Player Matchup

Persephone
Persephone
Maрle
Persephone
Level 154
God Stats
6W - 10L
1,508 SR
Queue Stats
76W - 62L
1,591 Elo+
Solo
Bakasura
Bakasura
Nicopower77
Bakasura
Level 158
God Stats
5W - 0L
1,847 SR
Queue Stats
530W - 209L
1,924 Elo+
Party 1
Ra
Ra
Sniper iGod
Ra
Level 273
God Stats
18W - 7L
1,571 SR
Queue Stats
368W - 143L
1,871 Elo+
Party 1
Team Averages
Level 195
1,642 SR
1,795 Elo+

VS

Team Averages
Level 119
1,433 SR
1,565 Elo+
Atlas
Atlas
STALLION81
Atlas
Level 127
God Stats
2W - 3L
1,313 SR
Queue Stats
112W - 123L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
Shadow369
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,632 Elo+
Solo
Sylvanus
Sylvanus
ThunderFrax
Sylvanus
Level 89
God Stats
45W - 54L
1,486 SR
Queue Stats
79W - 90L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Maрle
Persephone
14
1 / 0 / 9
8,796
880
9,212
9,788
7,615
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Nicopower77
Bakasura
12
3 / 4 / 6
8,306
831
10,069
11,043
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
8 / 2 / 3
9,756
976
13,454
10,664
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 4 / 1
6,631
663
3,460
8,852
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Shadow369
Cernunnos
13
3 / 4 / 2
8,262
826
10,018
13,487
4,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ThunderFrax
Sylvanus
12
2 / 4 / 3
8,334
833
5,848
14,305
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
Maрle
Persephone
1
0
9
5.5
W
Bakasura
Nicopower77
Bakasura
3
4
6
1.5
L
Atlas
1
4
1
0.38
L
Cernunnos
Shadow369
Cernunnos
3
4
2
1
W
8
2
3
4.75
L
Sylvanus
ThunderFrax
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,735
Damage
19,326
31,495
Taken
36,644
19,094
Mitigated
18,907
14,285
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Maрle
Persephone
9,212
928
0
3,760
9,788
7,615
815
2,326
7,274
22,834
1,498
W
Bakasura
Nicopower77
Bakasura
10,069
6,231
0
4,095
11,043
6,222
702
3,846
6,991
0
35,827
L
Atlas
3,460
1,256
0
0
8,852
3,432
32
4,634
3,070
14,034
0
L
Cernunnos
Shadow369
Cernunnos
10,018
5,157
0
1,221
13,487
4,962
0
8,349
4,048
0
34,571
W
13,454
980
1,333
5,097
10,664
5,257
1,014
2,610
7,956
44,598
0
L
Sylvanus
ThunderFrax
Sylvanus
5,848
1,061
463
1,700
14,305
10,513
0
7,583
4,355
13,252
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
23,227
171
Minions Killed
105
0
Camps Cleared
0
615,226
Distance Traveled
459,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,796
880
32
3
0
218,163
2
W
Bakasura
8,306
831
61
6
0
191,937
0
L
Atlas
6,631
663
18
2
0
100,273
0
L
Cernunnos
8,262
826
60
6
0
190,908
0
W
Ra
9,756
976
78
8
0
205,126
0
L
Sylvanus
8,334
833
27
3
0
168,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role