Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
ElMoriuReturns
Agni
Level 107
God Stats
17W - 15L
1,556 SR
Queue Stats
180W - 211L
1,469 Elo+
Party 3
Hercules
Hercules
Ohh_Kr4zZy-
Hercules
Level 127
God Stats
50W - 66L
1,481 SR
Queue Stats
267W - 286L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
TROYnick
Zhong Kui
Level 121
God Stats
6W - 4L
1,693 SR
Queue Stats
556W - 542L
1,525 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,493 Elo+

VS

Team Averages
Level 59
1,516 SR
1,468 Elo+
Bastet
Bastet
Elektronapas
Bastet
Level 57
God Stats
13W - 8L
1,678 SR
Queue Stats
181W - 183L
1,511 Elo+
Party 1
Neith
Neith
Melleven
Neith
Level 119
God Stats
35W - 29L
1,572 SR
Queue Stats
364W - 340L
1,520 Elo+
Party 1
Sobek
Sobek
OscarVM23
Sobek
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 55L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
PeopleMakeMeSick
Sun Wukong
Level 59
God Stats
25W - 14L
1,482 SR
Queue Stats
46W - 31L
1,580 Elo+
Solo
Anhur
Anhur
ZxFraaV2
Anhur
Level 33
God Stats
0W - 2L
1,348 SR
Queue Stats
10W - 19L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 0 / 0
8,405
600
2,471
6,325
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
14
1 / 2 / 1
7,560
540
3,547
13,149
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 0 / 0
8,140
581
9,706
7,998
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Ohh_Kr4zZy-
Hercules
15
1 / 1 / 1
9,399
671
10,636
9,945
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
TROYnick
Zhong Kui
11
0 / 1 / 2
6,564
469
7,106
11,804
13,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 2
6,236
445
5,869
11,905
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Melleven
Neith
13
1 / 0 / 2
7,408
529
9,015
8,979
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
OscarVM23
Sobek
10
0 / 1 / 1
6,485
463
2,342
8,484
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
PeopleMakeMeSick
Sun Wukong
12
1 / 2 / 0
7,193
514
4,645
15,863
11,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
ZxFraaV2
Anhur
13
1 / 0 / 0
7,141
510
2,374
6,786
2,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
W
Loki
 
Loki
1
2
1
0.75
W
2
0
0
2
L
Bastet
1
2
2
1
L
Neith
Melleven
Neith
1
0
2
2
W
Hercules
Ohh_Kr4zZy-
Hercules
1
1
1
1.5
L
Sobek
OscarVM23
Sobek
0
1
1
0.5
L
Sun Wukong
PeopleMakeMeSick
Sun Wukong
1
2
0
0.5
W
Zhong Kui
TROYnick
Zhong Kui
0
1
2
1
L
Anhur
ZxFraaV2
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
24,245
49,221
Taken
52,017
32,252
Mitigated
28,648
22,252
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,471
1,182
0
3,416
6,325
2,651
476
982
5,343
65,276
3,037
W
Loki
 
Loki
3,547
838
0
7,950
13,149
5,058
17
145
13,004
0
72,589
W
9,706
359
0
2,633
7,998
3,052
594
271
7,727
69,317
588
L
Bastet
5,869
1,409
0
2,615
11,905
4,548
0
4,176
7,729
0
36,579
L
Neith
Melleven
Neith
9,015
2,715
0
3,439
8,979
3,673
0
5,553
3,426
0
76,463
W
Hercules
Ohh_Kr4zZy-
Hercules
10,636
3,294
0
5,304
9,945
8,064
167
0
9,945
0
76,210
L
Sobek
OscarVM23
Sobek
2,342
295
0
2,273
8,484
6,497
0
5,377
3,107
14,445
0
L
Sun Wukong
PeopleMakeMeSick
Sun Wukong
4,645
1,250
0
5,895
15,863
11,409
0
1,002
13,930
0
52,956
W
Zhong Kui
TROYnick
Zhong Kui
7,106
1,438
0
2,949
11,804
13,427
471
944
10,860
35,297
0
L
Anhur
ZxFraaV2
Anhur
2,374
1,324
0
3,646
6,786
2,521
0
2,947
3,839
0
61,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
34,463
553
Minions Killed
403
0
Camps Cleared
0
1,495,213
Distance Traveled
1,462,136
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,405
600
120
9
0
274,395
2
W
Loki
7,560
540
116
8
0
346,429
0
W
Agni
8,140
581
127
9
0
310,447
3
L
Bastet
6,236
445
59
4
0
310,909
0
L
Neith
7,408
529
119
9
0
291,780
0
W
Hercules
9,399
671
147
11
0
288,166
1
L
Sobek
6,485
463
25
2
0
317,085
0
L
Sun Wukong
7,193
514
93
7
0
267,025
0
W
Zhong Kui
6,564
469
43
3
0
275,776
0
L
Anhur
7,141
510
107
8
0
275,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role