Player Matchup

Scylla
Scylla
Chawlay
Scylla
Level 182
God Stats
2W - 4L
1,342 SR
Queue Stats
304W - 308L
1,489 Elo+
Solo
Apollo
Apollo
El-Sarpao829
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,355 Elo+
Solo
Ymir
Ymir
LizardBomb
Ymir
Level 64
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 13L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
S1mpleSh0ts-
Sun Wukong
Level 118
God Stats
4W - 3L
1,627 SR
Queue Stats
53W - 62L
1,423 Elo+
Solo
Thanatos
Thanatos
iCounquer
Thanatos
Level 88
God Stats
4W - 4L
1,467 SR
Queue Stats
84W - 71L
1,477 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,443 Elo+

VS

Team Averages
Level 82
1,576 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IICRAKII1
Ravana
Level 145
God Stats
19W - 23L
1,455 SR
Queue Stats
436W - 448L
1,455 Elo+
Solo
Set
Set
OkGunnerZ
Set
Level 45
God Stats
3W - 2L
1,849 SR
Queue Stats
57W - 63L
1,512 Elo+
Party 1
Chaac
Chaac
decayxy
Chaac
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 22L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
josee225
Sylvanus
Level 129
God Stats
197W - 172L
1,576 SR
Queue Stats
217W - 200L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chawlay
Scylla
8
1 / 0 / 3
4,713
673
3,558
2,471
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
6
0 / 1 / 0
3,924
561
1,348
3,785
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 1
3,695
528
769
5,771
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
S1mpleSh0ts-
Sun Wukong
7
2 / 3 / 0
4,385
626
1,729
3,819
2,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
iCounquer
Thanatos
8
4 / 2 / 0
4,505
644
3,442
6,284
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 0 / 0
4,400
629
2,275
2,974
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
IICRAKII1
Ravana
6
0 / 2 / 1
3,520
503
1,966
4,028
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 2 / 0
4,998
714
1,688
4,320
2,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
decayxy
Chaac
6
1 / 2 / 0
3,936
562
3,094
5,302
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
josee225
Sylvanus
8
1 / 1 / 2
4,289
613
3,797
5,575
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
7
8
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
Scylla
Chawlay
Scylla
1
0
3
2.5
L
Apollo
0
1
0
0
W
Ravana
IICRAKII1
Ravana
0
2
1
0.25
L
0
2
1
0.25
W
3
2
0
1.5
L
Sun Wukong
S1mpleSh0ts-
Sun Wukong
2
3
0
0.67
W
Chaac
decayxy
Chaac
1
2
0
0.5
L
Thanatos
iCounquer
Thanatos
4
2
0
2
W
Sylvanus
josee225
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
12,820
22,130
Taken
22,199
9,476
Mitigated
9,901
7,407
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,275
1,764
0
1,810
2,974
944
683
154
2,820
0
22,614
L
Scylla
Chawlay
Scylla
3,558
833
0
500
2,471
599
0
116
2,355
26,594
0
L
Apollo
1,348
994
0
1,072
3,785
1,036
0
913
2,872
0
23,227
W
Ravana
IICRAKII1
Ravana
1,966
861
0
290
4,028
1,486
0
913
3,115
0
14,017
L
769
307
0
1,923
5,771
2,712
0
935
4,836
8,141
0
W
1,688
1,003
0
562
4,320
2,708
0
0
4,320
0
23,811
L
Sun Wukong
S1mpleSh0ts-
Sun Wukong
1,729
646
0
300
3,819
2,618
0
0
3,819
0
19,700
W
Chaac
decayxy
Chaac
3,094
859
0
661
5,302
2,428
0
2,236
3,066
93
18,167
L
Thanatos
iCounquer
Thanatos
3,442
1,662
0
3,612
6,284
2,511
0
1,318
4,966
0
26,467
W
Sylvanus
josee225
Sylvanus
3,797
1,916
95
2,322
5,575
2,335
0
1,024
4,551
20,517
11,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
21,143
173
Minions Killed
166
0
Camps Cleared
0
632,162
Distance Traveled
661,947
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,400
629
32
5
0
125,044
0
L
Scylla
4,713
673
56
8
0
124,401
0
L
Apollo
3,924
561
35
5
0
113,002
0
W
Ravana
3,520
503
23
3
0
128,037
0
L
Ymir
3,695
528
4
1
0
135,557
0
W
Set
4,998
714
33
5
0
136,595
0
L
Sun Wukong
4,385
626
33
5
0
103,935
1
W
Chaac
3,936
562
27
4
0
124,084
0
L
Thanatos
4,505
644
45
6
0
155,267
3
W
Sylvanus
4,289
613
51
7
0
148,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role