Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Sitnik
Ganesha
Level 156
God Stats
3W - 4L
1,556 SR
Queue Stats
112W - 107L
1,594 Elo+
Party 2
Medusa
Medusa
ge36f4
Medusa
Level 127
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 2
Team Averages
Level 131
1,595 SR
1,631 Elo+

VS

Team Averages
Level 120
1,586 SR
1,504 Elo+
King Arthur
King Arthur
FlyingScorpion8
King Arthur
Level 115
God Stats
3W - 6L
1,353 SR
Queue Stats
124W - 125L
1,496 Elo+
Party 1
Serqet
Serqet
LulusHalo
Serqet
Level 119
God Stats
7W - 16L
1,510 SR
Queue Stats
124W - 125L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
xanmeister
Zhong Kui
Level 126
God Stats
14W - 4L
1,896 SR
Queue Stats
67W - 71L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 3 / 2
6,955
632
5,217
6,704
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Sitnik
Ganesha
12
0 / 5 / 2
7,024
639
4,076
11,995
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
ge36f4
Medusa
13
2 / 5 / 0
7,786
708
8,448
9,015
4,010
Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyingScorpion8
King Arthur
14
2 / 0 / 10
8,457
769
4,846
7,977
6,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Serqet
LulusHalo
Serqet
13
3 / 1 / 7
8,539
776
5,952
8,251
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xanmeister
Zhong Kui
15
8 / 1 / 5
9,941
904
13,092
11,015
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
W
King Arthur
FlyingScorpion8
King Arthur
2
0
10
7
W
Serqet
LulusHalo
Serqet
3
1
7
6.5
L
Ganesha
Sitnik
Ganesha
0
5
2
0.2
L
Medusa
ge36f4
Medusa
2
5
0
0.4
W
Zhong Kui
xanmeister
Zhong Kui
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
23,890
27,714
Taken
27,243
16,398
Mitigated
21,167
3,287
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,217
187
0
969
6,704
2,438
0
2,702
3,993
26,612
0
W
King Arthur
FlyingScorpion8
King Arthur
4,846
563
0
1,999
7,977
6,896
458
1,661
6,237
0
19,452
W
Serqet
LulusHalo
Serqet
5,952
997
0
321
8,251
4,708
429
3,483
4,535
0
36,462
L
Ganesha
Sitnik
Ganesha
4,076
349
0
963
11,995
9,950
0
5,124
6,846
13,805
1,108
L
Medusa
ge36f4
Medusa
8,448
3,111
0
1,355
9,015
4,010
196
4,737
3,954
0
26,926
W
Zhong Kui
xanmeister
Zhong Kui
13,092
4,004
0
7,860
11,015
9,563
1,682
3,814
6,791
46,001
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
26,937
112
Minions Killed
153
0
Camps Cleared
0
549,069
Distance Traveled
649,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,955
632
55
5
0
176,006
0
W
King Arthur
8,457
769
21
2
0
225,834
0
W
Serqet
8,539
776
49
4
0
231,808
0
L
Ganesha
7,024
639
5
0
0
181,912
0
L
Medusa
7,786
708
52
5
0
191,151
0
W
Zhong Kui
9,941
904
83
8
0
191,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role