Player Matchup

Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NaturalEvent
Zeus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 1
Nut
Nut
Tracy44
Nut
Level 126
God Stats
0W - 2L
1,671 SR
Queue Stats
92W - 86L
1,559 Elo+
Solo
Shiva
Shiva
aman7005
Shiva
Level 213
God Stats
35W - 20L
1,708 SR
Queue Stats
142W - 86L
1,628 Elo+
Party 1
Serqet
Serqet
frizzolio
Serqet
Level 149
God Stats
42W - 24L
1,749 SR
Queue Stats
236W - 197L
1,566 Elo+
Solo
Team Averages
Level 157
1,626 SR
1,542 Elo+

VS

Team Averages
Level 107
1,668 SR
1,539 Elo+
Maui
Maui
 
Maui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
Level 169
God Stats
49W - 33L
1,683 SR
Queue Stats
284W - 255L
1,583 Elo+
Party 2
Horus
Horus
PleasureH0le
Horus
Level 153
God Stats
8W - 4L
1,714 SR
Queue Stats
107W - 98L
1,510 Elo+
Solo
Artemis
Artemis
xBwin
Artemis
Level 94
God Stats
4W - 0L
1,940 SR
Queue Stats
43W - 45L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 2 / 0
3,179
636
1,283
4,243
1,919
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,228
646
626
2,964
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
5
0 / 2 / 0
3,022
604
2,881
3,501
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
aman7005
Shiva
7
0 / 1 / 0
3,945
789
2,927
3,184
1,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
frizzolio
Serqet
3
0 / 1 / 0
2,650
530
0
1,187
329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
1 / 0 / 3
3,456
691
1,651
3,801
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
 
Tyr
6
0 / 0 / 1
3,398
680
908
3,855
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
HimmyHendriix
Morgan Le Fay
8
3 / 0 / 0
4,541
908
2,284
2,076
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 3
3,549
710
1,700
3,611
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
xBwin
Artemis
6
3 / 0 / 1
3,797
759
2,858
2,470
844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Maui
 
Maui
1
0
3
2.5
W
Tyr
 
Tyr
0
0
1
0.5
W
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
3
0
0
3
L
0
2
0
0
W
1
0
3
2.5
L
Nut
0
2
0
0
L
Shiva
aman7005
Shiva
0
1
0
0
L
Serqet
frizzolio
Serqet
0
1
0
0
W
Artemis
xBwin
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,717
Damage
9,401
15,079
Taken
15,813
5,292
Mitigated
6,475
3,797
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,283
720
316
1,001
4,243
1,919
0
582
3,661
8,166
0
W
Maui
 
Maui
1,651
688
0
1,607
3,801
2,290
0
490
3,311
10,366
4,399
W
Tyr
 
Tyr
908
47
0
1,609
3,855
1,319
0
0
3,606
0
13,412
W
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
2,284
67
0
870
2,076
688
0
382
1,694
22,037
1,609
L
626
35
0
370
2,964
813
0
1,731
1,003
13,954
0
W
1,700
722
116
2,402
3,611
1,334
0
492
3,084
0
13,537
L
Nut
2,881
2,165
0
1,024
3,501
915
0
897
2,604
0
18,037
L
Shiva
aman7005
Shiva
2,927
620
0
1,086
3,184
1,316
0
0
3,184
0
21,812
L
Serqet
frizzolio
Serqet
0
0
0
0
1,187
329
0
265
876
0
3,747
W
Artemis
xBwin
Artemis
2,858
1,651
0
1,501
2,470
844
0
545
1,925
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,024
Gold Earned
18,741
126
Minions Killed
157
0
Camps Cleared
0
427,360
Distance Traveled
523,567
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,179
636
11
2
0
100,833
0
W
Maui
3,456
691
25
5
0
106,840
0
W
Tyr
3,398
680
29
6
0
117,650
0
W
Morgan Le Fay
4,541
908
50
10
0
93,587
1
L
Zeus
3,228
646
25
5
0
98,830
0
W
Horus
3,549
710
30
6
0
115,810
0
L
Nut
3,022
604
30
6
0
88,710
0
L
Shiva
3,945
789
48
10
0
108,529
2
L
Serqet
2,650
530
12
2
0
30,458
0
W
Artemis
3,797
759
23
5
0
89,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role