43
L
Gilgamesh
DexterousSaucer
Gilgamesh
2
7
3
0.5
W
Shiva
Warnurv
Shiva
4
1
9
8.5
W
Zhong Kui
cagado91
Zhong Kui
10
0
7
13.5
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
26,413
39,182
Taken
43,492
29,318
Mitigated
28,117
9,057
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,649
5,158
555
519
11,145
4,384
0
5,260
5,630
0
22,669
L
10,696
3,313
641
646
13,731
5,159
0
6,138
7,402
26,545
681
L
Gilgamesh
DexterousSaucer
Gilgamesh
8,068
2,306
0
1,018
18,616
18,574
0
4,421
14,046
0
21,788
W
Shiva
Warnurv
Shiva
12,831
1,288
0
1,634
13,820
13,024
837
4,784
9,036
321
44,084
W
Zhong Kui
cagado91
Zhong Kui
16,702
2,812
0
4,868
12,697
10,182
1,539
2,629
10,068
67,042
2,691
W
6,623
2,708
0
2,555
12,665
6,112
0
3,352
9,313
23
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
25,828
184
Minions Killed
81
0
Camps Cleared
0
801,078
Distance Traveled
626,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,577
613
28
2
0
208,331
0
L
Zeus
8,411
601
36
3
0
188,380
1
L
Gilgamesh
8,840
631
17
1
0
229,805
0
W
Shiva
10,820
773
73
5
0
280,229
0
W
Zhong Kui
12,200
871
77
6
0
253,904
1
W
Fenrir
10,570
755
34
2
0
266,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role