Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GodOutDaMachine
Jormungandr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
Java820
Guan Yu
Level 84
God Stats
6W - 2L
1,511 SR
Queue Stats
131W - 86L
1,512 Elo+
Solo
Loki
Loki
LiesOfTheJedi
Loki
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
sweethearts4ever
Danzaburou
Level 172
God Stats
1W - 0L
1,691 SR
Queue Stats
22W - 28L
1,461 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,527 Elo+

VS

Team Averages
Level 120
1,452 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MagicMacaroniii
Ravana
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 94L
1,530 Elo+
Party 2
Horus
Horus
PlanFor100
Horus
Level 27
God Stats
25W - 21L
1,350 SR
Queue Stats
98W - 71L
1,494 Elo+
Party 2
Ganesha
Ganesha
QuotablePoem531
Ganesha
Level 169
God Stats
10W - 5L
1,592 SR
Queue Stats
826W - 843L
1,555 Elo+
Solo
Hou Yi
Hou Yi
raptureplasmid97
Hou Yi
Level 105
God Stats
0W - 2L
1,318 SR
Queue Stats
66W - 96L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 0 / 1
5,860
1,172
4,656
3,082
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GodOutDaMachine
Jormungandr
9
0 / 1 / 2
5,017
1,003
3,071
3,882
3,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Java820
Guan Yu
10
0 / 1 / 3
5,249
1,050
1,841
4,642
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,516
1,103
1,188
4,416
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sweethearts4ever
Danzaburou
10
0 / 0 / 2
5,285
1,057
639
2,041
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 0
5,525
1,105
6,167
3,786
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,362
872
0
312
96
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
7
0 / 1 / 0
4,395
879
0
1,237
595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 3
4,945
989
1,841
4,353
3,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
4,781
956
941
4,667
1,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
L
Agni
 
Agni
3
1
0
3
W
Jormungandr
GodOutDaMachine
Jormungandr
0
1
2
1
W
Guan Yu
Java820
Guan Yu
0
1
3
1.5
W
2
1
0
2
L
0
0
0
0
L
Horus
0
1
0
0
L
0
1
3
1.5
L
0
2
0
0
W
Danzaburou
sweethearts4ever
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,395
Damage
8,949
18,063
Taken
14,355
9,696
Mitigated
6,415
3,261
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,656
113
0
540
3,082
1,010
741
1,421
1,496
16,698
659
L
Agni
 
Agni
6,167
400
0
246
3,786
1,056
0
1,942
1,600
14,540
420
W
Jormungandr
GodOutDaMachine
Jormungandr
3,071
822
0
521
3,882
3,092
70
1,653
2,027
7,027
893
W
Guan Yu
Java820
Guan Yu
1,841
48
352
1,082
4,642
3,255
383
1,134
3,274
0
7,958
W
1,188
67
0
455
4,416
1,605
0
2,160
2,038
0
11,915
L
0
0
0
0
312
96
0
202
64
0
0
L
Horus
0
0
47
13
1,237
595
0
412
779
0
0
L
1,841
58
0
260
4,353
3,047
0
2,494
1,408
5,750
137
L
941
609
0
254
4,667
1,621
0
1,942
2,490
0
7,562
W
Danzaburou
sweethearts4ever
Danzaburou
639
317
0
311
2,041
734
556
505
1,530
0
9,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
24,008
126
Minions Killed
55
0
Camps Cleared
0
577,175
Distance Traveled
311,149
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,860
1,172
47
9
0
112,520
0
L
Agni
5,525
1,105
30
6
0
115,146
0
W
Jormungandr
5,017
1,003
12
2
0
117,331
0
W
Guan Yu
5,249
1,050
15
3
0
125,671
4
W
Loki
5,516
1,103
26
5
0
116,330
0
L
Ravana
4,362
872
0
0
0
17,860
0
L
Horus
4,395
879
0
0
0
19,141
0
L
Ganesha
4,945
989
4
1
0
99,869
0
L
Hou Yi
4,781
956
21
4
0
59,133
0
W
Danzaburou
5,285
1,057
26
5
0
105,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role