Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
LiLTruck9
Morgan Le Fay
Platinum III
Level 192
God Stats
2W - 1L
1,479 SR
Queue Stats
82W - 67L
1,665 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Pi11MaN
Hou Yi
Gold IV
Level 158
God Stats
2W - 3L
1,543 SR
Queue Stats
30W - 23L
1,601 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
blackham_7600
Cu Chulainn
Bronze V
Level 117
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 3L
1,520 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,613 SR
1,595 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,621 SR
1,595 MMR
Anhur
Anhur
Gold I
ILoseBuffs
Anhur
Gold I
Level 181
God Stats
9W - 13L
1,537 SR
Queue Stats
290W - 339L
1,496 MMR
Solo
Ix Chel
Ix Chel
Gold II
Pauly_B23
Ix Chel
Gold II
Level 158
God Stats
25W - 12L
1,639 SR
Queue Stats
140W - 140L
1,517 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
Weazzel94
Kuzenbo
Platinum III
Level 176
God Stats
34W - 25L
1,688 SR
Queue Stats
232W - 206L
1,772 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LiLTruck9
Morgan Le Fay
19
4 / 3 / 5
13,648
682
25,720
19,022
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pi11MaN
Hou Yi
18
4 / 3 / 4
13,310
666
15,023
17,179
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
blackham_7600
Cu Chulainn
16
1 / 7 / 6
12,196
610
15,288
27,194
19,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothCthulhuSobekOdinGeb

VS

Bans
Ne ZhaThorBacchusHachimanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
1 / 4 / 7
12,905
645
10,137
20,712
8,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Pauly_B23
Ix Chel
20
3 / 1 / 8
14,500
725
18,958
14,529
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Weazzel94
Kuzenbo
19
9 / 4 / 3
14,395
720
19,390
30,783
56,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
13
13
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
4
7
1.13
L
Morgan Le Fay
LiLTruck9
Morgan Le Fay
4
3
5
2.17
W
Ix Chel
Pauly_B23
Ix Chel
3
1
8
7
L
Hou Yi
Pi11MaN
Hou Yi
4
3
4
2
W
Kuzenbo
Weazzel94
Kuzenbo
9
4
3
2.63
L
Cu Chulainn
blackham_7600
Cu Chulainn
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,031
Damage
48,485
63,395
Taken
66,024
35,412
Mitigated
71,435
13,922
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,137
6,842
0
5,518
20,712
8,897
1,340
7,937
12,672
0
71,394
L
Morgan Le Fay
LiLTruck9
Morgan Le Fay
25,720
1,535
0
4,127
19,022
8,279
232
10,875
6,857
92,892
1,249
W
Ix Chel
Pauly_B23
Ix Chel
18,958
753
4,001
5,533
14,529
6,468
1,142
7,417
7,044
74,619
0
L
Hou Yi
Pi11MaN
Hou Yi
15,023
5,638
0
2,074
17,179
7,352
13
10,676
5,491
0
51,068
W
Kuzenbo
Weazzel94
Kuzenbo
19,390
4,268
0
3,404
30,783
56,070
393
9,612
21,090
29,828
2,902
L
Cu Chulainn
blackham_7600
Cu Chulainn
15,288
5,065
0
7,721
27,194
19,781
0
11,406
14,251
0
68,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
41,800
283
Minions Killed
229
0
Camps Cleared
0
1,047,066
Distance Traveled
1,127,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,905
645
83
4
0
362,236
0
L
Morgan Le Fay
13,648
682
118
6
0
392,221
0
W
Ix Chel
14,500
725
119
6
0
381,392
1
L
Hou Yi
13,310
666
80
4
0
309,536
0
W
Kuzenbo
14,395
720
27
1
0
384,296
3
L
Cu Chulainn
12,196
610
85
4
0
345,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role