Player Matchup

Cerberus
Cerberus
Boog76
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 42L
1,643 Elo+
Party 2
Ra
Ra
Deskpuncer
Ra
Level 69
God Stats
2W - 0L
1,912 SR
Queue Stats
86W - 45L
1,634 Elo+
Party 2
Anubis
Anubis
HisuianZoroark
Anubis
Level 96
God Stats
12W - 8L
1,675 SR
Queue Stats
334W - 283L
1,568 Elo+
Solo
Lancelot
Lancelot
KiingJAK
Lancelot
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,569 Elo+
Solo
Apollo
Apollo
toromax0406
Apollo
Level 133
God Stats
4W - 3L
1,552 SR
Queue Stats
97W - 91L
1,529 Elo+
Solo
Team Averages
Level 93
1,628 SR
1,588 Elo+

VS

Team Averages
Level 125
1,590 SR
1,538 Elo+
He Bo
He Bo
 
He Bo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Chocobo
Camazotz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,605 Elo+
Party 1
Janus
Janus
DaddyQuicks
Janus
Level 33
God Stats
7W - 14L
1,683 SR
Queue Stats
25W - 42L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
eVPrimary
Erlang Shen
Level 152
God Stats
8W - 4L
1,766 SR
Queue Stats
43W - 20L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boog76
Cerberus
9
2 / 0 / 5
5,574
507
3,914
7,798
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
2 / 5 / 0
6,585
599
4,960
8,384
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 2
6,704
609
4,023
3,543
1,920
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
KiingJAK
Lancelot
11
4 / 1 / 2
5,945
540
5,367
8,172
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
1 / 0 / 5
6,732
612
3,481
7,077
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 3 / 0
5,526
502
2,309
7,358
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
 
Hachiman
10
0 / 1 / 0
5,423
493
5,290
5,282
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Chocobo
Camazotz
10
0 / 0 / 1
5,372
488
1,401
5,753
2,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 4 / 0
5,252
477
3,192
6,485
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
eVPrimary
Erlang Shen
11
3 / 2 / 2
6,871
625
6,127
11,490
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
6
6
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
0
0.67
L
Hachiman
 
Hachiman
0
1
0
0
W
Cerberus
Boog76
Cerberus
2
0
5
4.5
L
Camazotz
Chocobo
Camazotz
0
0
1
0.5
L
1
4
0
0.25
W
2
5
0
0.4
W
1
0
2
2
W
Lancelot
KiingJAK
Lancelot
4
1
2
5
L
Erlang Shen
eVPrimary
Erlang Shen
3
2
2
2
W
Apollo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
18,319
34,974
Taken
36,368
17,321
Mitigated
14,361
13,405
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,309
34
0
3,258
7,358
1,995
0
1,594
5,764
33,754
744
L
Hachiman
 
Hachiman
5,290
3,292
0
2,857
5,282
1,431
0
1,632
3,650
0
41,236
W
Cerberus
Boog76
Cerberus
3,914
255
0
3,078
7,798
5,104
0
1,480
6,318
18,324
0
L
Camazotz
Chocobo
Camazotz
1,401
398
0
2,183
5,753
2,369
0
2,490
3,263
0
29,878
L
3,192
99
0
577
6,485
1,788
0
1,515
4,970
34,016
0
W
4,960
896
0
2,766
8,384
3,413
0
522
7,862
39,528
1,973
W
4,023
180
0
2,760
3,543
1,920
23
235
3,308
61,864
982
W
Lancelot
KiingJAK
Lancelot
5,367
1,335
0
1,636
8,172
4,356
0
2,305
5,867
0
48,620
L
Erlang Shen
eVPrimary
Erlang Shen
6,127
3,189
0
4,907
11,490
6,778
350
4,544
6,378
0
46,637
W
Apollo
3,481
2,376
0
3,165
7,077
2,528
0
799
6,278
0
57,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
28,444
418
Minions Killed
314
0
Camps Cleared
0
1,184,657
Distance Traveled
1,077,279
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,526
502
51
5
0
241,924
0
L
Hachiman
5,423
493
65
6
0
175,922
2
W
Cerberus
5,574
507
19
2
0
249,634
4
L
Camazotz
5,372
488
64
6
0
230,759
0
L
Janus
5,252
477
62
6
0
229,953
0
W
Ra
6,585
599
86
8
0
206,872
0
W
Anubis
6,704
609
126
11
0
229,964
0
W
Lancelot
5,945
540
72
7
0
280,661
0
L
Erlang Shen
6,871
625
72
7
0
198,721
0
W
Apollo
6,732
612
115
10
0
217,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role