Player Matchup

Zeus
Zeus
AngyAngron
Zeus
Level 138
God Stats
2W - 5L
1,559 SR
Queue Stats
50W - 77L
1,464 Elo+
Party 2
Cerberus
Cerberus
GoatCheeeese
Cerberus
Level 240
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,511 Elo+
Party 2
Surtr
Surtr
HenryisJogging
Surtr
Level 112
God Stats
0W - 1L
1,291 SR
Queue Stats
115W - 152L
1,439 Elo+
Party 2
Chernobog
Chernobog
Prohibit
Chernobog
Level 207
God Stats
5W - 10L
1,334 SR
Queue Stats
356W - 299L
1,572 Elo+
Solo
Kali
Kali
urlocalbackpack
Kali
Level 187
God Stats
0W - 9L
1,520 SR
Queue Stats
124W - 138L
1,515 Elo+
Party 2
Team Averages
Level 177
1,441 SR
1,500 Elo+

VS

Team Averages
Level 140
1,544 SR
1,591 Elo+
Chaac
Chaac
FrostyNiq
Chaac
Level 124
God Stats
9W - 7L
1,339 SR
Queue Stats
101W - 80L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lotalis
Tsukuyomi
Level 161
God Stats
2W - 2L
1,416 SR
Queue Stats
197W - 193L
1,580 Elo+
Party 1
Loki
Loki
MissHerBad
Loki
Level 161
God Stats
2W - 0L
1,794 SR
Queue Stats
28W - 11L
1,687 Elo+
Solo
Fafnir
Fafnir
Necirt
Fafnir
Level 129
God Stats
32W - 27L
1,579 SR
Queue Stats
275W - 270L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eyesinside
Morgan Le Fay
Level 127
God Stats
26W - 15L
1,593 SR
Queue Stats
150W - 138L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,734
516
7,472
8,670
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GoatCheeeese
Cerberus
10
1 / 3 / 2
6,904
460
4,596
15,612
10,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 0
7,896
526
3,583
12,840
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Prohibit
Chernobog
14
2 / 2 / 1
8,411
561
5,832
9,333
3,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
7,771
518
4,450
15,851
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrostyNiq
Chaac
18
3 / 0 / 0
10,644
710
8,240
10,343
13,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Tsukuyomi
Lotalis
Tsukuyomi
15
1 / 3 / 3
8,436
562
9,918
12,476
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 3
8,578
572
4,258
11,013
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Necirt
Fafnir
13
0 / 1 / 5
8,163
544
4,820
9,317
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
eyesinside
Morgan Le Fay
15
6 / 1 / 2
9,504
634
10,966
7,664
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chaac
FrostyNiq
Chaac
3
0
0
3
L
Cerberus
GoatCheeeese
Cerberus
1
3
2
0.67
L
0
3
0
0
W
Tsukuyomi
Lotalis
Tsukuyomi
1
3
3
0.83
W
3
0
3
4.5
W
Fafnir
Necirt
Fafnir
0
1
5
2.5
L
Chernobog
Prohibit
Chernobog
2
2
1
1.25
W
Morgan Le Fay
eyesinside
Morgan Le Fay
6
1
2
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
38,202
62,306
Taken
50,813
35,398
Mitigated
37,733
19,100
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,472
728
0
1,225
8,670
2,994
0
3,443
4,577
71,445
0
W
Chaac
FrostyNiq
Chaac
8,240
741
0
5,820
10,343
13,925
110
219
9,244
0
101,187
L
Cerberus
GoatCheeeese
Cerberus
4,596
201
1,461
3,524
15,612
10,725
1
5,594
9,241
21,168
0
L
3,583
806
0
3,384
12,840
10,458
0
0
12,840
1,756
61,551
W
Tsukuyomi
Lotalis
Tsukuyomi
9,918
2,011
0
4,532
12,476
5,491
76
3,410
9,066
0
77,707
W
4,258
1,443
0
5,267
11,013
4,577
0
1,449
9,564
0
82,704
W
Fafnir
Necirt
Fafnir
4,820
1,014
110
4,712
9,317
10,042
0
3,872
5,445
14,074
0
L
Chernobog
Prohibit
Chernobog
5,832
3,420
0
3,353
9,333
3,585
595
1,833
7,293
0
75,125
W
Morgan Le Fay
eyesinside
Morgan Le Fay
10,966
864
0
1,981
7,664
3,698
225
3,337
4,327
65,649
1,918
L
4,450
2,238
0
6,153
15,851
7,636
0
2,940
12,615
0
64,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
45,325
526
Minions Killed
533
0
Camps Cleared
0
1,492,909
Distance Traveled
1,646,669
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,734
516
131
9
0
267,452
2
W
Chaac
10,644
710
167
11
0
281,930
7
L
Cerberus
6,904
460
38
3
0
305,381
3
L
Surtr
7,896
526
118
8
0
309,157
0
W
Tsukuyomi
8,436
562
118
8
0
353,090
0
W
Loki
8,578
572
109
7
0
380,043
3
W
Fafnir
8,163
544
22
1
0
318,563
4
L
Chernobog
8,411
561
129
9
0
264,694
4
W
Morgan Le Fay
9,504
634
117
8
0
313,043
0
L
Kali
7,771
518
110
7
0
346,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role