Player Matchup

Maui
Maui
Hkelly205
Maui
Level 147
God Stats
0W - 4L
1,180 SR
Queue Stats
310W - 323L
1,555 Elo+
Solo
Anhur
Anhur
TheDarles
Anhur
Level 83
God Stats
9W - 12L
1,500 SR
Queue Stats
906W - 865L
1,521 Elo+
Solo
Thanatos
Thanatos
killedbyadelio
Thanatos
Level 155
God Stats
3W - 2L
1,610 SR
Queue Stats
53W - 39L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
namechanged8547
Kukulkan
Level 14
God Stats
0W - 1L
1,696 SR
Queue Stats
33W - 20L
1,606 Elo+
Party 2
Mulan
Mulan
unholydood
Mulan
Level 151
God Stats
2W - 4L
1,625 SR
Queue Stats
141W - 125L
1,512 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,556 Elo+

VS

Team Averages
Level 124
1,558 SR
1,605 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nairru
Cthulhu
Level 140
God Stats
3W - 0L
1,978 SR
Queue Stats
96W - 93L
1,525 Elo+
Party 1
Raijin
Raijin
Skrelokh
Raijin
Level 155
God Stats
1W - 3L
1,244 SR
Queue Stats
143W - 130L
1,601 Elo+
Party 1
Mercury
Mercury
YeahImGodly
Mercury
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,780 Elo+
Solo
Neith
Neith
eVPrimary
Neith
Level 152
God Stats
3W - 1L
1,566 SR
Queue Stats
66W - 37L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 1 / 1
5,128
513
1,923
9,103
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
TheDarles
Anhur
11
0 / 0 / 0
5,261
526
1,201
4,882
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
9
0 / 4 / 1
4,922
492
3,009
9,214
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
1 / 1 / 0
5,885
589
4,407
4,006
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
6 / 0 / 0
7,776
778
9,947
7,793
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 6 / 0
4,967
497
2,228
9,771
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Nairru
Cthulhu
9
1 / 1 / 1
5,160
516
4,709
6,136
5,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Skrelokh
Raijin
11
3 / 0 / 1
6,032
603
4,131
5,367
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
YeahImGodly
Mercury
10
2 / 0 / 1
5,608
561
2,616
6,385
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
eVPrimary
Neith
12
0 / 0 / 3
6,223
622
5,457
4,700
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
6
6
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
6
0
0
L
Maui
0
1
1
0.5
W
Cthulhu
Nairru
Cthulhu
1
1
1
1.5
W
Raijin
Skrelokh
Raijin
3
0
1
3.5
L
Anhur
TheDarles
Anhur
0
0
0
0
W
Mercury
YeahImGodly
Mercury
2
0
1
2.5
W
Neith
eVPrimary
Neith
0
0
3
1.5
L
Thanatos
0
4
1
0.13
L
Kukulkan
1
1
0
1
L
Mulan
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
19,141
34,998
Taken
32,359
17,029
Mitigated
15,406
15,722
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,228
293
0
899
9,771
4,285
0
0
9,256
0
23,889
L
Maui
1,923
424
1,215
2,058
9,103
4,603
0
4,473
4,630
12,183
68
W
Cthulhu
Nairru
Cthulhu
4,709
480
56
1,010
6,136
5,223
0
2,306
3,754
27,098
1,297
W
Raijin
Skrelokh
Raijin
4,131
125
0
1,749
5,367
1,827
0
1,980
3,387
40,130
0
L
Anhur
TheDarles
Anhur
1,201
509
0
2,493
4,882
1,402
0
894
3,988
0
38,623
W
Mercury
YeahImGodly
Mercury
2,616
1,134
0
500
6,385
2,621
0
888
5,450
0
38,156
W
Neith
eVPrimary
Neith
5,457
2,193
0
1,307
4,700
1,450
332
721
3,979
0
49,377
L
Thanatos
3,009
607
0
4,429
9,214
3,898
0
1,280
7,934
0
37,489
L
Kukulkan
4,407
1,043
0
777
4,006
1,544
0
1,646
2,360
54,627
1,448
L
Mulan
9,947
1,696
0
4,750
7,793
5,582
0
547
7,246
0
58,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
27,990
353
Minions Killed
330
0
Camps Cleared
0
1,024,703
Distance Traveled
1,074,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,967
497
51
5
0
195,472
0
L
Maui
5,128
513
17
2
0
201,878
0
W
Cthulhu
5,160
516
37
4
0
212,572
2
W
Raijin
6,032
603
79
8
0
213,287
2
L
Anhur
5,261
526
76
8
0
191,861
0
W
Mercury
5,608
561
74
7
0
255,177
0
W
Neith
6,223
622
89
9
0
197,918
0
L
Thanatos
4,922
492
63
6
0
208,705
0
L
Kukulkan
5,885
589
97
10
0
191,513
2
L
Mulan
7,776
778
100
10
0
230,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role