Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
LucaMorales
Bake Kujira
Gold II
Level 66
God Stats
1W - 1L
1,894 SR
Queue Stats
72W - 71L
1,606 MMR
Solo
Danzaburou
Danzaburou
Gold V
MatuteEsmiJato
Danzaburou
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,584 MMR
Solo
Vulcan
Vulcan
Gold III
Nakattu
Vulcan
Gold III
Level 69
God Stats
3W - 4L
1,560 SR
Queue Stats
295W - 285L
1,586 MMR
Solo
Ymir
Ymir
Platinum IV
matyss140
Ymir
Platinum IV
Level 157
God Stats
0W - 2L
1,251 SR
Queue Stats
75W - 75L
1,507 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,541 SR
1,557 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,633 SR
1,533 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
AmpexHD
Arachne
Platinum II
Level 154
God Stats
15W - 9L
1,674 SR
Queue Stats
159W - 161L
1,649 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Veeel
Xbalanque
Gold IV
Level 158
God Stats
9W - 0L
1,934 SR
Queue Stats
32W - 27L
1,496 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Z4R4KI
Kukulkan
Gold IV
Level 164
God Stats
5W - 4L
1,559 SR
Queue Stats
104W - 108L
1,514 MMR
Solo
Sylvanus
Sylvanus
Gold III
zêph
Sylvanus
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 1
5,318
483
3,659
8,569
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
LucaMorales
Bake Kujira
8
0 / 2 / 0
5,131
466
5,324
10,435
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
MatuteEsmiJato
Danzaburou
10
0 / 2 / 0
5,524
502
2,651
5,780
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Nakattu
Vulcan
10
1 / 5 / 0
6,084
553
3,078
6,989
2,881
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 3 / 0
5,114
465
1,631
9,357
5,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixAthenaAgni

VS

Bans
BastetBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 2
6,896
627
7,821
10,027
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
AmpexHD
Arachne
12
8 / 1 / 3
6,992
636
7,520
9,773
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
Veeel
Xbalanque
13
2 / 0 / 2
6,809
619
4,993
3,766
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Z4R4KI
Kukulkan
13
2 / 0 / 6
6,927
630
4,294
3,709
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
zêph
Sylvanus
12
0 / 0 / 8
6,588
599
3,328
6,380
4,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
14
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Gilgamesh
 
Gilgamesh
2
1
2
3
W
Arachne
AmpexHD
Arachne
8
1
3
9.5
L
Bake Kujira
LucaMorales
Bake Kujira
0
2
0
0
L
Danzaburou
MatuteEsmiJato
Danzaburou
0
2
0
0
L
Vulcan
Nakattu
Vulcan
1
5
0
0.2
W
Xbalanque
Veeel
Xbalanque
2
0
2
3
W
Kukulkan
Z4R4KI
Kukulkan
2
0
6
5
L
Ymir
0
3
0
0
W
Sylvanus
zêph
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
27,956
41,130
Taken
33,655
21,576
Mitigated
18,922
8,432
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,659
1,480
0
3,488
8,569
2,824
0
614
7,955
0
41,544
W
Gilgamesh
 
Gilgamesh
7,821
2,823
0
2,826
10,027
7,218
0
4,514
5,077
0
48,893
W
Arachne
AmpexHD
Arachne
7,520
6,034
0
3,637
9,773
3,855
0
2,218
7,471
0
42,323
L
Bake Kujira
LucaMorales
Bake Kujira
5,324
1,981
0
2,217
10,435
8,709
0
0
9,845
27,790
2,127
L
Danzaburou
MatuteEsmiJato
Danzaburou
2,651
653
0
1,050
5,780
2,087
0
1,503
4,277
0
40,475
L
Vulcan
Nakattu
Vulcan
3,078
72
0
500
6,989
2,881
0
2,902
4,003
44,189
0
W
Xbalanque
Veeel
Xbalanque
4,993
3,095
0
2,453
3,766
1,433
0
402
3,364
0
60,085
W
Kukulkan
Z4R4KI
Kukulkan
4,294
411
0
722
3,709
1,474
0
1,005
2,676
67,334
1,626
L
Ymir
1,631
359
0
1,177
9,357
5,075
0
2,407
6,908
18,360
1,151
W
Sylvanus
zêph
Sylvanus
3,328
1,070
1,143
3,521
6,380
4,942
0
794
5,580
26,455
2,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
34,212
313
Minions Killed
420
0
Camps Cleared
0
1,121,959
Distance Traveled
1,152,824
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,318
483
72
7
0
256,377
0
W
Gilgamesh
6,896
627
80
7
0
220,732
0
W
Arachne
6,992
636
65
6
0
255,873
0
L
Bake Kujira
5,131
466
44
4
0
191,373
2
L
Danzaburou
5,524
502
81
7
0
216,223
3
L
Vulcan
6,084
553
86
8
0
219,595
2
W
Xbalanque
6,809
619
119
11
0
210,624
1
W
Kukulkan
6,927
630
117
11
0
244,005
4
L
Ymir
5,114
465
30
3
0
238,391
0
W
Sylvanus
6,588
599
39
4
0
221,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role