Player Matchup

Maui
Maui
Kadadji1
Maui
Level 47
God Stats
2W - 1L
1,738 SR
Queue Stats
433W - 423L
1,443 Elo+
Solo
Agni
Agni
allstar123hunter
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 240L
1,476 Elo+
Party 1
Artemis
Artemis
elpirata37cba
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 135L
1,452 Elo+
Solo
Hercules
Hercules
maritime-living2
Hercules
Level 57
God Stats
0W - 7L
1,394 SR
Queue Stats
176W - 212L
1,322 Elo+
Solo
Lancelot
Lancelot
riccocox74BDG
Lancelot
Level 107
God Stats
0W - 6L
1,039 SR
Queue Stats
327W - 320L
1,508 Elo+
Party 1
Team Averages
Level 60
1,434 SR
1,440 Elo+

VS

Team Averages
Level 104
1,508 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
Crowned_Hysteria
Tsukuyomi
Level 154
God Stats
3W - 3L
1,489 SR
Queue Stats
100W - 118L
1,424 Elo+
Solo
Bellona
Bellona
Magomedlion5
Bellona
Level 48
God Stats
2W - 0L
1,725 SR
Queue Stats
39W - 57L
1,324 Elo+
Solo
Loki
Loki
NTZJuketsu
Loki
Level 128
God Stats
6W - 5L
1,595 SR
Queue Stats
137W - 132L
1,427 Elo+
Solo
Cabrakan
Cabrakan
SpiderTeo-Ninja
Cabrakan
Level 66
God Stats
1W - 0L
1,440 SR
Queue Stats
33W - 46L
1,335 Elo+
Solo
Janus
Janus
iLikePotatoes19
Janus
Level 122
God Stats
4W - 7L
1,292 SR
Queue Stats
125W - 125L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
3 / 3 / 0
7,290
521
4,291
10,168
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
6,190
442
4,117
8,876
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
11
0 / 5 / 1
5,715
408
6,033
9,309
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 0
5,881
420
3,101
11,038
10,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
riccocox74BDG
Lancelot
14
1 / 3 / 2
7,767
555
5,266
12,460
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
4 / 1 / 6
7,659
547
8,757
9,391
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
Magomedlion5
Bellona
13
0 / 0 / 4
7,990
571
6,053
10,439
12,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 2
7,961
569
7,427
8,532
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
0 / 1 / 9
6,374
455
2,351
9,798
8,149
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 1 / 1
9,512
679
10,975
7,370
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
4
1
6
7
L
Maui
3
3
0
1
W
Bellona
Magomedlion5
Bellona
0
0
4
2
W
5
1
2
6
W
Cabrakan
0
1
9
4.5
L
0
4
1
0.13
L
Artemis
0
5
1
0.1
W
8
1
1
8.5
L
0
2
0
0
L
Lancelot
riccocox74BDG
Lancelot
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
35,563
51,851
Taken
45,530
32,741
Mitigated
31,100
8,923
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
8,757
1,934
0
4,590
9,391
4,051
230
1,412
7,979
0
48,840
L
Maui
4,291
1,275
0
1,002
10,168
9,826
0
1,967
8,161
29,265
3,460
W
Bellona
Magomedlion5
Bellona
6,053
1,379
0
4,010
10,439
12,359
897
317
10,122
0
54,716
W
7,427
2,550
0
1,804
8,532
3,545
0
1,357
7,175
0
63,309
W
Cabrakan
2,351
664
0
2,334
9,798
8,149
30
1,608
8,190
9,659
0
L
4,117
105
0
950
8,876
2,887
0
5,680
2,672
29,659
1,880
L
Artemis
6,033
2,498
0
1,682
9,309
3,835
0
805
8,464
0
30,919
W
10,975
470
0
2,250
7,370
2,996
261
2,976
4,394
77,685
203
L
3,101
765
0
583
11,038
10,129
0
2,329
8,573
843
22,689
L
Lancelot
riccocox74BDG
Lancelot
5,266
1,174
0
4,706
12,460
6,064
0
1,608
10,716
0
67,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
39,496
291
Minions Killed
369
0
Camps Cleared
0
1,399,608
Distance Traveled
1,454,573
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,659
547
61
4
0
350,930
3
L
Maui
7,290
521
61
4
0
270,781
0
W
Bellona
7,990
571
73
5
0
248,389
0
W
Loki
7,961
569
84
6
0
273,568
0
W
Cabrakan
6,374
455
14
1
0
274,173
3
L
Agni
6,190
442
56
4
0
272,521
0
L
Artemis
5,715
408
37
3
0
256,910
0
W
Janus
9,512
679
137
10
0
307,513
0
L
Hercules
5,881
420
28
2
0
263,235
0
L
Lancelot
7,767
555
109
8
0
336,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role