Player Matchup

Bellona
Bellona
ASoggyZekrom
Bellona
Level 122
God Stats
11W - 8L
1,550 SR
Queue Stats
280W - 257L
1,438 Elo+
Party 1
Agni
Agni
And1Maier
Agni
Level 57
God Stats
9W - 4L
1,447 SR
Queue Stats
40W - 36L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
DevilSarckAngel
Jormungandr
Level 144
God Stats
3W - 0L
1,737 SR
Queue Stats
16W - 11L
1,723 Elo+
Solo
Nemesis
Nemesis
YuungHurn
Nemesis
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,367 Elo+
Party 2
Anubis
Anubis
babynomoney
Anubis
Level 105
God Stats
22W - 17L
1,583 SR
Queue Stats
246W - 229L
1,443 Elo+
Party 1
Team Averages
Level 98
1,563 SR
1,472 Elo+

VS

Team Averages
Level 77
1,487 SR
1,459 Elo+
Jormungandr
Jormungandr
Clarker
Jormungandr
Level 57
God Stats
7W - 6L
1,504 SR
Queue Stats
121W - 121L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Judahz65
Baron Samedi
Level 68
God Stats
18W - 17L
1,496 SR
Queue Stats
43W - 40L
1,443 Elo+
Solo
Fenrir
Fenrir
breek31
Fenrir
Level 128
God Stats
2W - 1L
1,797 SR
Queue Stats
40W - 30L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
deppnho
Sun Wukong
Level 56
God Stats
13W - 18L
1,344 SR
Queue Stats
203W - 216L
1,429 Elo+
Solo
Charybdis
Charybdis
mDumb
Charybdis
Level 75
God Stats
9W - 5L
1,296 SR
Queue Stats
289W - 282L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASoggyZekrom
Bellona
10
6 / 0 / 2
6,079
675
6,962
5,297
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Agni
8
0 / 2 / 2
4,859
540
2,656
4,205
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DevilSarckAngel
Jormungandr
10
0 / 0 / 0
5,990
666
4,655
6,736
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
YuungHurn
Nemesis
9
1 / 0 / 1
5,011
557
2,537
5,008
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
3 / 0 / 4
5,991
666
4,742
5,125
2,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clarker
Jormungandr
7
0 / 4 / 0
4,400
489
2,936
8,386
4,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Judahz65
Baron Samedi
9
1 / 2 / 0
5,023
558
3,487
5,569
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
breek31
Fenrir
8
1 / 2 / 0
4,564
507
1,506
8,985
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
deppnho
Sun Wukong
9
0 / 0 / 0
5,069
563
2,997
7,570
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
mDumb
Charybdis
6
0 / 2 / 0
3,938
438
1,521
5,057
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASoggyZekrom
Bellona
6
0
2
7
W
Agni
0
2
2
0.5
L
Jormungandr
Clarker
Jormungandr
0
4
0
0
W
Jormungandr
DevilSarckAngel
Jormungandr
0
0
0
0
L
Baron Samedi
Judahz65
Baron Samedi
1
2
0
0.5
W
Nemesis
YuungHurn
Nemesis
1
0
1
1.5
W
Anubis
3
0
4
5
L
Fenrir
breek31
Fenrir
1
2
0
0.5
L
Sun Wukong
deppnho
Sun Wukong
0
0
0
0
L
Charybdis
mDumb
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
12,447
26,371
Taken
35,567
13,703
Mitigated
15,881
5,862
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASoggyZekrom
Bellona
6,962
1,475
0
1,200
5,297
3,670
294
1,954
3,313
0
30,458
W
Agni
2,656
86
0
375
4,205
1,424
0
2,348
1,509
23,646
1,373
L
Jormungandr
Clarker
Jormungandr
2,936
1,093
0
1,197
8,386
4,968
0
2,638
5,496
19,341
0
W
Jormungandr
DevilSarckAngel
Jormungandr
4,655
1,850
0
1,254
6,736
4,404
168
0
6,736
46,631
2,568
L
Baron Samedi
Judahz65
Baron Samedi
3,487
0
0
1,256
5,569
2,479
0
1,695
3,762
25,813
0
W
Nemesis
YuungHurn
Nemesis
2,537
890
0
265
5,008
2,037
11
1,034
3,862
0
24,733
W
Anubis
4,742
769
0
2,768
5,125
2,168
1,535
597
4,528
44,339
0
L
Fenrir
breek31
Fenrir
1,506
317
0
1,808
8,985
3,657
0
1,866
7,032
0
27,255
L
Sun Wukong
deppnho
Sun Wukong
2,997
621
0
2,974
7,570
3,607
0
4,129
3,042
0
35,977
L
Charybdis
mDumb
Charybdis
1,521
633
0
1,526
5,057
1,170
0
1,049
3,825
0
14,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
22,994
293
Minions Killed
217
0
Camps Cleared
0
860,749
Distance Traveled
803,785
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,079
675
46
5
0
163,217
0
W
Agni
4,859
540
37
4
0
170,504
0
L
Jormungandr
4,400
489
32
4
0
171,950
5
W
Jormungandr
5,990
666
94
10
0
167,573
0
L
Baron Samedi
5,023
558
52
6
0
147,973
1
W
Nemesis
5,011
557
47
5
0
219,085
2
W
Anubis
5,991
666
69
8
0
140,370
0
L
Fenrir
4,564
507
47
5
0
198,339
0
L
Sun Wukong
5,069
563
65
7
0
173,230
0
L
Charybdis
3,938
438
21
2
0
112,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role