Player Matchup

Zhong Kui
Zhong Kui
Silver I
Arantxa
Zhong Kui
Silver I
Level 157
God Stats
2W - 2L
1,866 SR
Queue Stats
50W - 56L
1,275 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Jackofhearts137
Tsukuyomi
Silver V
Level 69
God Stats
3W - 5L
1,647 SR
Queue Stats
7W - 14L
1,292 MMR
Solo
Sobek
Sobek
Silver II
La_Shorty_Lini
Sobek
Silver II
Level 69
God Stats
50W - 55L
1,465 SR
Queue Stats
103W - 129L
1,052 MMR
Solo
Charybdis
Charybdis
Gold V
Zaldrizez
Charybdis
Gold V
Level 214
God Stats
3W - 0L
1,740 SR
Queue Stats
117W - 128L
1,238 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xXMinatoeXx
Morgan Le Fay
Gold V
Level 125
God Stats
8W - 7L
1,874 SR
Queue Stats
47W - 60L
1,282 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,718 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,509 SR
1,228 MMR
Medusa
Medusa
Silver I
Billthecreeper
Medusa
Silver I
Level 100
God Stats
70W - 60L
1,462 SR
Queue Stats
139W - 149L
1,253 MMR
Party 1
Janus
Janus
Silver II
Jherom
Janus
Silver II
Level 157
God Stats
8W - 10L
1,514 SR
Queue Stats
91W - 107L
1,245 MMR
Solo
Zeus
Zeus
Gold V
OOakayTheOtaku
Zeus
Gold V
Level 147
God Stats
4W - 5L
1,694 SR
Queue Stats
198W - 204L
1,347 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
RunItUpFoo
Guan Yu
Silver IV
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 160L
1,039 MMR
Solo
Hercules
Hercules
Silver II
attiud1adjustr
Hercules
Silver II
Level 106
God Stats
3W - 8L
1,377 SR
Queue Stats
285W - 292L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arantxa
Zhong Kui
18
1 / 2 / 3
11,525
576
15,977
15,266
11,035
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jackofhearts137
Tsukuyomi
18
13 / 2 / 6
11,195
560
14,890
14,390
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 11
10,512
526
6,131
19,016
21,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Zaldrizez
Charybdis
19
5 / 4 / 6
11,395
570
14,592
17,141
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
16
1 / 3 / 9
9,845
492
8,081
11,635
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
Bake KujiraThanatosAthenaAwilix

VS

Bans
AgniOsirisSun WukongBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,768
488
8,992
17,716
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Janus
Jherom
Janus
15
3 / 3 / 2
9,734
487
8,752
13,629
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 4
10,162
508
13,111
12,175
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
RunItUpFoo
Guan Yu
16
3 / 2 / 3
9,798
490
7,388
21,978
21,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
16
3 / 4 / 2
9,707
485
10,203
19,151
10,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
12
12
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arantxa
Zhong Kui
1
2
3
1.25
L
1
6
4
0.5
W
Tsukuyomi
Jackofhearts137
Tsukuyomi
13
2
6
8
L
Janus
Jherom
Janus
3
3
2
1.33
W
2
1
11
7.5
L
2
7
4
0.57
L
Guan Yu
RunItUpFoo
Guan Yu
3
2
3
2.25
W
Charybdis
Zaldrizez
Charybdis
5
4
6
2
L
Hercules
3
4
2
1
W
Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,671
Damage
48,446
77,448
Taken
84,649
53,286
Mitigated
47,061
33,707
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arantxa
Zhong Kui
15,977
1,929
0
10,035
15,266
11,035
217
3,676
11,542
101,320
3,725
L
8,992
4,035
0
3,082
17,716
6,504
786
3,631
13,913
0
75,537
W
Tsukuyomi
Jackofhearts137
Tsukuyomi
14,890
3,909
0
6,720
14,390
6,006
0
3,916
10,242
0
74,446
L
Janus
Jherom
Janus
8,752
366
0
2,235
13,629
4,785
138
3,165
10,346
60,615
1,027
W
6,131
416
0
7,410
19,016
21,564
97
6,303
12,461
28,100
990
L
13,111
1,193
0
1,210
12,175
4,475
0
4,729
7,034
70,785
0
L
Guan Yu
RunItUpFoo
Guan Yu
7,388
1,250
1,538
7,210
21,978
21,295
0
11,713
10,216
218
58,529
W
Charybdis
Zaldrizez
Charybdis
14,592
5,156
0
7,884
17,141
9,346
0
1,915
15,226
0
117,226
L
Hercules
10,203
2,273
0
7,531
19,151
10,002
0
5,157
13,878
0
73,970
W
Morgan Le Fay
xXMinatoeXx
Morgan Le Fay
8,081
1,598
0
1,658
11,635
5,335
198
5,987
5,252
72,746
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,472
Gold Earned
49,169
618
Minions Killed
539
0
Camps Cleared
0
1,935,208
Distance Traveled
1,887,597
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,525
576
174
9
0
338,360
0
L
Medusa
9,768
488
122
6
0
369,480
8
W
Tsukuyomi
11,195
560
86
4
0
474,504
3
L
Janus
9,734
487
79
4
0
375,828
1
W
Sobek
10,512
526
45
2
0
413,312
2
L
Zeus
10,162
508
143
7
0
367,448
2
L
Guan Yu
9,798
490
94
5
0
383,093
1
W
Charybdis
11,395
570
180
9
0
345,481
3
L
Hercules
9,707
485
101
5
0
391,748
2
W
Morgan Le Fay
9,845
492
133
7
0
363,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role