Player Matchup

Rama
Rama
DaFlash6
Rama
Level 124
God Stats
2W - 2L
1,167 SR
Queue Stats
110W - 127L
1,336 Elo+
Solo
Yu Huang
Yu Huang
DrFj
Yu Huang
Level 149
God Stats
5W - 0L
1,818 SR
Queue Stats
95W - 108L
1,589 Elo+
Solo
Lancelot
Lancelot
Kingofkings1532
Lancelot
Level 129
God Stats
2W - 8L
1,246 SR
Queue Stats
553W - 573L
1,548 Elo+
Solo
Martichoras
Martichoras
PiperMcPiperton
Martichoras
Level 146
God Stats
2W - 1L
1,233 SR
Queue Stats
201W - 190L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
sidductive
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 396L
1,488 Elo+
Solo
Team Averages
Level 134
1,393 SR
1,486 Elo+

VS

Team Averages
Level 137
1,469 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
Level 142
God Stats
3W - 1L
1,482 SR
Queue Stats
27W - 21L
1,542 Elo+
Solo
Medusa
Medusa
CreepWallk
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,567 Elo+
Party 1
Chaac
Chaac
Minotaur66
Chaac
Level 143
God Stats
0W - 2L
1,251 SR
Queue Stats
68W - 48L
1,586 Elo+
Party 1
Freya
Freya
Onaboat67
Freya
Level 157
God Stats
5W - 4L
1,820 SR
Queue Stats
585W - 611L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Quality Gamer38
Cthulhu
Level 124
God Stats
1W - 4L
1,291 SR
Queue Stats
419W - 421L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 4 / 5
9,496
863
6,387
11,871
6,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yu Huang
DrFj
Yu Huang
16
3 / 1 / 9
9,647
877
10,820
7,832
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
15
5 / 3 / 5
9,200
836
9,486
12,181
7,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
PiperMcPiperton
Martichoras
17
2 / 2 / 11
9,857
896
10,256
12,363
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
sidductive
Kuzenbo
15
1 / 2 / 11
9,564
869
5,799
16,122
19,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
1
0 / 0 / 0
2,772
252
0
0
0
Medusa
CreepWallk
Medusa
13
5 / 6 / 2
8,033
730
13,559
11,182
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
2 / 3 / 5
7,793
708
13,678
12,319
15,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Onaboat67
Freya
15
2 / 4 / 5
8,338
758
9,402
10,428
5,277
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 6
8,605
782
15,765
13,611
16,101
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
16
Kills
11
12
Deaths
16
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
0
0
0
0
L
Medusa
CreepWallk
Medusa
5
6
2
1
W
Rama
5
4
5
1.88
W
Yu Huang
DrFj
Yu Huang
3
1
9
7.5
W
Lancelot
5
3
5
2.5
L
Chaac
2
3
5
1.5
L
Freya
Onaboat67
Freya
2
4
5
1.13
W
Martichoras
PiperMcPiperton
Martichoras
2
2
11
3.75
L
2
3
6
1.67
W
Kuzenbo
sidductive
Kuzenbo
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,748
Damage
52,404
60,369
Taken
47,540
46,444
Mitigated
41,737
26,791
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ArvaldoNegravio
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
CreepWallk
Medusa
13,559
4,939
182
363
11,182
5,087
0
3,978
7,204
0
28,019
W
Rama
6,387
4,348
589
2,373
11,871
6,412
0
3,986
7,749
0
13,579
W
Yu Huang
DrFj
Yu Huang
10,820
596
2,416
2,897
7,832
4,772
216
1,982
5,714
25,440
981
W
Lancelot
9,486
1,882
1,491
2,235
12,181
7,859
1,142
5,956
5,937
0
14,176
L
Chaac
13,678
942
601
3,511
12,319
15,272
0
4,344
7,975
0
23,358
L
Freya
Onaboat67
Freya
9,402
3,127
467
2,583
10,428
5,277
117
3,089
7,339
21,460
0
W
Martichoras
PiperMcPiperton
Martichoras
10,256
2,232
599
3,375
12,363
7,556
1,984
3,948
8,204
0
32,395
L
15,765
334
545
2,320
13,611
16,101
0
4,656
8,955
25,659
2,140
W
Kuzenbo
sidductive
Kuzenbo
5,799
2,316
4,365
6,451
16,122
19,845
541
5,828
9,738
9,910
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
35,541
131
Minions Killed
107
0
Camps Cleared
0
1,012,886
Distance Traveled
790,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,772
252
0
0
0
0
0
L
Medusa
8,033
730
23
2
0
202,376
0
W
Rama
9,496
863
18
2
0
178,723
0
W
Yu Huang
9,647
877
39
4
0
198,546
0
W
Lancelot
9,200
836
10
1
0
226,057
0
L
Chaac
7,793
708
8
1
0
200,099
0
L
Freya
8,338
758
32
3
0
168,876
0
W
Martichoras
9,857
896
47
4
0
199,638
0
L
Cthulhu
8,605
782
44
4
0
219,606
0
W
Kuzenbo
9,564
869
17
2
0
209,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role