Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GNS_243
Mercury
Level 67
God Stats
5W - 8L
1,441 SR
Queue Stats
67W - 60L
1,426 Elo+
Party 2
Chaac
Chaac
Jcraysilver
Chaac
Level 77
God Stats
4W - 5L
1,304 SR
Queue Stats
279W - 286L
1,434 Elo+
Party 2
Ymir
Ymir
MojoMakerJnr
Ymir
Level 10
God Stats
3W - 3L
1,312 SR
Queue Stats
10W - 16L
1,064 Elo+
Party 3
Neith
Neith
SnarlZy
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,150 Elo+
Party 3
Team Averages
Level 56
1,411 SR
1,315 Elo+

VS

Team Averages
Level 69
1,466 SR
1,359 Elo+
Hera
Hera
MajutsuSama
Hera
Level 63
God Stats
2W - 3L
1,350 SR
Queue Stats
54W - 73L
1,294 Elo+
Party 1
Bastet
Bastet
MyBry-_-1997
Bastet
Level 100
God Stats
25W - 15L
1,436 SR
Queue Stats
131W - 160L
1,329 Elo+
Party 1
King Arthur
King Arthur
Olvys
King Arthur
Level 105
God Stats
35W - 28L
1,606 SR
Queue Stats
479W - 437L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
impaact44
Kuzenbo
Level 34
God Stats
6W - 14L
1,598 SR
Queue Stats
162W - 184L
1,342 Elo+
Party 1
Neith
Neith
wenik777
Neith
Level 43
God Stats
2W - 3L
1,342 SR
Queue Stats
19W - 26L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 0 / 1
8,132
542
4,174
5,351
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
GNS_243
Mercury
14
8 / 0 / 1
8,168
545
5,879
10,552
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
1 / 0 / 2
8,811
587
10,512
12,817
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 2
7,182
479
6,256
12,820
13,702
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SnarlZy
Neith
13
3 / 1 / 7
8,109
541
10,557
6,679
2,851
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,123
475
2,915
7,337
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
1 / 3 / 1
6,957
464
4,754
12,719
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Olvys
King Arthur
12
0 / 2 / 0
6,911
461
7,023
15,800
9,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
impaact44
Kuzenbo
9
0 / 5 / 2
5,988
399
4,226
11,464
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
wenik777
Neith
11
2 / 5 / 0
6,719
448
8,196
11,692
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
1
1.5
W
Mercury
GNS_243
Mercury
8
0
1
8.5
W
1
0
2
2
L
0
2
0
0
W
3
2
2
2
L
Bastet
1
3
1
0.5
L
King Arthur
Olvys
King Arthur
0
2
0
0
W
Neith
SnarlZy
Neith
3
1
7
6.5
L
Kuzenbo
impaact44
Kuzenbo
0
5
2
0.2
L
Neith
wenik777
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
27,114
48,219
Taken
59,012
39,154
Mitigated
34,291
15,960
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,174
263
0
1,470
5,351
2,514
299
2,162
2,919
47,020
944
W
Mercury
GNS_243
Mercury
5,879
3,370
0
1,650
10,552
4,906
0
521
10,006
0
62,428
W
10,512
1,711
0
6,451
12,817
15,181
0
0
12,817
0
61,196
L
2,915
690
0
1,590
7,337
2,765
176
2,579
4,758
42,019
1,098
W
6,256
1,695
5
4,124
12,820
13,702
0
3,203
9,617
35,774
0
L
Bastet
4,754
1,663
0
5,802
12,719
5,119
0
1,980
10,739
0
56,585
L
King Arthur
Olvys
King Arthur
7,023
771
0
2,184
15,800
9,601
0
0
14,621
0
52,244
W
Neith
SnarlZy
Neith
10,557
4,479
0
2,260
6,679
2,851
1,795
830
5,849
0
58,251
L
Kuzenbo
impaact44
Kuzenbo
4,226
1,645
0
1,446
11,464
12,422
0
3,611
7,853
18,122
1,455
L
Neith
wenik777
Neith
8,196
4,527
0
4,280
11,692
4,384
0
2,260
9,432
0
44,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
33,698
406
Minions Killed
358
0
Camps Cleared
0
1,297,830
Distance Traveled
1,326,594
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,132
542
93
6
0
249,301
0
W
Mercury
8,168
545
88
6
0
331,573
0
W
Chaac
8,811
587
97
6
0
242,255
0
L
Hera
7,123
475
109
7
0
265,638
2
W
Ymir
7,182
479
51
3
0
214,401
0
L
Bastet
6,957
464
83
6
0
305,387
1
L
King Arthur
6,911
461
81
5
0
287,909
0
W
Neith
8,109
541
77
5
0
260,300
9
L
Kuzenbo
5,988
399
23
2
0
243,826
4
L
Neith
6,719
448
62
4
0
223,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role