Player Matchup

Surtr
Surtr
BaresfürRares
Surtr
Level 69
God Stats
10W - 15L
1,456 SR
Queue Stats
69W - 98L
1,364 Elo+
Party 1
Atlas
Atlas
BolleMops
Atlas
Level 60
God Stats
1W - 4L
1,457 SR
Queue Stats
48W - 67L
1,385 Elo+
Party 1
Arachne
Arachne
UweBoll
Arachne
Level 77
God Stats
7W - 19L
1,371 SR
Queue Stats
128W - 164L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
bgffvbgg
Danzaburou
Level 69
God Stats
4W - 5L
1,708 SR
Queue Stats
65W - 89L
1,383 Elo+
Party 1
Maui
Maui
pokerfacesLUL
Maui
Level 77
God Stats
5W - 12L
1,236 SR
Queue Stats
53W - 71L
1,378 Elo+
Party 1
Team Averages
Level 70
1,445 SR
1,379 Elo+

VS

Team Averages
Level 99
1,565 SR
1,467 Elo+
Bacchus
Bacchus
Kayhenadp
Bacchus
Level 64
God Stats
5W - 5L
1,564 SR
Queue Stats
26W - 24L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Kyasai
Hou Yi
Level 126
God Stats
12W - 7L
1,705 SR
Queue Stats
614W - 604L
1,479 Elo+
Solo
Discordia
Discordia
MICHU00
Discordia
Level 89
God Stats
3W - 0L
1,754 SR
Queue Stats
174W - 175L
1,478 Elo+
Solo
Anubis
Anubis
Meddy97x
Anubis
Level 127
God Stats
4W - 6L
1,336 SR
Queue Stats
157W - 150L
1,406 Elo+
Solo
Thanatos
Thanatos
Sasha_Lyubchyk
Thanatos
Level 91
God Stats
16W - 16L
1,467 SR
Queue Stats
70W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,657
476
5,617
15,218
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
BolleMops
Atlas
9
1 / 6 / 1
5,953
425
7,858
16,705
12,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arachne
UweBoll
Arachne
11
1 / 6 / 1
6,656
475
2,761
12,833
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
bgffvbgg
Danzaburou
11
1 / 7 / 0
7,146
510
4,908
11,491
4,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
1 / 5 / 0
6,821
487
3,257
13,006
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kayhenadp
Bacchus
12
2 / 1 / 10
7,958
568
6,856
11,114
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kyasai
Hou Yi
14
11 / 1 / 5
9,208
658
21,578
12,184
5,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
MICHU00
Discordia
13
3 / 1 / 4
8,337
596
8,351
3,814
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Meddy97x
Anubis
14
4 / 1 / 0
8,865
633
8,847
8,646
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
7 / 0 / 5
8,751
625
4,774
13,623
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
27
27
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Atlas
BolleMops
Atlas
1
6
1
0.25
W
Bacchus
Kayhenadp
Bacchus
2
1
10
7
W
Hou Yi
Kyasai
Hou Yi
11
1
5
13.5
W
Discordia
MICHU00
Discordia
3
1
4
5
W
Anubis
Meddy97x
Anubis
4
1
0
4
W
Thanatos
7
0
5
9.5
L
Arachne
UweBoll
Arachne
1
6
1
0.25
L
Danzaburou
bgffvbgg
Danzaburou
1
7
0
0.14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
50,406
69,253
Taken
49,381
35,668
Mitigated
29,764
7,453
Healing
28,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
1,539
0
991
15,218
8,830
0
10,235
4,887
940
38,629
L
Atlas
BolleMops
Atlas
7,858
3,186
0
0
16,705
12,485
0
2,454
14,215
23,910
0
W
Bacchus
Kayhenadp
Bacchus
6,856
1,045
0
3,443
11,114
13,385
0
2,977
8,137
26,124
193
W
Hou Yi
Kyasai
Hou Yi
21,578
12,314
0
5,358
12,184
5,119
533
4,741
7,443
0
76,536
W
Discordia
MICHU00
Discordia
8,351
372
0
602
3,814
1,543
380
1,995
1,819
53,030
1,735
W
Anubis
Meddy97x
Anubis
8,847
475
0
4,854
8,646
4,080
2,413
154
8,492
66,654
596
W
Thanatos
4,774
1,056
0
14,718
13,623
5,637
82
1,688
11,935
0
66,270
L
Arachne
UweBoll
Arachne
2,761
1,911
0
2,848
12,833
4,291
0
2,371
10,378
0
46,736
L
Danzaburou
bgffvbgg
Danzaburou
4,908
2,450
0
986
11,491
4,200
0
1,738
9,753
0
52,080
L
3,257
431
42
2,586
13,006
5,862
0
5,746
6,418
49,450
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
43,119
340
Minions Killed
468
0
Camps Cleared
0
1,269,611
Distance Traveled
1,276,842
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,657
476
55
4
0
284,560
0
L
Atlas
5,953
425
34
2
0
242,773
0
W
Bacchus
7,958
568
34
2
0
275,848
1
W
Hou Yi
9,208
658
111
8
0
267,695
0
W
Discordia
8,337
596
110
8
0
234,610
0
W
Anubis
8,865
633
108
8
0
221,388
0
W
Thanatos
8,751
625
105
8
0
277,301
0
L
Arachne
6,656
475
70
5
0
257,095
0
L
Danzaburou
7,146
510
82
6
0
220,208
0
L
Maui
6,821
487
99
7
0
264,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role